Player Matchup

Vulcan
Vulcan
ImmTitan
Vulcan
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Party 2
Osiris
Osiris
MetalZaq
Osiris
Level 45
God Stats
2W - 3L
1,802 SR
Queue Stats
28W - 39L
1,411 Elo+
Party 1
Apollo
Apollo
PR1M3G4AM1NG
Apollo
Level 29
God Stats
0W - 4L
1,521 SR
Queue Stats
13W - 14L
1,160 Elo+
Party 2
Bastet
Bastet
RabBot 9
Bastet
Level 145
God Stats
12W - 15L
1,532 SR
Queue Stats
56W - 62L
1,511 Elo+
Party 1
Mulan
Mulan
akaKhristoff
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 76
1,571 SR
1,416 Elo+

VS

Team Averages
Level 89
1,494 SR
1,501 Elo+
Cthulhu
Cthulhu
BackWithDaMilk_
Cthulhu
Level 81
God Stats
4W - 6L
1,498 SR
Queue Stats
303W - 303L
1,516 Elo+
Party 3
Medusa
Medusa
Careca_Agiota
Medusa
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
86W - 80L
1,497 Elo+
Party 4
Raijin
Raijin
Mephis-chan
Raijin
Level 99
God Stats
2W - 0L
1,678 SR
Queue Stats
91W - 98L
1,487 Elo+
Party 4
Gilgamesh
Gilgamesh
MixedTyrone
Gilgamesh
Level 49
God Stats
26W - 21L
1,489 SR
Queue Stats
191W - 200L
1,519 Elo+
Party 3
King Arthur
King Arthur
hinge817
King Arthur
Level 107
God Stats
5W - 6L
1,306 SR
Queue Stats
311W - 330L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ImmTitan
Vulcan
15
5 / 4 / 1
9,186
574
11,004
6,378
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
MetalZaq
Osiris
11
4 / 6 / 0
7,570
473
6,851
12,902
8,903
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
11
1 / 10 / 0
7,255
453
4,712
12,023
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
RabBot 9
Bastet
14
0 / 4 / 3
7,723
483
8,343
15,513
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 0
5,821
364
1,644
9,371
2,552
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
9,314
582
8,584
10,464
10,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 1 / 6
9,783
611
11,098
8,860
2,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
14
3 / 3 / 2
8,620
539
3,564
10,254
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MixedTyrone
Gilgamesh
14
9 / 3 / 3
8,685
543
8,935
12,751
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
hinge817
King Arthur
13
3 / 2 / 5
8,081
505
9,236
11,915
9,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
10
Kills
29
29
Deaths
10
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
8
1
6
11
L
Vulcan
ImmTitan
Vulcan
5
4
1
1.38
W
Raijin
3
3
2
1.33
L
Osiris
MetalZaq
Osiris
4
6
0
0.67
W
Gilgamesh
MixedTyrone
Gilgamesh
9
3
3
3.5
L
Apollo
1
10
0
0.1
L
Bastet
RabBot 9
Bastet
0
4
3
0.38
L
0
5
0
0
W
King Arthur
hinge817
King Arthur
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,554
Damage
41,417
56,187
Taken
54,244
21,673
Mitigated
32,013
8,457
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,584
710
779
2,766
10,464
10,248
158
3,542
6,625
30,982
0
W
11,098
3,967
0
414
8,860
2,965
1,474
199
8,659
0
68,277
L
Vulcan
ImmTitan
Vulcan
11,004
4,126
0
826
6,378
2,277
466
3,133
3,043
54,966
0
W
Raijin
3,564
150
0
2,970
10,254
3,704
1,018
2,925
7,118
49,909
1,265
L
Osiris
MetalZaq
Osiris
6,851
2,348
55
2,112
12,902
8,903
0
1,598
11,254
0
24,534
W
Gilgamesh
MixedTyrone
Gilgamesh
8,935
2,272
0
2,551
12,751
5,468
0
1,520
10,989
0
33,914
L
Apollo
4,712
2,334
0
1,568
12,023
2,993
936
1,880
10,143
0
40,864
L
Bastet
RabBot 9
Bastet
8,343
1,778
143
3,389
15,513
4,948
9
3,172
12,235
0
57,415
L
1,644
88
0
364
9,371
2,552
381
1,765
7,566
0
13,910
W
King Arthur
hinge817
King Arthur
9,236
654
0
1,410
11,915
9,628
0
2,272
9,066
0
36,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
44,483
328
Minions Killed
412
0
Camps Cleared
0
1,452,161
Distance Traveled
1,551,972
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,314
582
32
2
0
316,482
4
W
Medusa
9,783
611
136
9
0
281,482
9
L
Vulcan
9,186
574
110
7
0
324,386
2
W
Raijin
8,620
539
127
8
0
297,418
2
L
Osiris
7,570
473
43
3
0
280,450
0
W
Gilgamesh
8,685
543
55
3
0
335,847
2
L
Apollo
7,255
453
67
4
0
252,790
0
L
Bastet
7,723
483
75
5
0
342,082
1
L
Mulan
5,821
364
33
2
0
252,453
0
W
King Arthur
8,081
505
62
4
0
320,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role