Player Matchup

Danzaburou
Danzaburou
DerpySquidMan_
Danzaburou
Level 124
God Stats
5W - 4L
1,753 SR
Queue Stats
372W - 364L
1,508 Elo+
Party 2
Baba Yaga
Baba Yaga
Reyd3lsur904
Baba Yaga
Level 98
God Stats
10W - 0L
1,710 SR
Queue Stats
337W - 299L
1,512 Elo+
Party 2
Athena
Athena
SlayProphet
Athena
Level 34
God Stats
17W - 16L
1,537 SR
Queue Stats
122W - 124L
1,477 Elo+
Party 2
Nike
Nike
White_knight6565
Nike
Level 47
God Stats
8W - 3L
1,347 SR
Queue Stats
91W - 97L
1,537 Elo+
Party 2
Bacchus
Bacchus
perkinsk17
Bacchus
Level 88
God Stats
6W - 5L
1,500 SR
Queue Stats
354W - 350L
1,503 Elo+
Party 2
Team Averages
Level 78
1,570 SR
1,507 Elo+

VS

Team Averages
Level 44
1,545 SR
1,597 Elo+
Zhong Kui
Zhong Kui
Derku
Zhong Kui
Level 19
God Stats
11W - 10L
1,500 SR
Queue Stats
354W - 330L
1,690 Elo+
Party 1
Khepri
Khepri
Ravioliii
Khepri
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
558W - 528L
1,674 Elo+
Party 1
Gilgamesh
Gilgamesh
WaterThatsNew
Gilgamesh
Level 45
God Stats
2W - 9L
1,261 SR
Queue Stats
95W - 137L
1,491 Elo+
Solo
Arachne
Arachne
iSanatix
Arachne
Level 102
God Stats
7W - 6L
1,765 SR
Queue Stats
116W - 100L
1,630 Elo+
Party 1
Olorun
Olorun
topaz117
Olorun
Level 31
God Stats
1W - 4L
1,699 SR
Queue Stats
1W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DerpySquidMan_
Danzaburou
15
8 / 1 / 3
9,780
652
8,053
7,328
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Reyd3lsur904
Baba Yaga
15
5 / 1 / 5
8,805
587
8,378
7,371
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
12
2 / 4 / 11
7,377
492
4,717
10,703
7,763
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 1 / 2
8,449
563
6,354
7,619
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
perkinsk17
Bacchus
14
5 / 3 / 3
8,550
570
7,161
9,308
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Derku
Zhong Kui
12
2 / 7 / 3
7,948
530
7,298
11,378
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Ravioliii
Khepri
10
2 / 2 / 3
7,498
500
2,719
8,060
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
WaterThatsNew
Gilgamesh
13
1 / 5 / 1
7,910
527
3,491
12,859
8,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
iSanatix
Arachne
13
5 / 3 / 2
8,485
566
6,353
12,338
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
topaz117
Olorun
10
0 / 7 / 1
6,224
415
3,876
7,764
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
24
Kills
10
10
Deaths
24
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Derku
Zhong Kui
2
7
3
0.5
W
Danzaburou
DerpySquidMan_
Danzaburou
8
1
3
9.5
L
Khepri
Ravioliii
Khepri
2
2
3
1.75
W
Baba Yaga
Reyd3lsur904
Baba Yaga
5
1
5
7.5
W
Athena
2
4
11
1.88
L
Gilgamesh
WaterThatsNew
Gilgamesh
1
5
1
0.3
W
4
1
2
5
L
Arachne
iSanatix
Arachne
5
3
2
2
W
Bacchus
perkinsk17
Bacchus
5
3
3
2.17
L
Olorun
topaz117
Olorun
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,663
Damage
23,737
42,329
Taken
52,399
26,946
Mitigated
25,693
14,592
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Derku
Zhong Kui
7,298
1,133
156
3,039
11,378
7,602
1,072
7,452
3,926
38,094
4,032
W
Danzaburou
DerpySquidMan_
Danzaburou
8,053
4,315
0
4,043
7,328
2,746
2,249
2,228
5,100
0
68,242
L
Khepri
Ravioliii
Khepri
2,719
531
236
1,403
8,060
4,887
27
2,215
5,845
20,142
6,090
W
Baba Yaga
Reyd3lsur904
Baba Yaga
8,378
428
0
2,624
7,371
2,920
0
2,928
4,443
55,751
0
W
Athena
4,717
796
0
2,273
10,703
7,763
228
6,378
4,325
20,342
0
L
Gilgamesh
WaterThatsNew
Gilgamesh
3,491
1,294
0
3,837
12,859
8,320
0
2,855
9,259
0
41,381
W
6,354
1,554
0
2,550
7,619
8,016
718
0
7,619
0
43,022
L
Arachne
iSanatix
Arachne
6,353
4,281
0
2,920
12,338
3,278
0
5,168
6,900
0
42,641
W
Bacchus
perkinsk17
Bacchus
7,161
840
0
3,102
9,308
5,501
0
1,784
7,524
52,239
0
L
Olorun
topaz117
Olorun
3,876
2,154
309
1,107
7,764
1,606
1,093
2,566
5,198
20,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,961
Gold Earned
38,065
436
Minions Killed
327
0
Camps Cleared
0
1,412,172
Distance Traveled
1,336,713
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,948
530
84
6
0
252,236
5
W
Danzaburou
9,780
652
114
8
0
264,752
6
L
Khepri
7,498
500
38
3
0
262,735
1
W
Baba Yaga
8,805
587
108
7
0
276,020
1
W
Athena
7,377
492
33
2
0
291,879
1
L
Gilgamesh
7,910
527
88
6
0
278,601
3
W
Nike
8,449
563
82
5
0
281,622
5
L
Arachne
8,485
566
75
5
0
302,029
3
W
Bacchus
8,550
570
99
7
0
297,899
1
L
Olorun
6,224
415
42
3
0
241,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role