Player Matchup

Anubis
Anubis
Ecko412
Anubis
Level 153
God Stats
2W - 5L
1,733 SR
Queue Stats
162W - 188L
1,414 Elo+
Solo
Mulan
Mulan
MonstroThaKilla
Mulan
Level 137
God Stats
3W - 4L
1,500 SR
Queue Stats
231W - 238L
1,134 Elo+
Solo
Izanami
Izanami
Nekrohm
Izanami
Level 71
God Stats
11W - 5L
1,824 SR
Queue Stats
273W - 271L
1,531 Elo+
Solo
Loki
Loki
Odnavaes
Loki
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,620 Elo+
Solo
Ao Kuang
Ao Kuang
oOLegionsOo
Ao Kuang
Level 67
God Stats
1W - 4L
1,262 SR
Queue Stats
123W - 158L
1,403 Elo+
Solo
Team Averages
Level 90
1,564 SR
1,420 Elo+

VS

Team Averages
Level 105
1,387 SR
1,449 Elo+
Zhong Kui
Zhong Kui
Alpha_zero-Dx
Zhong Kui
Level 160
God Stats
7W - 2L
1,374 SR
Queue Stats
144W - 125L
1,568 Elo+
Solo
Bellona
Bellona
AnbuAnarchist
Bellona
Level 108
God Stats
12W - 5L
1,285 SR
Queue Stats
308W - 345L
1,367 Elo+
Party 1
Atlas
Atlas
AnbuShadow
Atlas
Level 62
God Stats
4W - 4L
1,285 SR
Queue Stats
77W - 107L
1,318 Elo+
Party 1
Chronos
Chronos
J3wG3RNOG XxX
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 238L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
Santacruzweirdo
Gilgamesh
Level 68
God Stats
2W - 0L
1,494 SR
Queue Stats
10W - 6L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ecko412
Anubis
16
1 / 4 / 12
8,926
687
15,686
8,858
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 8 / 9
9,361
720
8,440
14,746
9,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Nekrohm
Izanami
15
1 / 5 / 12
9,026
694
11,588
10,370
3,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
18
11 / 5 / 5
10,979
845
19,194
13,531
5,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
oOLegionsOo
Ao Kuang
17
2 / 7 / 15
9,783
753
7,038
14,548
12,687
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alpha_zero-Dx
Zhong Kui
18
8 / 3 / 15
11,402
877
21,664
13,585
10,318
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
16
7 / 3 / 12
10,700
823
9,756
21,111
15,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
17
3 / 3 / 21
10,929
841
7,811
15,400
18,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
16
3 / 5 / 19
10,209
785
6,983
12,438
4,588
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Santacruzweirdo
Gilgamesh
17
7 / 5 / 16
10,600
815
10,007
15,878
12,889
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
111
19
Kills
28
29
Deaths
19
53
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alpha_zero-Dx
Zhong Kui
8
3
15
5.17
W
Bellona
7
3
12
4.33
W
Atlas
3
3
21
4.5
L
Anubis
Ecko412
Anubis
1
4
12
1.75
W
Chronos
3
5
19
2.5
L
4
8
9
1.06
L
Izanami
Nekrohm
Izanami
1
5
12
1.4
L
Loki
11
5
5
2.7
W
Gilgamesh
Santacruzweirdo
Gilgamesh
7
5
16
3
L
Ao Kuang
oOLegionsOo
Ao Kuang
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,946
Damage
56,221
62,053
Taken
78,412
35,176
Mitigated
61,571
13,943
Healing
25,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alpha_zero-Dx
Zhong Kui
21,664
942
1,075
5,296
13,585
10,318
945
3,859
9,726
34,930
0
W
Bellona
9,756
1,866
2,252
6,668
21,111
15,478
466
5,989
15,122
0
19,251
W
Atlas
7,811
2,740
763
1,803
15,400
18,298
976
5,004
10,396
22,066
0
L
Anubis
Ecko412
Anubis
15,686
351
923
2,113
8,858
4,491
272
4,937
3,921
25,424
0
W
Chronos
6,983
1,694
751
1,901
12,438
4,588
1,003
2,432
10,006
23,690
0
L
8,440
879
1,061
2,998
14,746
9,261
132
8,372
6,374
0
13,745
L
Izanami
Nekrohm
Izanami
11,588
6,333
218
1,789
10,370
3,551
748
8,231
2,139
0
32,264
L
Loki
19,194
5,387
1,111
561
13,531
5,186
238
7,188
6,343
0
34,584
W
Gilgamesh
Santacruzweirdo
Gilgamesh
10,007
1,871
656
4,302
15,878
12,889
728
5,440
10,438
0
23,113
L
Ao Kuang
oOLegionsOo
Ao Kuang
7,038
1,722
1,038
2,131
14,548
12,687
442
7,730
6,818
9,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,075
Gold Earned
53,840
124
Minions Killed
135
0
Camps Cleared
0
1,012,631
Distance Traveled
1,123,814
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,402
877
45
3
0
210,115
1
W
Bellona
10,700
823
14
1
0
228,635
1
W
Atlas
10,929
841
27
2
0
230,351
0
L
Anubis
8,926
687
25
2
0
225,685
0
W
Chronos
10,209
785
31
2
0
212,187
0
L
Mulan
9,361
720
10
1
0
182,252
0
L
Izanami
9,026
694
58
4
0
218,886
0
L
Loki
10,979
845
25
2
0
214,453
1
W
Gilgamesh
10,600
815
18
1
0
242,526
0
L
Ao Kuang
9,783
753
6
0
0
171,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role