Player Matchup

Horus
Horus
 
Horus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
IamGΟD
Arachne
Level 41
God Stats
8W - 4L
1,500 SR
Queue Stats
133W - 113L
1,491 Elo+
Solo
Chronos
Chronos
NailSmile
Chronos
Level 149
God Stats
5W - 2L
1,722 SR
Queue Stats
81W - 81L
1,605 Elo+
Party 1
Artio
Artio
SaintMush
Artio
Level 119
God Stats
11W - 14L
1,179 SR
Queue Stats
321W - 336L
1,420 Elo+
Solo
Eset
Eset
beding5075
Eset
Level 128
God Stats
4W - 9L
1,500 SR
Queue Stats
59W - 61L
1,576 Elo+
Solo
Team Averages
Level 97
1,480 SR
1,518 Elo+

VS

Team Averages
Level 87
1,455 SR
1,545 Elo+
Arachne
Arachne
CabraCameleon
Arachne
Level 39
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 58L
1,417 Elo+
Solo
Neith
Neith
Marvophine
Neith
Level 47
God Stats
3W - 9L
1,375 SR
Queue Stats
41W - 38L
1,540 Elo+
Party 2
Persephone
Persephone
PaaSquall
Persephone
Level 157
God Stats
10W - 11L
1,398 SR
Queue Stats
49W - 45L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
SlugLife
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 30L
1,610 Elo+
Party 2
Poseidon
Poseidon
skorks
Poseidon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 25L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
3 / 1 / 3
5,330
533
3,480
6,110
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
IamGΟD
Arachne
11
4 / 2 / 2
6,189
619
3,499
8,185
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
NailSmile
Chronos
10
3 / 0 / 2
5,943
594
3,154
2,277
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artio
SaintMush
Artio
9
1 / 2 / 1
5,412
541
3,077
8,089
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 1 / 1
6,150
615
1,915
4,243
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
0 / 5 / 0
4,381
438
1,489
6,419
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
9
0 / 2 / 1
5,126
513
1,866
3,528
783
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
PaaSquall
Persephone
10
3 / 1 / 2
5,963
596
3,397
1,954
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SlugLife
Sun Wukong
6
0 / 3 / 3
4,446
445
3,664
6,221
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poseidon
skorks
Poseidon
9
3 / 2 / 1
5,591
559
5,769
5,651
1,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
6
6
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
3
4.5
L
Arachne
0
5
0
0
W
Arachne
IamGΟD
Arachne
4
2
2
2.5
L
Neith
0
2
1
0.25
W
Chronos
NailSmile
Chronos
3
0
2
4
L
Persephone
PaaSquall
Persephone
3
1
2
4
W
Artio
SaintMush
Artio
1
2
1
0.75
L
Sun Wukong
SlugLife
Sun Wukong
0
3
3
0.5
W
2
1
1
2.5
L
Poseidon
skorks
Poseidon
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,125
Damage
16,185
28,904
Taken
23,773
13,203
Mitigated
7,216
14,009
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,480
1,626
265
2,943
6,110
4,379
0
1,953
4,105
0
7,732
L
Arachne
1,489
1,041
0
754
6,419
2,255
0
3,191
3,228
0
16,654
W
Arachne
IamGΟD
Arachne
3,499
2,125
0
4,393
8,185
2,673
0
2,556
5,527
0
32,317
L
Neith
1,866
536
0
1,358
3,528
783
0
791
2,737
0
23,930
W
Chronos
NailSmile
Chronos
3,154
1,570
0
1,518
2,277
569
244
0
2,277
36,869
0
L
Persephone
PaaSquall
Persephone
3,397
86
0
335
1,954
435
0
576
1,377
30,151
0
W
Artio
SaintMush
Artio
3,077
335
205
3,414
8,089
4,301
252
3,177
4,884
21,923
0
L
Sun Wukong
SlugLife
Sun Wukong
3,664
1,316
0
574
6,221
2,045
0
1,516
4,705
0
19,426
W
1,915
289
0
1,271
4,243
1,281
0
1,231
2,945
43,339
0
L
Poseidon
skorks
Poseidon
5,769
1,842
0
2,047
5,651
1,698
108
2,072
3,579
31,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,024
Gold Earned
25,507
307
Minions Killed
255
0
Camps Cleared
0
949,009
Distance Traveled
858,840
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,330
533
15
2
0
191,446
4
L
Arachne
4,381
438
31
3
0
181,650
4
W
Arachne
6,189
619
69
7
0
222,097
2
L
Neith
5,126
513
57
6
0
173,316
2
W
Chronos
5,943
594
85
9
0
186,217
3
L
Persephone
5,963
596
68
7
0
204,485
5
W
Artio
5,412
541
47
5
0
164,609
5
L
Sun Wukong
4,446
445
37
4
0
148,586
3
W
Eset
6,150
615
91
9
0
184,640
2
L
Poseidon
5,591
559
62
6
0
150,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role