Player Matchup

Chaac
Chaac
Drothus
Chaac
Level 128
God Stats
13W - 8L
1,767 SR
Queue Stats
220W - 213L
1,541 Elo+
Solo
Bacchus
Bacchus
Maxinator5000
Bacchus
Level 108
God Stats
2W - 3L
1,762 SR
Queue Stats
54W - 70L
1,384 Elo+
Party 1
Agni
Agni
PhysicalDady
Agni
Level 14
God Stats
0W - 2L
1,239 SR
Queue Stats
11W - 21L
1,379 Elo+
Party 1
Charybdis
Charybdis
SirWizdrey
Charybdis
Level 136
God Stats
5W - 4L
1,777 SR
Queue Stats
187W - 154L
1,543 Elo+
Solo
Loki
Loki
vBoomzy5
Loki
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,526 Elo+
Solo
Team Averages
Level 84
1,609 SR
1,475 Elo+

VS

Team Averages
Level 80
1,605 SR
1,610 Elo+
Janus
Janus
Airzol
Janus
Level 156
God Stats
4W - 8L
1,537 SR
Queue Stats
232W - 149L
1,845 Elo+
Party 2
Achilles
Achilles
Loge Seal
Achilles
Level 76
God Stats
4W - 3L
1,517 SR
Queue Stats
295W - 292L
1,441 Elo+
Party 2
Amaterasu
Amaterasu
NuWa3unt
Amaterasu
Level 29
God Stats
5W - 1L
1,905 SR
Queue Stats
11W - 2L
2,014 Elo+
Party 2
Ymir
Ymir
Outlaw67406248
Ymir
Level 34
God Stats
17W - 18L
1,500 SR
Queue Stats
155W - 191L
1,273 Elo+
Solo
Izanami
Izanami
soares0210
Izanami
Level 106
God Stats
8W - 9L
1,567 SR
Queue Stats
49W - 50L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Drothus
Chaac
9
3 / 5 / 0
5,900
536
5,408
10,895
7,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
7
0 / 6 / 1
4,713
428
2,088
10,109
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 5 / 1
5,286
481
2,734
5,982
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
SirWizdrey
Charybdis
9
0 / 3 / 0
5,483
498
5,903
7,315
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
9
1 / 3 / 2
5,609
510
3,992
5,930
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Airzol
Janus
14
13 / 0 / 2
8,640
785
9,427
4,571
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Loge Seal
Achilles
11
2 / 1 / 6
6,323
575
3,537
6,295
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
NuWa3unt
Amaterasu
12
4 / 2 / 4
6,989
635
7,666
9,217
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 1 / 4
5,584
508
1,459
6,934
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
soares0210
Izanami
12
3 / 0 / 2
6,820
620
4,874
5,807
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
22
22
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
Airzol
Janus
13
0
2
14
L
Chaac
Drothus
Chaac
3
5
0
0.6
W
Achilles
Loge Seal
Achilles
2
1
6
5
L
Bacchus
0
6
1
0.08
W
Amaterasu
NuWa3unt
Amaterasu
4
2
4
3
W
0
1
4
2
L
0
5
1
0.1
L
Charybdis
SirWizdrey
Charybdis
0
3
0
0
W
Izanami
soares0210
Izanami
3
0
2
4
L
Loki
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,125
Damage
26,963
40,231
Taken
32,824
17,048
Mitigated
14,231
10,482
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Airzol
Janus
9,427
841
0
1,136
4,571
1,344
0
986
3,585
55,222
3,301
L
Chaac
Drothus
Chaac
5,408
1,425
0
3,557
10,895
7,194
0
1,755
9,092
0
24,041
W
Achilles
Loge Seal
Achilles
3,537
1,074
0
2,257
6,295
2,176
0
1,255
5,040
0
25,825
L
Bacchus
2,088
579
100
945
10,109
5,249
0
3,514
6,463
12,236
0
W
Amaterasu
NuWa3unt
Amaterasu
7,666
5,235
22
4,785
9,217
6,463
0
866
8,351
0
39,497
W
1,459
222
102
1,884
6,934
2,922
0
1,350
5,584
9,299
0
L
2,734
361
0
641
5,982
1,674
0
2,071
3,823
28,457
0
L
Charybdis
SirWizdrey
Charybdis
5,903
3,036
0
2,943
7,315
1,293
0
940
6,336
0
40,072
W
Izanami
soares0210
Izanami
4,874
3,358
0
2,482
5,807
1,326
166
365
5,442
0
51,146
L
Loki
3,992
853
0
2,296
5,930
1,638
0
1,737
4,121
0
29,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,991
Gold Earned
34,356
269
Minions Killed
393
0
Camps Cleared
0
995,532
Distance Traveled
1,073,261
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,640
785
120
11
0
244,959
2
L
Chaac
5,900
536
52
5
0
202,926
3
W
Achilles
6,323
575
61
6
0
227,729
1
L
Bacchus
4,713
428
24
2
0
186,670
0
W
Amaterasu
6,989
635
81
7
0
215,252
5
W
Ymir
5,584
508
21
2
0
179,805
2
L
Agni
5,286
481
61
6
0
187,188
0
L
Charybdis
5,483
498
72
7
0
189,484
4
W
Izanami
6,820
620
110
10
0
205,516
4
L
Loki
5,609
510
60
5
0
229,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role