Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
EpikurFeuerbach
Xing Tian
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,664 Elo+
Party 2
Ra
Ra
KingzV2
Ra
Level 126
God Stats
1W - 0L
1,660 SR
Queue Stats
4W - 2L
1,621 Elo+
Solo
Neith
Neith
Thoekk
Neith
Level 122
God Stats
2W - 1L
1,254 SR
Queue Stats
44W - 39L
1,594 Elo+
Party 2
Achilles
Achilles
hannibal-MD93
Achilles
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Team Averages
Level 105
1,483 SR
1,576 Elo+

VS

Team Averages
Level 110
1,634 SR
1,758 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
BlackbeakHeir
The Morrigan
Level 96
God Stats
9W - 10L
1,946 SR
Queue Stats
38W - 21L
1,886 Elo+
Party 1
Cerberus
Cerberus
MuxPenquinz
Cerberus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,779 Elo+
Party 1
Rama
Rama
Primzhy
Rama
Level 105
God Stats
1W - 1L
1,722 SR
Queue Stats
13W - 2L
2,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
5 / 2 / 15
10,509
751
16,700
10,778
4,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
EpikurFeuerbach
Xing Tian
17
4 / 2 / 15
10,809
772
12,798
15,094
19,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 12
10,911
779
21,337
6,970
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Thoekk
Neith
16
2 / 1 / 13
9,349
668
6,598
6,783
2,980
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
hannibal-MD93
Achilles
18
9 / 0 / 7
10,406
743
12,420
13,639
14,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 2 / 2
10,014
715
13,489
16,349
15,360
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
 
Serqet
15
2 / 6 / 2
9,101
650
3,885
15,345
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
BlackbeakHeir
The Morrigan
15
1 / 5 / 0
9,058
647
2,375
7,856
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
MuxPenquinz
Cerberus
14
0 / 7 / 2
8,801
629
6,149
20,461
19,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
Primzhy
Rama
17
0 / 6 / 4
9,784
699
12,274
18,490
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
26
Kills
6
6
Deaths
26
62
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
2
15
6.25
L
Jormungandr
 
Jormungandr
3
2
2
2
L
Serqet
 
Serqet
2
6
2
0.5
L
The Morrigan
BlackbeakHeir
The Morrigan
1
5
0
0.2
W
Xing Tian
EpikurFeuerbach
Xing Tian
4
2
15
5.75
W
6
1
12
12
L
Cerberus
MuxPenquinz
Cerberus
0
7
2
0.14
L
Rama
Primzhy
Rama
0
6
4
0.33
W
Neith
Thoekk
Neith
2
1
13
8.5
W
Achilles
hannibal-MD93
Achilles
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,853
Damage
38,172
53,264
Taken
78,501
44,347
Mitigated
50,179
15,650
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
16,700
969
0
1,170
10,778
4,531
659
4,688
5,121
0
45,068
L
Jormungandr
 
Jormungandr
13,489
1,649
687
2,871
16,349
15,360
0
9,348
6,795
38,371
0
L
Serqet
 
Serqet
3,885
122
0
1,641
15,345
6,473
0
5,721
9,415
0
11,937
L
The Morrigan
BlackbeakHeir
The Morrigan
2,375
184
0
477
7,856
2,696
76
3,939
3,848
22,889
282
W
Xing Tian
EpikurFeuerbach
Xing Tian
12,798
1,189
0
1,942
15,094
19,417
198
5,550
8,739
24,583
0
W
21,337
2,716
4,938
3,245
6,970
3,383
746
3,890
2,852
69,802
0
L
Cerberus
MuxPenquinz
Cerberus
6,149
442
225
2,898
20,461
19,645
0
10,400
9,868
15,304
0
L
Rama
Primzhy
Rama
12,274
10,136
0
5,029
18,490
6,005
595
4,727
13,423
0
50,721
W
Neith
Thoekk
Neith
6,598
2,913
0
2,173
6,783
2,980
900
2,948
3,835
0
33,441
W
Achilles
hannibal-MD93
Achilles
12,420
2,411
0
2,182
13,639
14,036
94
4,259
8,860
0
31,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,984
Gold Earned
46,758
267
Minions Killed
236
0
Camps Cleared
0
1,510,024
Distance Traveled
1,395,325
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,509
751
64
5
0
315,853
3
L
Jormungandr
10,014
715
66
5
0
284,460
1
L
Serqet
9,101
650
13
1
0
297,611
3
L
The Morrigan
9,058
647
52
4
0
281,223
3
W
Xing Tian
10,809
772
20
1
0
317,881
1
W
Ra
10,911
779
100
7
0
313,492
0
L
Cerberus
8,801
629
15
1
0
275,430
2
L
Rama
9,784
699
90
6
0
256,601
1
W
Neith
9,349
668
42
3
0
280,714
0
W
Achilles
10,406
743
41
3
0
282,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role