Player Matchup

Bakasura
Bakasura
DerpySquidMan_
Bakasura
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
372W - 364L
1,528 Elo+
Party 1
Baba Yaga
Baba Yaga
Reyd3lsur904
Baba Yaga
Level 98
God Stats
10W - 0L
1,827 SR
Queue Stats
337W - 299L
1,534 Elo+
Party 1
Aphrodite
Aphrodite
SlayProphet
Aphrodite
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 124L
1,519 Elo+
Party 1
Nike
Nike
White_knight6565
Nike
Level 48
God Stats
8W - 3L
1,475 SR
Queue Stats
91W - 97L
1,584 Elo+
Party 1
Odin
Odin
perkinsk17
Odin
Level 88
God Stats
5W - 8L
1,733 SR
Queue Stats
354W - 350L
1,528 Elo+
Party 1
Team Averages
Level 79
1,607 SR
1,539 Elo+

VS

Team Averages
Level 78
1,451 SR
1,709 Elo+
He Bo
He Bo
RoundLearner10
He Bo
Level 48
God Stats
4W - 5L
1,405 SR
Queue Stats
116W - 97L
1,739 Elo+
Party 2
Janus
Janus
SealOfEclipse
Janus
Level 63
God Stats
0W - 1L
1,471 SR
Queue Stats
11W - 9L
1,844 Elo+
Party 3
Osiris
Osiris
SmellyTheSeal2
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,738 Elo+
Party 3
Heimdallr
Heimdallr
Uncommonalloy31
Heimdallr
Level 125
God Stats
12W - 12L
1,598 SR
Queue Stats
291W - 297L
1,636 Elo+
Party 2
Sylvanus
Sylvanus
YungArnie69
Sylvanus
Level 148
God Stats
0W - 6L
1,283 SR
Queue Stats
283W - 289L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
1 / 4 / 8
10,460
498
9,345
19,622
7,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
Reyd3lsur904
Baba Yaga
18
10 / 2 / 6
11,623
553
22,303
12,944
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
SlayProphet
Aphrodite
14
3 / 3 / 7
9,674
461
6,394
15,593
12,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 4 / 12
10,111
481
9,826
15,489
13,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
12 / 1 / 6
12,369
589
13,114
14,169
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
9,256
441
7,284
13,137
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 7
9,374
446
10,761
15,381
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 6 / 4
10,003
476
13,089
18,779
19,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Uncommonalloy31
Heimdallr
18
5 / 4 / 2
11,118
529
15,148
13,010
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
YungArnie69
Sylvanus
15
3 / 2 / 8
10,591
504
12,301
19,963
21,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
28
Kills
14
14
Deaths
28
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
4
8
1.25
W
Baba Yaga
Reyd3lsur904
Baba Yaga
10
2
6
6.5
L
2
9
3
0.39
L
1
7
7
0.64
W
Aphrodite
SlayProphet
Aphrodite
3
3
7
2.17
L
3
6
4
0.83
L
Heimdallr
Uncommonalloy31
Heimdallr
5
4
2
1.5
W
2
4
12
2
L
Sylvanus
YungArnie69
Sylvanus
3
2
8
3.5
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,982
Damage
58,583
77,817
Taken
80,270
44,207
Mitigated
54,649
28,869
Healing
20,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,345
5,526
0
6,569
19,622
7,540
0
5,177
14,431
0
75,937
W
Baba Yaga
Reyd3lsur904
Baba Yaga
22,303
1,096
197
2,843
12,944
4,713
192
6,810
5,997
77,017
0
L
7,284
220
0
1,352
13,137
3,949
0
7,229
5,867
42,961
0
L
10,761
1,477
441
3,947
15,381
4,987
24
4,942
10,233
64,501
0
W
Aphrodite
SlayProphet
Aphrodite
6,394
1,162
3,603
6,599
15,593
12,844
0
8,097
7,374
24,290
0
L
13,089
4,838
183
2,188
18,779
19,051
850
5,502
12,310
222
61,398
L
Heimdallr
Uncommonalloy31
Heimdallr
15,148
6,993
0
3,588
13,010
4,887
1,529
3,999
8,792
0
91,629
W
9,826
1,108
0
3,132
15,489
13,931
0
5,253
10,198
0
49,900
L
Sylvanus
YungArnie69
Sylvanus
12,301
2,520
2,880
6,115
19,963
21,775
145
7,025
11,406
30,575
4,401
W
13,114
2,042
0
5,926
14,169
5,179
0
3,798
10,299
0
86,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,237
Gold Earned
50,342
528
Minions Killed
494
0
Camps Cleared
0
2,254,462
Distance Traveled
1,925,896
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,460
498
149
7
0
515,776
6
W
Baba Yaga
11,623
553
106
5
0
419,273
2
L
He Bo
9,256
441
78
4
0
359,494
1
L
Janus
9,374
446
92
4
0
401,588
1
W
Aphrodite
9,674
461
39
2
0
397,894
0
L
Osiris
10,003
476
110
5
0
413,759
0
L
Heimdallr
11,118
529
168
8
0
357,007
4
W
Nike
10,111
481
98
5
0
420,191
3
L
Sylvanus
10,591
504
46
2
0
394,048
2
W
Odin
12,369
589
136
6
0
501,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role