Player Matchup

Ymir
Ymir
Kriegsmajor
Ymir
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,490 Elo+
Solo
Loki
Loki
TomaZ_II_GunZ
Loki
Level 27
God Stats
8W - 1L
1,884 SR
Queue Stats
30W - 29L
1,503 Elo+
Party 1
Tiamat
Tiamat
cultureman919
Tiamat
Level 44
God Stats
12W - 5L
1,553 SR
Queue Stats
32W - 37L
1,454 Elo+
Solo
Bastet
Bastet
enzo-claro
Bastet
Level 107
God Stats
12W - 1L
1,791 SR
Queue Stats
185W - 199L
1,484 Elo+
Party 1
Olorun
Olorun
memon8s
Olorun
Level 26
God Stats
6W - 3L
1,791 SR
Queue Stats
130W - 144L
1,501 Elo+
Party 1
Team Averages
Level 50
1,704 SR
1,487 Elo+

VS

Team Averages
Level 51
1,557 SR
1,498 Elo+
Anhur
Anhur
AcadamyGamer
Anhur
Level 46
God Stats
5W - 4L
1,500 SR
Queue Stats
174W - 265L
1,397 Elo+
Party 3
Atlas
Atlas
LuBoyzzFruitdude
Atlas
Level 55
God Stats
7W - 8L
1,783 SR
Queue Stats
124W - 119L
1,485 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LuBoyzzUrsvc_09
Tsukuyomi
Level 85
God Stats
5W - 6L
1,150 SR
Queue Stats
194W - 212L
1,429 Elo+
Party 2
Thoth
Thoth
Truebrionac
Thoth
Level 4
God Stats
2W - 2L
1,866 SR
Queue Stats
163W - 168L
1,819 Elo+
Party 2
Bacchus
Bacchus
ZAROKI23
Bacchus
Level 67
God Stats
3W - 4L
1,488 SR
Queue Stats
122W - 164L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
6,246
568
2,763
5,344
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 2 / 3
6,725
611
4,209
7,384
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 1
7,498
682
4,022
6,184
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
enzo-claro
Bastet
11
2 / 2 / 1
6,866
624
9,554
10,049
4,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
memon8s
Olorun
10
3 / 1 / 4
6,162
560
8,189
6,028
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,933
539
2,205
8,151
2,209
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 2
5,406
491
4,344
7,370
2,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
LuBoyzzUrsvc_09
Tsukuyomi
11
3 / 4 / 0
6,662
606
6,413
10,851
5,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

11
1 / 3 / 0
6,178
562
3,662
6,544
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ZAROKI23
Bacchus
9
0 / 3 / 2
5,354
487
2,849
6,758
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
6
6
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
2
0
5
4.5
L
0
1
2
1
L
Tsukuyomi
LuBoyzzUrsvc_09
Tsukuyomi
3
4
0
0.75
W
4
2
3
2.75
L
1
3
0
0.33
L
Bacchus
ZAROKI23
Bacchus
0
3
2
0.33
W
3
1
1
3.5
W
Bastet
enzo-claro
Bastet
2
2
1
1.25
W
Olorun
memon8s
Olorun
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,737
Damage
19,473
34,989
Taken
39,674
13,580
Mitigated
14,453
13,289
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,205
961
87
1,244
8,151
2,209
0
4,555
3,596
0
28,275
W
2,763
128
350
2,107
5,344
2,598
144
2,130
3,214
16,582
0
L
4,344
1,425
1,538
2,121
7,370
2,724
0
2,552
4,818
10,326
0
L
Tsukuyomi
LuBoyzzUrsvc_09
Tsukuyomi
6,413
1,563
0
1,282
10,851
5,157
0
0
10,851
0
34,821
W
4,209
1,115
0
2,525
7,384
1,989
0
2,052
5,332
0
31,026
L
3,662
168
0
1,361
6,544
1,413
0
3,370
3,174
38,933
0
L
Bacchus
ZAROKI23
Bacchus
2,849
364
0
1,528
6,758
2,950
0
2,990
3,768
21,493
0
W
4,022
231
0
2,305
6,184
2,507
76
2,916
3,268
49,283
0
W
Bastet
enzo-claro
Bastet
9,554
1,849
0
4,368
10,049
4,513
0
1,573
8,476
0
35,824
W
Olorun
memon8s
Olorun
8,189
4,337
144
1,490
6,028
1,973
249
2,184
3,844
26,475
7,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
29,533
313
Minions Killed
278
0
Camps Cleared
0
1,164,746
Distance Traveled
1,124,419
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,933
539
57
5
0
226,902
4
W
Ymir
6,246
568
16
1
0
225,862
3
L
Atlas
5,406
491
10
1
0
238,765
1
L
Tsukuyomi
6,662
606
91
8
0
208,139
2
W
Loki
6,725
611
62
6
0
272,869
0
L
Thoth
6,178
562
89
8
0
217,318
4
L
Bacchus
5,354
487
31
3
0
233,295
0
W
Tiamat
7,498
682
110
10
0
209,724
7
W
Bastet
6,866
624
57
5
0
239,356
2
W
Olorun
6,162
560
68
6
0
216,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role