Player Matchup

Hachiman
Hachiman
Capukhi
Hachiman
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 4L
1,858 Elo+
Party 2
Atlas
Atlas
Greephus
Atlas
Level 121
God Stats
7W - 0L
1,878 SR
Queue Stats
23W - 3L
1,916 Elo+
Party 2
Vulcan
Vulcan
TyberiHadouken
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,991 Elo+
Party 2
Team Averages
Level 102
1,626 SR
1,921 Elo+

VS

Team Averages
Level 81
1,458 SR
1,416 Elo+
Ganesha
Ganesha
CabraCameleon
Ganesha
Level 39
God Stats
0W - 3L
1,214 SR
Queue Stats
10W - 28L
1,363 Elo+
Solo
Janus
Janus
akacary
Janus
Level 122
God Stats
4W - 3L
1,788 SR
Queue Stats
97W - 148L
1,414 Elo+
Party 1
Ullr
Ullr
iiShadowz
Ullr
Level 82
God Stats
10W - 19L
1,373 SR
Queue Stats
157W - 206L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Capukhi
Hachiman
12
11 / 2 / 7
8,217
1,027
9,735
5,753
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Greephus
Atlas
11
3 / 0 / 17
7,859
982
5,977
8,676
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 0 / 11
7,870
984
10,602
3,420
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 7 / 2
5,690
711
1,912
13,020
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
akacary
Janus
10
1 / 7 / 1
6,107
763
5,544
7,448
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
8
1 / 8 / 1
5,994
749
3,079
9,145
1,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
22
Kills
2
2
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
7
2
0.14
W
Hachiman
Capukhi
Hachiman
11
2
7
7.25
W
Atlas
Greephus
Atlas
3
0
17
11.5
W
8
0
11
13.5
L
Janus
akacary
Janus
1
7
1
0.21
L
Ullr
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,314
Damage
10,535
17,849
Taken
29,613
13,051
Mitigated
10,409
5,243
Healing
3,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
1,912
284
86
1,546
13,020
7,094
0
6,953
6,067
10,771
0
W
Hachiman
Capukhi
Hachiman
9,735
5,116
0
855
5,753
2,770
1,597
3,244
2,226
0
24,204
W
Atlas
Greephus
Atlas
5,977
2,420
189
2,734
8,676
8,937
56
2,311
6,201
13,601
0
W
10,602
5,327
0
1,465
3,420
1,344
766
1,354
1,966
35,807
0
L
Janus
akacary
Janus
5,544
222
95
1,144
7,448
1,346
0
4,325
3,123
20,300
0
L
Ullr
3,079
610
0
370
9,145
1,969
0
5,554
3,591
0
9,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,946
Gold Earned
17,791
100
Minions Killed
80
6
Camps Cleared
1
471,666
Distance Traveled
353,631
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,690
711
8
1
1
129,602
2
W
Hachiman
8,217
1,027
34
4
4
140,262
1
W
Atlas
7,859
982
7
1
0
160,532
4
W
Vulcan
7,870
984
59
7
2
170,872
3
L
Janus
6,107
763
53
7
0
115,739
0
L
Ullr
5,994
749
19
2
0
108,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role