Player Matchup

Serqet
Serqet
 
Serqet
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Easy-Leandro_
Susano
Level 89
God Stats
6W - 5L
1,554 SR
Queue Stats
47W - 41L
1,524 Elo+
Party 1
Bakasura
Bakasura
HeydenTenno
Bakasura
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
Team-_-DIFF
Nu Wa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 89L
1,548 Elo+
Party 1
Chiron
Chiron
UnaFrutitaComun
Chiron
Level 158
God Stats
1W - 1L
1,347 SR
Queue Stats
126W - 127L
1,307 Elo+
Party 1
Team Averages
Level 111
1,480 SR
1,484 Elo+

VS

Team Averages
Level 79
1,528 SR
1,448 Elo+
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Akylla77
He Bo
Level 48
God Stats
6W - 11L
1,441 SR
Queue Stats
232W - 228L
1,519 Elo+
Solo
Loki
Loki
I oG I RoDx2
Loki
Level 35
God Stats
7W - 11L
1,445 SR
Queue Stats
20W - 37L
1,382 Elo+
Solo
Thoth
Thoth
richardbrandao01
Thoth
Level 108
God Stats
2W - 5L
1,754 SR
Queue Stats
301W - 298L
1,518 Elo+
Solo
Hou Yi
Hou Yi
zeusfe_99
Hou Yi
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 2 / 4
6,685
557
4,176
9,657
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 0 / 4
6,984
582
3,978
6,078
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
HeydenTenno
Bakasura
14
6 / 1 / 3
8,382
699
6,373
9,283
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 2
7,235
603
5,152
3,494
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 0 / 5
7,149
596
3,587
4,073
986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 3 / 3
5,913
493
2,203
9,771
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Akylla77
He Bo
10
0 / 5 / 0
5,869
489
5,996
6,961
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 0
6,096
508
2,137
9,052
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 0
6,655
555
4,660
5,718
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
zeusfe_99
Hou Yi
11
0 / 1 / 3
6,223
519
2,282
5,122
1,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
4
4
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
2
4
2.5
L
Sobek
 
Sobek
1
3
3
0.83
L
He Bo
Akylla77
He Bo
0
5
0
0
W
5
0
4
7
W
Bakasura
HeydenTenno
Bakasura
6
1
3
7.5
L
1
4
0
0.25
W
0
1
2
1
W
1
0
5
3.5
L
2
3
0
0.67
L
Hou Yi
zeusfe_99
Hou Yi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,266
Damage
17,278
32,585
Taken
36,624
11,095
Mitigated
12,715
12,121
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,176
553
0
1,375
9,657
3,671
0
3,656
5,400
0
20,973
L
Sobek
 
Sobek
2,203
511
131
3,045
9,771
5,894
0
1,500
7,123
12,956
0
L
He Bo
Akylla77
He Bo
5,996
230
0
1,808
6,961
1,488
86
532
5,930
34,895
0
W
3,978
953
0
3,115
6,078
1,902
0
1,322
4,536
0
30,626
W
Bakasura
HeydenTenno
Bakasura
6,373
4,220
0
4,837
9,283
3,593
252
5,301
3,634
0
42,023
L
2,137
365
0
3,563
9,052
2,386
0
687
8,253
0
36,337
W
5,152
530
0
495
3,494
943
22
542
2,952
47,233
0
W
3,587
734
297
2,002
4,073
986
490
1,052
2,823
0
43,983
L
4,660
240
0
946
5,718
1,493
0
703
4,647
38,864
0
L
Hou Yi
zeusfe_99
Hou Yi
2,282
1,054
0
1,895
5,122
1,454
0
1,022
3,930
0
34,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,435
Gold Earned
30,756
412
Minions Killed
338
0
Camps Cleared
0
1,307,050
Distance Traveled
1,183,915
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,685
557
39
3
0
280,457
0
L
Sobek
5,913
493
16
1
0
249,419
4
L
He Bo
5,869
489
70
6
0
237,449
5
W
Susano
6,984
582
58
5
0
266,660
0
W
Bakasura
8,382
699
118
10
0
281,515
4
L
Loki
6,096
508
80
7
0
237,233
1
W
Nu Wa
7,235
603
106
9
0
240,332
1
W
Chiron
7,149
596
91
8
0
238,086
1
L
Thoth
6,655
555
101
8
0
241,253
3
L
Hou Yi
6,223
519
71
6
0
218,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role