Player Matchup

Kali
Kali
 
Kali
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Eu sou u melhor
Ra
Level 159
God Stats
26W - 8L
1,190 SR
Queue Stats
855W - 741L
1,545 Elo+
Party 3
Anhur
Anhur
Vitz20002
Anhur
Level 122
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 14L
1,403 Elo+
Solo
Sol
Sol
jhonisac3
Sol
Level 160
God Stats
1W - 2L
1,558 SR
Queue Stats
259W - 238L
1,538 Elo+
Solo
Team Averages
Level 146
1,493 SR
1,497 Elo+

VS

Team Averages
Level 150
1,531 SR
1,531 Elo+
Camazotz
Camazotz
BlackLightClown
Camazotz
Level 148
God Stats
9W - 4L
1,500 SR
Queue Stats
378W - 356L
1,392 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ElchoriReturn
Kumbhakarna
Level 146
God Stats
7W - 8L
1,205 SR
Queue Stats
487W - 462L
1,562 Elo+
Party 2
Ra
Ra
KingS1gma
Ra
Level 158
God Stats
11W - 4L
1,306 SR
Queue Stats
240W - 212L
1,588 Elo+
Party 2
Horus
Horus
Kliqerav
Horus
Level 141
God Stats
53W - 20L
1,715 SR
Queue Stats
319W - 137L
1,513 Elo+
Party 1
Anhur
Anhur
NotGrimz
Anhur
Level 158
God Stats
12W - 9L
1,928 SR
Queue Stats
267W - 112L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
2 / 1 / 0
6,687
608
5,016
7,655
2,590
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
 
Kuzenbo
9
0 / 4 / 0
5,337
485
1,921
8,516
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 4 / 4
6,875
625
4,505
7,355
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Vitz20002
Anhur
1
0 / 0 / 0
3,671
334
0
0
0
12
3 / 2 / 2
7,035
640
7,713
5,676
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
0 / 4 / 5
5,940
540
3,352
7,948
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
ElchoriReturn
Kumbhakarna
10
0 / 1 / 1
5,894
536
2,820
6,223
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 4
6,310
574
2,700
5,899
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Kliqerav
Horus
11
2 / 0 / 7
6,790
617
3,727
7,264
5,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
NotGrimz
Anhur
14
7 / 0 / 3
7,968
724
6,519
5,534
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
11
11
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
1
0
2
L
Kuzenbo
 
Kuzenbo
0
4
0
0
W
Camazotz
0
4
5
0.63
W
Kumbhakarna
ElchoriReturn
Kumbhakarna
0
1
1
0.5
L
3
4
4
1.25
W
2
3
4
1.33
W
Horus
Kliqerav
Horus
2
0
7
5.5
W
Anhur
NotGrimz
Anhur
7
0
3
8.5
L
Anhur
Vitz20002
Anhur
0
0
0
0
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,155
Damage
19,118
29,202
Taken
32,868
8,919
Mitigated
15,989
8,642
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,016
1,589
0
2,715
7,655
2,590
0
2,466
4,991
0
40,035
L
Kuzenbo
 
Kuzenbo
1,921
596
70
712
8,516
3,120
0
974
7,542
20,251
0
W
Camazotz
3,352
836
0
3,609
7,948
2,462
0
2,951
4,997
0
31,186
W
Kumbhakarna
ElchoriReturn
Kumbhakarna
2,820
117
0
465
6,223
3,762
165
555
5,668
28,968
0
L
4,505
236
220
2,416
7,355
1,807
0
840
6,419
37,451
0
W
2,700
322
510
1,262
5,899
1,990
0
3,567
2,332
40,489
0
W
Horus
Kliqerav
Horus
3,727
1,020
1,599
2,343
7,264
5,732
0
3,223
4,041
0
14,493
W
Anhur
NotGrimz
Anhur
6,519
2,671
0
3,105
5,534
2,043
0
2,959
2,575
0
58,069
L
Anhur
Vitz20002
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
7,713
3,460
0
2,509
5,676
1,402
0
946
4,730
46,081
6,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
32,902
314
Minions Killed
339
0
Camps Cleared
0
846,046
Distance Traveled
1,158,662
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,687
608
95
9
0
225,072
0
L
Kuzenbo
5,337
485
42
4
0
192,249
4
W
Camazotz
5,940
540
71
6
0
277,940
3
W
Kumbhakarna
5,894
536
63
6
0
232,629
1
L
Ra
6,875
625
83
8
0
222,136
0
W
Ra
6,310
574
80
7
0
228,468
2
W
Horus
6,790
617
14
1
0
229,719
5
W
Anhur
7,968
724
111
10
0
189,906
2
L
Anhur
3,671
334
0
0
0
0
0
L
Sol
7,035
640
94
9
0
206,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role