Player Matchup

Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Charanpreet001
Vamana
Level 128
God Stats
13W - 11L
1,607 SR
Queue Stats
138W - 121L
1,529 Elo+
Party 2
He Bo
He Bo
LagMann
He Bo
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,400 Elo+
Solo
Aphrodite
Aphrodite
SophieH96
Aphrodite
Level 122
God Stats
9W - 8L
1,534 SR
Queue Stats
141W - 116L
1,584 Elo+
Party 2
Bacchus
Bacchus
monkeykeys
Bacchus
Level 122
God Stats
30W - 37L
1,316 SR
Queue Stats
272W - 287L
1,422 Elo+
Solo
Team Averages
Level 133
1,492 SR
1,487 Elo+

VS

Team Averages
Level 86
1,545 SR
1,478 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CameronHubbuck
Medusa
Level 88
God Stats
5W - 7L
1,500 SR
Queue Stats
110W - 116L
1,413 Elo+
Party 3
Da Ji
Da Ji
GrecianGold
Da Ji
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 16L
1,483 Elo+
Party 3
Atlas
Atlas
Roahl
Atlas
Level 127
God Stats
1W - 1L
1,725 SR
Queue Stats
4W - 7L
1,797 Elo+
Party 1
Olorun
Olorun
Sinesteziya
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
3 / 4 / 8
11,179
799
14,208
11,160
4,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 3 / 13
11,823
845
10,247
20,281
19,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
LagMann
He Bo
20
15 / 4 / 4
12,300
879
21,611
9,856
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SophieH96
Aphrodite
17
2 / 4 / 7
10,193
728
7,671
12,987
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
monkeykeys
Bacchus
18
4 / 1 / 10
10,458
747
11,273
19,735
18,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 3 / 6
9,705
693
9,132
11,629
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 6 / 3
11,413
815
12,357
14,679
3,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
10 / 10 / 2
10,968
783
17,586
16,347
5,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Roahl
Atlas
16
0 / 2 / 4
9,490
678
7,714
14,817
14,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
15
0 / 8 / 3
8,648
618
6,683
16,792
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
29
Kills
16
16
Deaths
29
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
4
8
1.75
L
Chang'e
 
Chang'e
1
3
6
1.33
L
5
6
3
1.08
W
5
3
13
3.83
L
10
10
2
1.1
W
He Bo
LagMann
He Bo
15
4
4
4.25
L
Atlas
Roahl
Atlas
0
2
4
1
L
Olorun
0
8
3
0.19
W
Aphrodite
SophieH96
Aphrodite
2
4
7
1.38
W
Bacchus
monkeykeys
Bacchus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,010
Damage
53,472
74,019
Taken
74,264
51,497
Mitigated
33,863
26,119
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,208
6,435
0
468
11,160
4,075
4,669
4,969
6,191
0
56,997
L
Chang'e
 
Chang'e
9,132
485
2,573
3,884
11,629
3,832
1,208
7,556
4,073
33,643
0
L
12,357
2,554
0
1,067
14,679
3,933
0
9,087
5,592
0
46,516
W
10,247
4,717
1,831
6,566
20,281
19,976
1,013
7,650
12,631
0
23,641
L
17,586
5,052
0
462
16,347
5,592
0
10,566
5,781
0
26,470
W
He Bo
LagMann
He Bo
21,611
386
0
90
9,856
3,355
295
1,341
8,515
44,276
0
L
Atlas
Roahl
Atlas
7,714
2,513
0
995
14,817
14,531
0
5,702
9,115
30,591
0
L
Olorun
6,683
3,434
731
3,941
16,792
5,975
1,416
7,644
9,148
21,694
0
W
Aphrodite
SophieH96
Aphrodite
7,671
397
4,546
6,511
12,987
5,643
72
4,865
8,122
34,350
0
W
Bacchus
monkeykeys
Bacchus
11,273
1,297
0
6,107
19,735
18,448
192
4,704
15,031
26,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,953
Gold Earned
50,224
267
Minions Killed
227
0
Camps Cleared
0
1,487,301
Distance Traveled
1,250,901
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,179
799
92
7
0
270,243
4
L
Chang'e
9,705
693
62
4
0
266,885
0
L
Medusa
11,413
815
73
5
0
265,288
3
W
Vamana
11,823
845
28
2
0
319,349
4
L
Da Ji
10,968
783
15
1
0
229,722
1
W
He Bo
12,300
879
64
5
0
312,836
0
L
Atlas
9,490
678
32
2
0
269,979
2
L
Olorun
8,648
618
45
3
0
219,027
0
W
Aphrodite
10,193
728
58
4
0
285,147
3
W
Bacchus
10,458
747
25
2
0
299,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role