Player Matchup

Atlas
Atlas
Bruteguard
Atlas
Level 49
God Stats
16W - 11L
1,561 SR
Queue Stats
48W - 65L
1,490 Elo+
Solo
Hel
Hel
GlatiusMaximus
Hel
Level 145
God Stats
1W - 1L
1,342 SR
Queue Stats
15W - 17L
1,362 Elo+
Solo
Set
Set
MouthBreaths
Set
Level 29
God Stats
3W - 1L
1,766 SR
Queue Stats
35W - 25L
1,556 Elo+
Solo
Hercules
Hercules
SmittySmiter93
Hercules
Level 103
God Stats
1W - 1L
1,270 SR
Queue Stats
89W - 83L
1,482 Elo+
Solo
Skadi
Skadi
toninglion
Skadi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 78L
1,394 Elo+
Solo
Team Averages
Level 94
1,488 SR
1,457 Elo+

VS

Team Averages
Level 59
1,532 SR
1,578 Elo+
Skadi
Skadi
DezeStrider
Skadi
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 70L
1,746 Elo+
Solo
Ares
Ares
DogEater224608
Ares
Level 6
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 3L
1,613 Elo+
Solo
Nike
Nike
bnote4545
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,144 Elo+
Party 1
Freya
Freya
friedpossum
Freya
Level 89
God Stats
0W - 1L
1,468 SR
Queue Stats
3W - 3L
1,690 Elo+
Party 1
Kali
Kali
o CRiMZON o
Kali
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
5 / 3 / 15
10,563
813
13,217
16,296
18,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 0 / 12
10,217
786
8,998
6,062
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 2 / 8
12,264
943
20,913
13,267
12,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
16
2 / 0 / 18
9,504
731
11,570
13,954
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
16
3 / 2 / 15
9,816
755
7,753
9,600
4,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 1
9,258
712
10,095
13,437
5,389
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 3
8,518
655
8,652
17,936
12,536
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
14
0 / 5 / 6
8,228
633
9,916
15,275
11,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
0 / 7 / 6
8,223
633
7,689
13,081
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 6 / 3
9,138
703
7,438
15,414
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
26
29
Kills
7
7
Deaths
29
68
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
5
3
15
4.17
L
4
5
1
0.9
L
1
6
3
0.42
W
5
0
12
11
W
14
2
8
9
W
Hercules
2
0
18
11
L
Nike
0
5
6
0.6
L
0
7
6
0.43
L
2
6
3
0.58
W
Skadi
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,451
Damage
43,790
59,179
Taken
75,143
54,937
Mitigated
40,431
20,727
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
13,217
5,111
263
1,267
16,296
18,904
707
5,881
10,259
28,544
0
L
10,095
5,390
0
1,369
13,437
5,389
0
3,437
9,860
0
29,696
L
8,652
630
0
340
17,936
12,536
0
4,971
12,795
17,991
0
W
8,998
370
8,352
4,129
6,062
3,543
305
2,144
3,765
27,861
0
W
20,913
10,309
0
2,340
13,267
12,389
134
2,604
10,564
0
67,606
W
Hercules
11,570
2,012
0
4,257
13,954
15,691
338
4,847
8,927
0
23,290
L
Nike
9,916
705
0
1,050
15,275
11,082
44
5,776
9,363
3,821
20,387
L
7,689
2,911
0
2,006
13,081
4,716
0
4,061
8,947
26,903
0
L
7,438
2,970
0
3,636
15,414
6,708
0
3,970
11,210
0
30,549
W
Skadi
7,753
2,813
0
119
9,600
4,410
4,821
2,363
7,147
0
29,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,364
Gold Earned
43,365
252
Minions Killed
185
0
Camps Cleared
0
1,352,073
Distance Traveled
1,195,297
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,563
813
32
2
0
256,316
0
L
Skadi
9,258
712
56
4
0
220,253
0
L
Ares
8,518
655
5
0
0
239,582
0
W
Hel
10,217
786
53
4
0
292,357
1
W
Set
12,264
943
103
8
0
285,024
0
W
Hercules
9,504
731
21
2
0
298,091
1
L
Nike
8,228
633
26
2
0
251,595
1
L
Freya
8,223
633
43
3
0
216,697
0
L
Kali
9,138
703
55
4
0
267,170
0
W
Skadi
9,816
755
43
3
0
220,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role