Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BeardedNord
Fafnir
Level 123
God Stats
16W - 8L
1,751 SR
Queue Stats
321W - 311L
1,572 Elo+
Solo
Chaac
Chaac
SlumberingDeath
Chaac
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,302 Elo+
Party 2
Poseidon
Poseidon
SuitaMan98
Poseidon
Level 83
God Stats
1W - 1L
1,323 SR
Queue Stats
9W - 5L
1,258 Elo+
Party 2
Bastet
Bastet
TiltedHydra
Bastet
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 24L
1,648 Elo+
Party 2
Team Averages
Level 113
1,515 SR
1,456 Elo+

VS

Team Averages
Level 115
1,527 SR
1,493 Elo+
Rama
Rama
 
Rama
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Blakkmajic24
Artio
Level 86
God Stats
12W - 10L
1,917 SR
Queue Stats
284W - 259L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
I-II-ZNice-II-I
Erlang Shen
Level 123
God Stats
3W - 8L
1,282 SR
Queue Stats
219W - 214L
1,527 Elo+
Party 1
Bakasura
Bakasura
Not Exciting
Bakasura
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 127L
1,522 Elo+
Solo
Hel
Hel
T_D3vil2KX
Hel
Level 107
God Stats
15W - 19L
1,434 SR
Queue Stats
34W - 47L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 3 / 4
10,093
631
8,932
10,591
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Fafnir
13
1 / 0 / 8
9,153
572
3,735
6,800
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 2 / 5
9,435
590
6,254
11,255
8,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
SuitaMan98
Poseidon
15
4 / 1 / 5
9,539
596
8,936
4,373
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bastet
16
6 / 1 / 4
9,622
601
8,407
10,611
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 1 / 0
7,967
498
2,379
8,586
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 3 / 2
6,755
422
1,519
10,019
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
I-II-ZNice-II-I
Erlang Shen
13
2 / 5 / 1
8,186
512
12,225
16,267
13,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bakasura
Not Exciting
Bakasura
14
1 / 3 / 5
8,360
523
7,285
11,993
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 4 / 1
6,821
426
628
8,255
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
6
7
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
4
2
L
Rama
 
Rama
3
1
0
3
W
Fafnir
1
0
8
5
L
0
3
2
0.33
L
Erlang Shen
I-II-ZNice-II-I
Erlang Shen
2
5
1
0.5
L
Bakasura
Not Exciting
Bakasura
1
3
5
1.17
W
1
2
5
1.75
W
Poseidon
SuitaMan98
Poseidon
4
1
5
6.5
L
0
4
1
0.13
W
Bastet
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,264
Damage
24,036
43,630
Taken
55,120
25,358
Mitigated
29,439
20,757
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,932
3,934
0
6,166
10,591
3,631
2,743
677
9,559
83,033
0
L
Rama
 
Rama
2,379
1,895
0
3,284
8,586
2,425
0
4,834
3,752
0
46,466
W
Fafnir
3,735
579
0
2,211
6,800
7,989
293
1,017
5,506
16,454
3,543
L
1,519
217
736
2,575
10,019
7,129
0
5,517
4,461
14,894
0
L
Erlang Shen
I-II-ZNice-II-I
Erlang Shen
12,225
7,141
0
6,029
16,267
13,476
0
2,830
12,952
0
57,356
L
Bakasura
Not Exciting
Bakasura
7,285
4,261
0
2,681
11,993
4,161
0
3,060
8,892
0
58,390
W
6,254
3,155
0
6,922
11,255
8,551
1,017
79
11,106
65
49,686
W
Poseidon
SuitaMan98
Poseidon
8,936
1,128
0
250
4,373
1,500
1,446
374
3,917
70,809
0
L
628
54
389
1,629
8,255
2,248
0
4,859
3,396
28,169
0
W
Bastet
8,407
2,931
0
5,208
10,611
3,687
1,237
0
10,141
0
50,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,842
Gold Earned
38,089
522
Minions Killed
429
0
Camps Cleared
0
1,602,357
Distance Traveled
1,542,650
11
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,093
631
164
10
0
285,230
5
L
Rama
7,967
498
100
6
0
327,466
3
W
Fafnir
9,153
572
29
2
0
319,609
2
L
Artio
6,755
422
24
2
0
317,220
7
L
Erlang Shen
8,186
512
112
7
0
279,375
4
L
Bakasura
8,360
523
125
8
0
346,186
5
W
Chaac
9,435
590
99
6
0
313,845
1
W
Poseidon
9,539
596
136
9
0
308,978
3
L
Hel
6,821
426
68
4
0
272,403
15
W
Bastet
9,622
601
94
6
0
374,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role