Player Matchup

Cu Chulainn
Cu Chulainn
BONESNANNA1996
Cu Chulainn
Level 98
God Stats
0W - 4L
1,280 SR
Queue Stats
92W - 88L
1,496 Elo+
Party 1
Neith
Neith
Deadpoolx13
Neith
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 42L
1,494 Elo+
Party 1
Arachne
Arachne
HesitatedOdin74
Arachne
Level 26
God Stats
17W - 16L
1,508 SR
Queue Stats
22W - 25L
1,465 Elo+
Party 1
Freya
Freya
Natsu 1021
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Water vvvvv
Hel
Level 36
God Stats
20W - 30L
1,500 SR
Queue Stats
472W - 480L
1,526 Elo+
Solo
Team Averages
Level 56
1,458 SR
1,496 Elo+

VS

Team Averages
Level 69
1,459 SR
1,402 Elo+
Susano
Susano
BlackOnyxThunder
Susano
Level 145
God Stats
1W - 0L
1,256 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KickdoeJ318
Scylla
Level 33
God Stats
14W - 10L
1,500 SR
Queue Stats
205W - 238L
1,331 Elo+
Solo
Chang'e
Chang'e
Magnes86
Chang'e
Level 40
God Stats
4W - 4L
1,500 SR
Queue Stats
197W - 216L
1,313 Elo+
Solo
Gilgamesh
Gilgamesh
Skrillex_7w7
Gilgamesh
Level 77
God Stats
5W - 4L
1,500 SR
Queue Stats
74W - 84L
1,353 Elo+
Solo
Mercury
Mercury
jonathangamef1
Mercury
Level 49
God Stats
16W - 14L
1,540 SR
Queue Stats
260W - 278L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BONESNANNA1996
Cu Chulainn
17
3 / 11 / 5
11,329
1,133
16,823
24,520
19,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 8 / 3
11,538
1,154
13,242
15,772
7,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 8 / 4
11,003
1,100
7,186
18,742
18,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
16
0 / 8 / 2
9,517
952
5,258
15,248
6,291
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 2 / 4
10,468
1,047
5,922
6,478
2,751
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

114

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 17
12,711
1,271
13,161
9,265
3,818
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
3 / 2 / 17
10,794
1,079
9,517
8,135
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
Magnes86
Chang'e
19
7 / 0 / 23
13,066
1,307
14,418
8,481
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Skrillex_7w7
Gilgamesh
18
8 / 1 / 23
13,355
1,336
16,830
12,708
7,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
10 / 3 / 23
13,073
1,307
20,948
15,041
7,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
140
9
Kills
37
37
Deaths
9
18
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BONESNANNA1996
Cu Chulainn
3
11
5
0.5
W
9
3
17
5.83
L
4
8
3
0.69
L
1
8
4
0.38
W
Scylla
3
2
17
5.75
W
Chang'e
Magnes86
Chang'e
7
0
23
18.5
L
Freya
0
8
2
0.13
W
Gilgamesh
Skrillex_7w7
Gilgamesh
8
1
23
19.5
L
1
2
4
1.5
W
10
3
23
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,431
Damage
74,874
80,760
Taken
53,630
54,702
Mitigated
26,502
12,137
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BONESNANNA1996
Cu Chulainn
16,823
4,638
0
657
24,520
19,611
0
8,213
16,307
5,479
23,695
W
13,161
2,491
0
365
9,265
3,818
0
1,450
7,641
0
24,166
L
13,242
4,818
161
1,414
15,772
7,174
0
3,049
12,723
0
35,384
L
7,186
4,465
0
3,695
18,742
18,875
0
6,326
12,416
0
23,462
W
Scylla
9,517
886
0
175
8,135
2,609
0
1,017
6,909
16,992
0
W
Chang'e
Magnes86
Chang'e
14,418
439
4,545
4,148
8,481
5,008
0
3,620
4,742
47,855
0
L
Freya
5,258
1,740
0
857
15,248
6,291
0
6,234
9,014
18,027
0
W
Gilgamesh
Skrillex_7w7
Gilgamesh
16,830
5,456
2,497
2,672
12,708
7,918
0
3,189
9,367
5,515
26,693
L
5,922
447
3,054
2,299
6,478
2,751
0
1,986
4,492
28,104
0
W
20,948
11,262
0
3,888
15,041
7,149
0
4,207
10,565
0
32,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,855
Gold Earned
62,999
162
Minions Killed
206
5
Camps Cleared
8
859,305
Distance Traveled
944,552
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,329
1,133
17
2
0
163,307
0
W
Susano
12,711
1,271
17
2
0
158,794
0
L
Neith
11,538
1,154
47
5
3
148,688
1
L
Arachne
11,003
1,100
28
3
1
198,637
1
W
Scylla
10,794
1,079
22
2
1
197,048
0
W
Chang'e
13,066
1,307
100
10
2
189,849
1
L
Freya
9,517
952
18
2
1
172,778
0
W
Gilgamesh
13,355
1,336
36
4
1
190,730
0
L
Hel
10,468
1,047
52
5
0
175,895
0
W
Mercury
13,073
1,307
31
3
4
208,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role