Player Matchup

Neith
Neith
AvilesB
Neith
Level 107
God Stats
33W - 26L
1,542 SR
Queue Stats
137W - 133L
1,518 Elo+
Solo
Medusa
Medusa
Lorvenne
Medusa
Level 68
God Stats
47W - 35L
1,600 SR
Queue Stats
302W - 266L
1,600 Elo+
Solo
Ravana
Ravana
WhiteWolfUriah
Ravana
Level 109
God Stats
41W - 53L
1,438 SR
Queue Stats
396W - 393L
1,478 Elo+
Solo
Sol
Sol
beanjuice88
Sol
Level 106
God Stats
13W - 20L
1,225 SR
Queue Stats
423W - 482L
1,399 Elo+
Solo
Nike
Nike
markburry19
Nike
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 30L
1,092 Elo+
Solo
Team Averages
Level 91
1,461 SR
1,417 Elo+

VS

Team Averages
Level 124
1,554 SR
1,469 Elo+
Bacchus
Bacchus
Alaph__Energy__
Bacchus
Level 104
God Stats
12W - 9L
1,776 SR
Queue Stats
363W - 416L
1,398 Elo+
Party 1
The Morrigan
The Morrigan
NOVOJ
The Morrigan
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
263W - 268L
1,513 Elo+
Solo
Hou Yi
Hou Yi
TheJmelt
Hou Yi
Level 102
God Stats
6W - 7L
1,536 SR
Queue Stats
386W - 409L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
UltimateMughal0
Zhong Kui
Level 127
God Stats
1W - 2L
1,259 SR
Queue Stats
13W - 14L
1,338 Elo+
Solo
Ra
Ra
vampiresage7
Ra
Level 132
God Stats
14W - 11L
1,700 SR
Queue Stats
280W - 287L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AvilesB
Neith
15
3 / 3 / 2
9,442
525
4,480
11,447
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Lorvenne
Medusa
14
1 / 5 / 5
8,927
496
5,265
10,703
3,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
6 / 5 / 3
8,614
479
5,412
14,648
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 6 / 3
7,880
438
6,464
10,530
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 5 / 3
8,508
473
4,264
12,019
10,759
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
9,550
531
7,686
15,473
23,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
NOVOJ
The Morrigan
16
5 / 3 / 9
10,249
569
11,372
9,484
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
TheJmelt
Hou Yi
16
8 / 1 / 6
10,590
588
9,878
8,661
3,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
UltimateMughal0
Zhong Kui
18
4 / 2 / 3
11,674
649
4,378
12,365
18,592
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 4 / 9
10,330
574
9,407
10,791
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
12
Kills
24
24
Deaths
12
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Neith
AvilesB
Neith
3
3
2
1.33
L
Medusa
Lorvenne
Medusa
1
5
5
0.7
W
The Morrigan
NOVOJ
The Morrigan
5
3
9
3.17
W
Hou Yi
TheJmelt
Hou Yi
8
1
6
11
W
Zhong Kui
UltimateMughal0
Zhong Kui
4
2
3
2.75
L
6
5
3
1.5
L
1
6
3
0.42
L
1
5
3
0.5
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,885
Damage
42,721
59,347
Taken
56,774
31,326
Mitigated
54,151
9,995
Healing
17,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,686
676
385
2,360
15,473
23,594
61
2,331
13,142
25,327
0
L
Neith
AvilesB
Neith
4,480
808
303
4,220
11,447
8,032
0
4,718
6,729
0
30,183
L
Medusa
Lorvenne
Medusa
5,265
1,687
0
230
10,703
3,504
0
4,697
6,006
0
58,636
W
The Morrigan
NOVOJ
The Morrigan
11,372
2,109
0
3,006
9,484
3,692
1,077
0
9,441
58,833
3,201
W
Hou Yi
TheJmelt
Hou Yi
9,878
4,296
0
1,806
8,661
3,617
362
1,223
7,438
0
59,568
W
Zhong Kui
UltimateMughal0
Zhong Kui
4,378
351
66
6,058
12,365
18,592
1,614
0
12,365
82,606
0
L
5,412
1,352
0
2,320
14,648
5,170
0
8,428
6,220
0
45,110
L
6,464
1,933
532
2,152
10,530
3,861
942
7,456
3,074
46,016
0
L
4,264
246
0
238
12,019
10,759
0
5,914
6,105
0
51,742
W
9,407
507
1,408
2,797
10,791
4,656
1,524
2,910
7,881
65,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,371
Gold Earned
52,393
428
Minions Killed
565
0
Camps Cleared
0
1,628,815
Distance Traveled
1,651,496
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,550
531
36
2
0
358,050
6
L
Neith
9,442
525
48
3
0
334,379
5
L
Medusa
8,927
496
108
6
0
328,415
9
W
The Morrigan
10,249
569
102
6
0
349,692
2
W
Hou Yi
10,590
588
111
6
0
330,999
1
W
Zhong Kui
11,674
649
191
11
0
296,230
4
L
Ravana
8,614
479
72
4
0
344,349
1
L
Sol
7,880
438
76
4
0
307,290
4
L
Nike
8,508
473
124
7
0
314,382
4
W
Ra
10,330
574
125
7
0
316,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role