Player Matchup

Chronos
Chronos
Gabriel285
Chronos
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 45L
1,258 Elo+
Solo
Mulan
Mulan
Pendilum
Mulan
Level 122
God Stats
22W - 18L
1,428 SR
Queue Stats
354W - 489L
1,441 Elo+
Party 2
Chiron
Chiron
SMERTvKEDAX
Chiron
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 221L
1,452 Elo+
Party 2
Team Averages
Level 89
1,476 SR
1,384 Elo+

VS

Team Averages
Level 59
1,268 SR
1,460 Elo+
Nemesis
Nemesis
Deabolic666666
Nemesis
Level 119
God Stats
10W - 16L
1,225 SR
Queue Stats
398W - 405L
1,553 Elo+
Solo
Jormungandr
Jormungandr
kukler
Jormungandr
Level 27
God Stats
1W - 3L
1,153 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
superslayerjuan
Zeus
Level 32
God Stats
2W - 3L
1,425 SR
Queue Stats
15W - 17L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gabriel285
Chronos
17
8 / 7 / 7
12,762
798
13,680
15,696
4,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Pendilum
Mulan
15
1 / 10 / 16
11,385
712
13,264
24,947
22,946
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
19
11 / 3 / 9
14,024
877
24,853
20,415
6,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 9
10,952
685
14,108
26,312
12,670
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
kukler
Jormungandr
15
5 / 7 / 10
11,099
694
14,744
17,801
9,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 7 / 9
12,407
775
22,608
15,735
5,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
20
Kills
20
20
Deaths
20
32
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
6
9
1.75
W
Chronos
Gabriel285
Chronos
8
7
7
1.64
W
Mulan
Pendilum
Mulan
1
10
16
0.9
W
Chiron
11
3
9
5.17
L
Jormungandr
kukler
Jormungandr
5
7
10
1.43
L
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,797
Damage
51,460
61,058
Taken
59,848
33,565
Mitigated
27,097
18,428
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,108
4,784
0
5,522
26,312
12,670
293
6,569
19,743
467
29,594
W
Chronos
Gabriel285
Chronos
13,680
5,601
0
2,214
15,696
4,375
928
10,208
5,186
37,432
0
W
Mulan
Pendilum
Mulan
13,264
1,710
390
4,473
24,947
22,946
331
13,674
10,916
0
30,229
W
Chiron
24,853
10,617
1,375
9,976
20,415
6,244
1,855
12,936
7,036
0
62,825
L
Jormungandr
kukler
Jormungandr
14,744
2,585
0
2,810
17,801
9,354
102
4,994
12,807
42,901
0
L
22,608
2,729
108
2,679
15,735
5,073
376
2,659
13,076
64,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,171
Gold Earned
34,458
151
Minions Killed
166
4
Camps Cleared
10
839,673
Distance Traveled
770,354
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,952
685
32
2
2
289,855
2
W
Chronos
12,762
798
45
3
1
262,334
0
W
Mulan
11,385
712
35
2
1
276,982
3
W
Chiron
14,024
877
71
4
2
300,357
1
L
Jormungandr
11,099
694
48
3
1
244,405
0
L
Zeus
12,407
775
86
5
7
236,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role