Player Matchup

Ao Kuang
Ao Kuang
JamaicanMailman
Ao Kuang
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,323 Elo+
Party 3
Ymir
Ymir
MCHeat23
Ymir
Level 47
God Stats
49W - 19L
1,862 SR
Queue Stats
87W - 81L
1,674 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
T1H199
Morgan Le Fay
Level 21
God Stats
19W - 19L
1,830 SR
Queue Stats
222W - 206L
1,367 Elo+
Party 3
Charybdis
Charybdis
TheDankSoviet
Charybdis
Level 81
God Stats
5W - 4L
1,825 SR
Queue Stats
125W - 143L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
UnbornSpeed
Gilgamesh
Level 66
God Stats
3W - 3L
1,813 SR
Queue Stats
107W - 89L
1,648 Elo+
Solo
Team Averages
Level 70
1,766 SR
1,508 Elo+

VS

Team Averages
Level 101
1,474 SR
1,356 Elo+
The Morrigan
The Morrigan
LePonyMagik
The Morrigan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,289 Elo+
Party 1
Kali
Kali
Martev
Kali
Level 141
God Stats
3W - 1L
1,301 SR
Queue Stats
44W - 24L
1,296 Elo+
Party 1
Horus
Horus
Matarfornow
Horus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 118L
1,548 Elo+
Solo
Pele
Pele
Orn4
Pele
Level 14
God Stats
6W - 4L
1,567 SR
Queue Stats
10W - 10L
1,320 Elo+
Party 1
Skadi
Skadi
ohSkweek
Skadi
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
8 / 4 / 3
11,172
532
12,661
17,305
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
2 / 8 / 5
8,730
416
7,502
21,035
24,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
T1H199
Morgan Le Fay
17
4 / 7 / 1
10,524
501
11,662
12,872
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
TheDankSoviet
Charybdis
13
2 / 9 / 3
9,075
432
6,215
16,329
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
UnbornSpeed
Gilgamesh
16
0 / 7 / 0
9,922
472
13,067
23,921
14,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LePonyMagik
The Morrigan
20
15 / 5 / 6
13,011
620
28,613
12,094
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
Martev
Kali
20
7 / 1 / 5
14,064
670
19,190
19,348
8,908
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 5 / 15
12,053
574
7,889
19,241
18,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Orn4
Pele
18
5 / 1 / 5
11,212
534
7,590
17,979
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
ohSkweek
Skadi
17
4 / 4 / 3
10,976
523
9,039
13,687
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
16
Kills
35
35
Deaths
16
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
8
4
3
2.38
W
The Morrigan
LePonyMagik
The Morrigan
15
5
6
3.6
L
Ymir
2
8
5
0.56
W
Kali
Martev
Kali
7
1
5
9.5
W
4
5
15
2.3
W
Pele
Orn4
Pele
5
1
5
7.5
L
Morgan Le Fay
T1H199
Morgan Le Fay
4
7
1
0.64
L
Charybdis
TheDankSoviet
Charybdis
2
9
3
0.39
L
Gilgamesh
UnbornSpeed
Gilgamesh
0
7
0
0
W
Skadi
ohSkweek
Skadi
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,107
Damage
72,321
91,462
Taken
82,349
50,836
Mitigated
40,127
16,657
Healing
30,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
12,661
2,260
0
6,561
17,305
4,822
0
7,199
9,876
62,499
0
W
The Morrigan
LePonyMagik
The Morrigan
28,613
6,609
0
1,765
12,094
3,395
69
8,115
3,979
89,568
3,053
L
Ymir
7,502
1,853
0
1,105
21,035
24,770
466
7,668
13,163
28,992
0
W
Kali
Martev
Kali
19,190
9,653
0
7,077
19,348
8,908
2,468
2,557
16,791
0
118,990
W
7,889
2,799
4,841
5,421
19,241
18,005
0
9,079
10,162
580
29,389
W
Pele
Orn4
Pele
7,590
1,448
0
7,130
17,979
6,081
0
5,686
12,293
0
86,649
L
Morgan Le Fay
T1H199
Morgan Le Fay
11,662
766
0
1,732
12,872
3,599
0
6,710
5,934
78,843
0
L
Charybdis
TheDankSoviet
Charybdis
6,215
3,665
0
3,574
16,329
3,378
2,425
5,932
10,277
0
56,460
L
Gilgamesh
UnbornSpeed
Gilgamesh
13,067
3,646
0
3,685
23,921
14,267
720
172
23,749
0
72,223
W
Skadi
ohSkweek
Skadi
9,039
4,068
0
4,360
13,687
3,738
1,247
6,388
7,299
0
76,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,423
Gold Earned
61,316
527
Minions Killed
637
0
Camps Cleared
0
1,843,533
Distance Traveled
2,075,698
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,172
532
104
5
0
418,135
6
W
The Morrigan
13,011
620
109
5
0
338,782
0
L
Ymir
8,730
416
27
1
0
360,542
2
W
Kali
14,064
670
243
12
0
470,761
0
W
Horus
12,053
574
38
2
0
399,888
2
W
Pele
11,212
534
122
6
0
493,997
0
L
Morgan Le Fay
10,524
501
128
6
0
355,537
3
L
Charybdis
9,075
432
113
5
0
335,178
1
L
Gilgamesh
9,922
472
155
7
0
374,141
0
W
Skadi
10,976
523
125
6
0
372,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role