Player Matchup

Amaterasu
Amaterasu
HealthyOYT
Amaterasu
Level 107
God Stats
3W - 2L
1,704 SR
Queue Stats
51W - 60L
1,556 Elo+
Solo
Set
Set
SouthsideG1978
Set
Level 38
God Stats
1W - 1L
1,367 SR
Queue Stats
9W - 20L
1,412 Elo+
Solo
Merlin
Merlin
amado12
Merlin
Level 67
God Stats
2W - 2L
1,556 SR
Queue Stats
8W - 11L
1,390 Elo+
Solo
Poseidon
Poseidon
jchein
Poseidon
Level 82
God Stats
0W - 1L
1,824 SR
Queue Stats
1W - 2L
1,293 Elo+
Solo
Sol
Sol
xBANGBUZZx
Sol
Level 68
God Stats
5W - 8L
1,742 SR
Queue Stats
603W - 677L
1,400 Elo+
Solo
Team Averages
Level 72
1,639 SR
1,410 Elo+

VS

Team Averages
Level 90
1,428 SR
1,394 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Erotic_Yeti
Cliodhna
Level 120
God Stats
4W - 5L
1,045 SR
Queue Stats
8W - 10L
1,038 Elo+
Solo
Khepri
Khepri
RoadDawg5137
Khepri
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
234W - 215L
1,398 Elo+
Solo
Bellona
Bellona
Tsumeii
Bellona
Level 65
God Stats
11W - 7L
1,500 SR
Queue Stats
296W - 272L
1,626 Elo+
Solo
Janus
Janus
Tucu00
Janus
Level 65
God Stats
3W - 1L
1,597 SR
Queue Stats
80W - 79L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HealthyOYT
Amaterasu
7
1 / 4 / 1
4,831
439
2,736
5,904
3,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 2
4,333
394
2,755
6,301
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
amado12
Merlin
9
2 / 3 / 0
5,431
494
4,271
4,825
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
jchein
Poseidon
10
0 / 4 / 0
5,419
493
1,105
3,879
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 0
6,060
551
5,735
4,695
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 1 / 1
6,448
586
4,283
5,315
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
Erotic_Yeti
Cliodhna
12
4 / 1 / 5
6,732
612
4,295
6,638
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
8
1 / 3 / 8
5,542
504
2,836
8,672
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Tsumeii
Bellona
12
4 / 0 / 1
6,791
617
2,215
4,782
4,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Tucu00
Janus
10
4 / 1 / 3
6,078
553
3,606
5,286
1,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
17
17
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
1
4.5
W
Cliodhna
Erotic_Yeti
Cliodhna
4
1
5
6.5
L
Amaterasu
HealthyOYT
Amaterasu
1
4
1
0.38
W
Khepri
1
3
8
1.67
L
0
4
2
0.25
W
Bellona
Tsumeii
Bellona
4
0
1
4.5
W
Janus
Tucu00
Janus
4
1
3
5.5
L
Merlin
amado12
Merlin
2
3
0
0.67
L
Poseidon
jchein
Poseidon
0
4
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,602
Damage
17,235
25,604
Taken
30,693
9,553
Mitigated
14,539
4,575
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,283
1,762
0
2,690
5,315
1,570
122
2,720
2,595
0
31,030
W
Cliodhna
Erotic_Yeti
Cliodhna
4,295
176
0
3,454
6,638
2,226
0
798
5,685
0
34,312
L
Amaterasu
HealthyOYT
Amaterasu
2,736
1,658
0
538
5,904
3,026
0
1,214
4,690
0
13,198
W
Khepri
2,836
641
183
2,350
8,672
5,138
0
3,154
5,457
11,884
0
L
2,755
1,460
0
529
6,301
2,734
234
2,106
4,195
0
7,819
W
Bellona
Tsumeii
Bellona
2,215
212
0
991
4,782
4,166
747
964
3,588
5,279
25,506
W
Janus
Tucu00
Janus
3,606
428
0
3,401
5,286
1,439
726
2,046
2,946
31,354
0
L
Merlin
amado12
Merlin
4,271
203
205
784
4,825
1,514
37
2,604
2,221
28,386
0
L
Poseidon
jchein
Poseidon
1,105
107
0
202
3,879
758
128
192
3,687
25,681
0
L
5,735
1,900
0
2,317
4,695
1,521
887
643
4,052
29,805
3,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
31,591
211
Minions Killed
290
0
Camps Cleared
0
978,243
Distance Traveled
1,032,014
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,448
586
68
6
0
192,561
1
W
Cliodhna
6,732
612
70
6
0
251,109
1
L
Amaterasu
4,831
439
25
2
0
221,411
1
W
Khepri
5,542
504
23
2
0
208,267
2
L
Set
4,333
394
10
1
0
202,180
0
W
Bellona
6,791
617
71
6
0
180,443
0
W
Janus
6,078
553
58
5
0
199,634
1
L
Merlin
5,431
494
54
5
0
182,162
4
L
Poseidon
5,419
493
53
5
0
190,341
0
L
Sol
6,060
551
69
6
0
182,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role