Player Matchup

Sol
Sol
Aerosong
Sol
Level 148
God Stats
4W - 1L
1,702 SR
Queue Stats
213W - 203L
1,553 Elo+
Party 2
Freya
Freya
GotchaRexi
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,371 Elo+
Party 2
Nike
Nike
MagicalAF
Nike
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 49L
1,458 Elo+
Solo
Cerberus
Cerberus
tth30
Cerberus
Level 137
God Stats
2W - 2L
1,285 SR
Queue Stats
110W - 101L
1,563 Elo+
Party 2
Skadi
Skadi
wicked one73
Skadi
Level 160
God Stats
11W - 6L
1,500 SR
Queue Stats
515W - 461L
1,353 Elo+
Solo
Team Averages
Level 98
1,497 SR
1,460 Elo+

VS

Team Averages
Level 54
1,508 SR
1,471 Elo+
Chaac
Chaac
B2TheUnit
Chaac
Level 28
God Stats
20W - 15L
1,540 SR
Queue Stats
448W - 444L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
Dominater2013
Danzaburou
Level 57
God Stats
1W - 5L
1,285 SR
Queue Stats
32W - 29L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
McSeamonster
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,344 Elo+
Solo
Vulcan
Vulcan
creationtoast
Vulcan
Level 41
God Stats
0W - 2L
1,713 SR
Queue Stats
15W - 22L
1,410 Elo+
Party 1
Kumbhakarna
Kumbhakarna
williamcoin
Kumbhakarna
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
399W - 377L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 16
12,634
902
27,246
16,633
7,781
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
18
3 / 2 / 17
10,429
745
8,827
9,354
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nike
17
8 / 4 / 15
11,099
793
15,644
17,593
18,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
tth30
Cerberus
17
5 / 2 / 18
10,563
755
11,782
19,175
20,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
3 / 2 / 19
10,565
755
17,820
12,400
5,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B2TheUnit
Chaac
18
4 / 6 / 5
11,421
816
10,260
22,693
31,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Dominater2013
Danzaburou
16
2 / 7 / 8
9,793
700
12,974
15,404
6,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
McSeamonster
Ah Muzen Cab
16
1 / 6 / 5
9,349
668
13,510
15,599
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 8 / 5
9,922
709
20,861
13,531
6,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
williamcoin
Kumbhakarna
17
1 / 4 / 9
10,007
715
5,848
20,051
20,692
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
31
Kills
12
13
Deaths
31
85
Assists
32
Player
Kills
Deaths
Assists
KDA
W
12
3
16
6.67
L
Chaac
B2TheUnit
Chaac
4
6
5
1.08
L
Danzaburou
Dominater2013
Danzaburou
2
7
8
0.86
W
Freya
3
2
17
5.75
W
Nike
8
4
15
3.88
L
Ah Muzen Cab
McSeamonster
Ah Muzen Cab
1
6
5
0.58
L
4
8
5
0.81
W
Cerberus
tth30
Cerberus
5
2
18
7
W
3
2
19
6.25
L
Kumbhakarna
williamcoin
Kumbhakarna
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,319
Damage
63,453
75,155
Taken
87,278
56,914
Mitigated
71,682
26,596
Healing
19,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,246
11,504
1,333
7,679
16,633
7,781
2,701
4,780
11,853
60,464
0
L
Chaac
B2TheUnit
Chaac
10,260
636
275
2,361
22,693
31,416
0
14,523
7,699
0
20,158
L
Danzaburou
Dominater2013
Danzaburou
12,974
1,841
1,612
2,858
15,404
6,806
0
5,817
9,327
0
24,652
W
Freya
8,827
2,311
1,157
1,252
9,354
3,907
1,541
2,916
6,438
19,613
0
W
Nike
15,644
1,583
2,015
2,575
17,593
18,744
513
5,645
11,948
0
28,664
L
Ah Muzen Cab
McSeamonster
Ah Muzen Cab
13,510
6,499
386
3,986
15,599
6,453
0
8,220
7,100
0
33,989
L
20,861
9,513
1,030
713
13,531
6,315
0
8,072
5,157
35,438
0
W
Cerberus
tth30
Cerberus
11,782
344
2,264
4,504
19,175
20,754
326
7,888
11,287
16,756
0
W
17,820
2,916
1,951
1,866
12,400
5,728
871
5,480
6,920
0
38,490
L
Kumbhakarna
williamcoin
Kumbhakarna
5,848
155
1,486
5,186
20,051
20,692
0
10,438
9,221
11,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,290
Gold Earned
50,492
216
Minions Killed
138
0
Camps Cleared
0
1,348,794
Distance Traveled
1,160,051
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,634
902
94
7
0
266,325
3
L
Chaac
11,421
816
19
1
0
230,587
0
L
Danzaburou
9,793
700
35
3
0
225,315
1
W
Freya
10,429
745
17
1
0
286,236
0
W
Nike
11,099
793
18
1
0
274,909
1
L
Ah Muzen Cab
9,349
668
47
3
0
207,287
0
L
Vulcan
9,922
709
31
2
0
219,890
0
W
Cerberus
10,563
755
32
2
0
257,965
1
W
Skadi
10,565
755
55
4
0
263,359
0
L
Kumbhakarna
10,007
715
6
0
0
276,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role