Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
ElDiosKiwi
Sun Wukong
Level 62
God Stats
3W - 1L
1,232 SR
Queue Stats
60W - 65L
1,568 Elo+
Party 3
Cupid
Cupid
Gensue
Cupid
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 49L
1,517 Elo+
Party 3
Kali
Kali
ItsDestroycito7
Kali
Level 129
God Stats
8W - 5L
1,280 SR
Queue Stats
350W - 290L
1,525 Elo+
Party 3
Zeus
Zeus
sinoombre
Zeus
Level 101
God Stats
3W - 4L
1,527 SR
Queue Stats
262W - 233L
1,427 Elo+
Party 3
Team Averages
Level 92
1,408 SR
1,507 Elo+

VS

Team Averages
Level 76
1,414 SR
1,548 Elo+
Ao Kuang
Ao Kuang
Diabling_pc
Ao Kuang
Level 99
God Stats
1W - 5L
1,500 SR
Queue Stats
41W - 56L
1,341 Elo+
Solo
Danzaburou
Danzaburou
Donlbrahim
Danzaburou
Level 47
God Stats
101W - 73L
1,657 SR
Queue Stats
354W - 308L
1,589 Elo+
Party 1
Artio
Artio
FN_Nyx
Artio
Level 16
God Stats
0W - 6L
1,276 SR
Queue Stats
7W - 13L
1,707 Elo+
Party 2
Hercules
Hercules
HaweGame
Hercules
Level 114
God Stats
7W - 7L
1,315 SR
Queue Stats
498W - 453L
1,583 Elo+
Party 1
Hel
Hel
Le_Fynx
Hel
Level 105
God Stats
7W - 11L
1,324 SR
Queue Stats
213W - 196L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 2 / 5
5,052
505
2,183
6,511
1,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ElDiosKiwi
Sun Wukong
10
2 / 0 / 1
5,809
581
4,528
8,058
3,123
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
Gensue
Cupid
11
3 / 2 / 4
6,408
641
6,872
8,540
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 0 / 2
6,310
631
3,153
6,785
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
10
5 / 0 / 3
6,030
603
6,035
3,679
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Diabling_pc
Ao Kuang
8
0 / 2 / 0
4,854
485
3,742
5,983
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Donlbrahim
Danzaburou
9
3 / 3 / 1
6,159
616
4,581
6,546
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
FN_Nyx
Artio
10
0 / 3 / 0
5,632
563
4,188
6,988
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
HaweGame
Hercules
9
1 / 2 / 1
5,734
573
3,395
6,673
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
8
0 / 5 / 0
5,138
514
1,654
6,195
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
4
4
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
5
1.25
L
Ao Kuang
Diabling_pc
Ao Kuang
0
2
0
0
L
Danzaburou
Donlbrahim
Danzaburou
3
3
1
1.17
W
Sun Wukong
ElDiosKiwi
Sun Wukong
2
0
1
2.5
L
Artio
FN_Nyx
Artio
0
3
0
0
W
Cupid
Gensue
Cupid
3
2
4
2.5
L
Hercules
HaweGame
Hercules
1
2
1
0.75
W
5
0
2
6
L
Hel
0
5
0
0
W
Zeus
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,771
Damage
17,560
33,573
Taken
32,385
10,383
Mitigated
14,040
12,566
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,183
446
1,001
1,470
6,511
1,854
0
529
5,964
12,455
0
L
Ao Kuang
Diabling_pc
Ao Kuang
3,742
1,257
0
2,307
5,983
1,827
0
1,106
4,829
18,067
5,492
L
Danzaburou
Donlbrahim
Danzaburou
4,581
1,537
0
2,142
6,546
1,795
0
1,496
5,006
0
27,279
W
Sun Wukong
ElDiosKiwi
Sun Wukong
4,528
1,363
0
2,638
8,058
3,123
0
4,438
3,620
0
33,277
L
Artio
FN_Nyx
Artio
4,188
899
165
2,438
6,988
5,098
0
308
6,680
27,671
0
W
Cupid
Gensue
Cupid
6,872
4,958
45
4,337
8,540
1,858
0
821
7,655
0
34,874
L
Hercules
HaweGame
Hercules
3,395
1,654
0
1,599
6,673
3,415
0
1,412
5,191
0
19,928
W
3,153
1,341
0
1,397
6,785
2,451
0
1,058
5,727
0
35,144
L
Hel
1,654
61
197
1,639
6,195
1,905
0
3,446
2,461
23,681
0
W
Zeus
6,035
973
0
1,678
3,679
1,097
0
1,911
1,642
27,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
27,517
279
Minions Killed
264
0
Camps Cleared
0
1,037,685
Distance Traveled
877,711
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,052
505
30
3
0
213,772
3
L
Ao Kuang
4,854
485
56
6
0
198,486
1
L
Danzaburou
6,159
616
54
5
0
154,594
1
W
Sun Wukong
5,809
581
61
6
0
185,334
2
L
Artio
5,632
563
65
7
0
172,768
1
W
Cupid
6,408
641
70
7
0
196,268
0
L
Hercules
5,734
573
40
4
0
188,007
3
W
Kali
6,310
631
67
7
0
238,542
3
L
Hel
5,138
514
49
5
0
163,856
2
W
Zeus
6,030
603
51
5
0
203,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role