Player Matchup

Sol
Sol
CoherentImp1859
Sol
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
RaginCajunAsian
Jormungandr
Level 86
God Stats
1W - 0L
1,463 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Izanami
Izanami
ThirdLegBly
Izanami
Level 25
God Stats
12W - 6L
1,827 SR
Queue Stats
38W - 37L
1,554 Elo+
Party 1
Agni
Agni
pewsaylips
Agni
Level 126
God Stats
14W - 6L
1,707 SR
Queue Stats
96W - 87L
1,615 Elo+
Party 1
Bellona
Bellona
striker4158
Bellona
Level 43
God Stats
22W - 22L
1,455 SR
Queue Stats
114W - 103L
1,508 Elo+
Solo
Team Averages
Level 66
1,591 SR
1,556 Elo+

VS

Team Averages
Level 54
1,425 SR
1,460 Elo+
Cupid
Cupid
Jellalagram
Cupid
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 124L
1,410 Elo+
Solo
Poseidon
Poseidon
Juckeroni
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,430 Elo+
Solo
King Arthur
King Arthur
RexCrotchitus
King Arthur
Level 57
God Stats
5W - 12L
1,214 SR
Queue Stats
105W - 91L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
Westwally
Sun Wukong
Level 26
God Stats
7W - 15L
1,411 SR
Queue Stats
11W - 22L
1,434 Elo+
Party 2
Merlin
Merlin
Wifflebat
Merlin
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
251W - 234L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 12
11,816
788
9,443
12,988
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RaginCajunAsian
Jormungandr
19
5 / 5 / 17
12,349
823
11,312
22,742
31,444
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
ThirdLegBly
Izanami
18
4 / 3 / 8
11,671
778
9,460
15,703
7,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 3 / 15
13,145
876
28,914
16,016
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
striker4158
Bellona
20
12 / 1 / 8
13,240
883
18,728
18,845
16,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 2
10,529
702
8,267
17,181
4,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Juckeroni
Poseidon
16
0 / 9 / 5
9,962
664
11,438
15,549
3,942
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RexCrotchitus
King Arthur
17
1 / 9 / 9
10,531
702
13,458
26,504
18,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Westwally
Sun Wukong
18
4 / 3 / 6
11,437
762
9,347
15,351
16,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Merlin
Wifflebat
Merlin
19
5 / 5 / 6
11,920
795
23,226
12,999
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
36
Kills
14
14
Deaths
36
60
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
4
10
2
0.5
L
Poseidon
Juckeroni
Poseidon
0
9
5
0.28
W
Jormungandr
RaginCajunAsian
Jormungandr
5
5
17
2.7
L
King Arthur
RexCrotchitus
King Arthur
1
9
9
0.61
W
Izanami
ThirdLegBly
Izanami
4
3
8
2.67
L
Sun Wukong
Westwally
Sun Wukong
4
3
6
2.33
L
Merlin
Wifflebat
Merlin
5
5
6
1.6
W
9
3
15
5.5
W
Bellona
striker4158
Bellona
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,857
Damage
65,736
86,294
Taken
87,584
67,222
Mitigated
47,717
29,182
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,443
3,805
0
7,012
12,988
5,525
3,845
3,573
9,342
35,381
0
L
8,267
3,224
405
1,122
17,181
4,048
1,067
11,155
5,914
0
23,134
L
Poseidon
Juckeroni
Poseidon
11,438
1,204
303
2,437
15,549
3,942
366
7,762
7,694
36,663
0
W
Jormungandr
RaginCajunAsian
Jormungandr
11,312
2,418
349
5,933
22,742
31,444
466
7,452
14,973
35,650
0
L
King Arthur
RexCrotchitus
King Arthur
13,458
892
0
595
26,504
18,839
129
13,730
12,385
0
25,914
W
Izanami
ThirdLegBly
Izanami
9,460
5,467
0
4,606
15,703
7,087
1,602
6,628
8,878
0
34,543
L
Sun Wukong
Westwally
Sun Wukong
9,347
716
0
2,161
15,351
16,979
0
7,428
7,663
0
20,760
L
Merlin
Wifflebat
Merlin
23,226
356
0
1,147
12,999
3,909
120
8,867
3,972
52,430
0
W
28,914
2,803
270
6,392
16,016
7,087
2,629
7,463
8,434
75,370
0
W
Bellona
striker4158
Bellona
18,728
4,912
0
4,620
18,845
16,079
2,821
9,548
9,159
0
55,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,221
Gold Earned
54,379
298
Minions Killed
203
0
Camps Cleared
0
1,579,349
Distance Traveled
1,377,612
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,816
788
46
3
0
317,653
3
L
Cupid
10,529
702
31
2
0
215,809
1
L
Poseidon
9,962
664
61
4
0
251,819
1
W
Jormungandr
12,349
823
39
3
0
285,230
1
L
King Arthur
10,531
702
25
2
0
306,783
0
W
Izanami
11,671
778
50
3
0
294,976
0
L
Sun Wukong
11,437
762
22
1
0
323,070
0
L
Merlin
11,920
795
64
4
0
280,131
0
W
Agni
13,145
876
95
6
0
314,794
1
W
Bellona
13,240
883
68
5
0
366,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role