Player Matchup

Bacchus
Bacchus
Freed thy VI
Bacchus
Level 107
God Stats
3W - 4L
1,601 SR
Queue Stats
87W - 97L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MauvGu3rilla
Morgan Le Fay
Level 117
God Stats
84W - 93L
1,403 SR
Queue Stats
206W - 223L
1,445 Elo+
Solo
Skadi
Skadi
SqueegeeMe
Skadi
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 48L
1,483 Elo+
Solo
Team Averages
Level 91
1,501 SR
1,472 Elo+

VS

Team Averages
Level 144
1,544 SR
1,528 Elo+
Atlas
Atlas
BlackHeartET
Atlas
Level 144
God Stats
3W - 3L
1,546 SR
Queue Stats
27W - 27L
1,601 Elo+
Solo
Jing Wei
Jing Wei
BurningRifles
Jing Wei
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
456W - 453L
1,602 Elo+
Solo
Nox
Nox
Juggsx21
Nox
Level 140
God Stats
14W - 12L
1,585 SR
Queue Stats
31W - 41L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Freed thy VI
Bacchus
16
1 / 3 / 9
12,026
668
8,911
19,365
23,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
MauvGu3rilla
Morgan Le Fay
17
2 / 4 / 7
11,454
636
17,031
14,404
6,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
16
7 / 5 / 2
12,306
684
8,853
13,002
5,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 8
13,423
746
11,671
19,548
28,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
BurningRifles
Jing Wei
19
5 / 7 / 6
13,296
739
17,362
16,296
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 0 / 9
12,716
706
12,568
7,552
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
10
Kills
12
12
Deaths
10
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Jing Wei
BurningRifles
Jing Wei
5
7
6
1.14
L
Bacchus
Freed thy VI
Bacchus
1
3
9
1.83
W
3
0
9
7.5
L
Morgan Le Fay
MauvGu3rilla
Morgan Le Fay
2
4
7
1.38
L
Skadi
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,795
Damage
41,601
46,771
Taken
43,396
36,295
Mitigated
38,253
9,033
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,671
4,069
405
4,834
19,548
28,154
260
11,255
8,293
29,514
0
W
Jing Wei
BurningRifles
Jing Wei
17,362
10,946
133
2,299
16,296
6,878
1,596
10,959
5,337
0
67,984
L
Bacchus
Freed thy VI
Bacchus
8,911
1,550
885
4,514
19,365
23,929
0
12,060
7,305
21,393
0
W
12,568
316
340
2,697
7,552
3,221
849
4,385
3,167
58,425
0
L
Morgan Le Fay
MauvGu3rilla
Morgan Le Fay
17,031
1,768
559
2,783
14,404
6,607
0
6,202
8,202
59,323
0
L
Skadi
8,853
2,920
0
292
13,002
5,759
0
6,097
6,905
0
39,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,786
Gold Earned
39,435
178
Minions Killed
216
6
Camps Cleared
10
991,387
Distance Traveled
1,013,171
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,423
746
23
1
0
326,339
3
W
Jing Wei
13,296
739
93
5
4
340,685
3
L
Bacchus
12,026
668
33
2
0
355,944
2
W
Nox
12,716
706
100
6
6
346,147
7
L
Morgan Le Fay
11,454
636
67
4
2
319,887
4
L
Skadi
12,306
684
78
4
4
315,556
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role