Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AlonsoWpMx
Merlin
Level 139
God Stats
9W - 12L
1,574 SR
Queue Stats
22W - 23L
1,469 Elo+
Solo
Chaac
Chaac
SIRkight54
Chaac
Level 84
God Stats
1W - 0L
1,347 SR
Queue Stats
2W - 2L
1,487 Elo+
Solo
Atlas
Atlas
dfhdjfuiter
Atlas
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 24L
1,529 Elo+
Solo
Team Averages
Level 120
1,484 SR
1,497 Elo+

VS

Team Averages
Level 88
1,638 SR
1,548 Elo+
Artio
Artio
Abuubi
Artio
Level 88
God Stats
11W - 12L
1,816 SR
Queue Stats
137W - 126L
1,652 Elo+
Party 1
Rama
Rama
Honeyman_Rangel
Rama
Level 106
God Stats
0W - 1L
1,706 SR
Queue Stats
16W - 24L
1,500 Elo+
Solo
Vamana
Vamana
Prissymissliesl
Vamana
Level 159
God Stats
9W - 15L
1,417 SR
Queue Stats
132W - 115L
1,535 Elo+
Solo
Cliodhna
Cliodhna
bigjimboy1989
Cliodhna
Level 46
God Stats
38W - 26L
1,752 SR
Queue Stats
198W - 174L
1,629 Elo+
Party 1
Ra
Ra
blazer47
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 85L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 2 / 4
8,048
805
8,715
4,974
1,631
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
 
Hun Batz
14
5 / 3 / 5
7,808
781
7,022
8,464
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
AlonsoWpMx
Merlin
13
0 / 1 / 10
7,261
726
5,636
6,956
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
16
8 / 0 / 6
8,488
849
9,422
9,631
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 11
8,271
827
5,696
10,750
9,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Abuubi
Artio
13
0 / 4 / 3
6,462
646
9,424
12,145
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 4 / 0
6,306
631
2,927
5,567
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 2
6,664
666
4,754
9,636
9,240
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
bigjimboy1989
Cliodhna
15
5 / 4 / 2
7,989
799
10,242
11,185
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 4 / 3
6,993
699
4,426
7,750
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
18
Kills
7
7
Deaths
18
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
4
2
W
Hun Batz
 
Hun Batz
5
3
5
2.5
L
Artio
Abuubi
Artio
0
4
3
0.38
W
Merlin
AlonsoWpMx
Merlin
0
1
10
5
L
1
4
0
0.25
L
0
2
2
0.5
W
Chaac
8
0
6
11
L
Cliodhna
bigjimboy1989
Cliodhna
5
4
2
1.5
L
1
4
3
0.63
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,491
Damage
31,773
40,775
Taken
46,283
23,799
Mitigated
24,916
8,583
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,715
813
0
250
4,974
1,631
0
1,101
3,731
35,845
0
W
Hun Batz
 
Hun Batz
7,022
2,723
0
732
8,464
3,378
0
1,172
7,231
0
17,179
L
Artio
Abuubi
Artio
9,424
701
884
3,485
12,145
7,322
0
5,528
6,120
16,416
0
W
Merlin
AlonsoWpMx
Merlin
5,636
662
100
1,509
6,956
2,402
911
3,095
3,678
29,002
0
L
2,927
1,470
120
578
5,567
1,869
0
2,298
3,110
0
8,389
L
4,754
1,493
46
2,587
9,636
9,240
0
4,341
5,083
0
17,622
W
Chaac
9,422
1,914
437
3,322
9,631
7,142
231
4,212
5,240
0
27,142
L
Cliodhna
bigjimboy1989
Cliodhna
10,242
1,248
0
2,022
11,185
3,900
0
4,172
6,881
0
25,626
L
4,426
762
458
1,708
7,750
2,585
0
3,229
4,408
16,619
0
W
5,696
2,645
531
1,702
10,750
9,246
66
3,599
7,045
13,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,876
Gold Earned
34,414
201
Minions Killed
123
0
Camps Cleared
0
998,599
Distance Traveled
887,571
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,048
805
64
6
0
206,883
0
W
Hun Batz
7,808
781
32
3
0
198,544
1
L
Artio
6,462
646
12
1
0
215,688
0
W
Merlin
7,261
726
55
6
0
181,156
2
L
Rama
6,306
631
11
1
0
111,042
0
L
Vamana
6,664
666
33
3
0
201,701
0
W
Chaac
8,488
849
36
4
0
207,923
1
L
Cliodhna
7,989
799
35
4
0
221,591
2
L
Ra
6,993
699
32
3
0
137,549
1
W
Atlas
8,271
827
14
1
0
204,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role