Player Matchup

Hercules
Hercules
DefinitelyQuinn
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,427 Elo+
Party 1
Ra
Ra
H00LIGAN69
Ra
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,427 Elo+
Party 1
Kali
Kali
HAIoI
Kali
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,505 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,453 Elo+

VS

Team Averages
Level 71
1,473 SR
1,418 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Connor_Fritter
Chiron
Level 111
God Stats
1W - 0L
1,531 SR
Queue Stats
146W - 199L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
br4nd04prez
Gilgamesh
Level 18
God Stats
7W - 7L
1,389 SR
Queue Stats
24W - 23L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 5 / 5
7,294
663
6,807
17,037
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 7 / 2
8,230
748
7,400
10,822
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
HAIoI
Kali
9
1 / 8 / 2
6,759
614
3,571
10,505
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
10 / 3 / 7
9,658
878
21,004
8,832
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
7 / 1 / 11
9,167
833
6,573
8,050
2,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
br4nd04prez
Gilgamesh
13
3 / 2 / 13
8,392
763
5,244
9,460
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
5
Kills
20
20
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
3
7
4.5
W
7
1
11
12.5
L
Hercules
1
5
5
0.7
L
3
7
2
0.57
L
Kali
HAIoI
Kali
1
8
2
0.25
W
Gilgamesh
br4nd04prez
Gilgamesh
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,778
Damage
32,821
38,364
Taken
26,342
14,650
Mitigated
13,243
6,896
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,004
638
0
1,685
8,832
3,239
428
1,726
6,931
50,658
0
W
6,573
1,290
1,155
2,382
8,050
2,987
1,392
3,138
4,796
0
23,479
L
Hercules
6,807
1,371
0
2,520
17,037
8,539
0
7,975
8,842
1,121
13,557
L
7,400
429
723
1,716
10,822
3,029
0
7,093
3,668
35,263
0
L
Kali
HAIoI
Kali
3,571
1,339
0
1,937
10,505
3,082
0
5,936
4,339
0
7,003
W
Gilgamesh
br4nd04prez
Gilgamesh
5,244
987
936
1,672
9,460
7,017
0
3,241
5,967
0
14,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,283
Gold Earned
27,217
91
Minions Killed
137
1
Camps Cleared
7
489,610
Distance Traveled
615,542
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,658
878
70
6
5
197,158
4
W
Chiron
9,167
833
43
4
0
199,372
2
L
Hercules
7,294
663
17
2
0
186,149
0
L
Ra
8,230
748
60
5
0
158,712
4
L
Kali
6,759
614
14
1
1
144,749
0
W
Gilgamesh
8,392
763
24
2
2
219,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role