Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Lindraden
Ah Muzen Cab
Level 126
God Stats
228W - 233L
1,539 SR
Queue Stats
228W - 233L
1,521 Elo+
Solo
Hel
Hel
Nic_A_Licious69
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,279 Elo+
Solo
Achilles
Achilles
Stivent0110
Achilles
Level 67
God Stats
8W - 5L
1,824 SR
Queue Stats
201W - 213L
1,453 Elo+
Party 2
Thanatos
Thanatos
Yun-Yun15
Thanatos
Level 63
God Stats
1W - 4L
1,156 SR
Queue Stats
184W - 217L
1,374 Elo+
Party 2
Agni
Agni
Zz_MuNiciPaI_zZ
Agni
Level 24
God Stats
3W - 9L
1,201 SR
Queue Stats
68W - 95L
1,342 Elo+
Party 2
Team Averages
Level 77
1,444 SR
1,394 Elo+

VS

Team Averages
Level 63
1,529 SR
1,472 Elo+
Bellona
Bellona
ChorionicBoot
Bellona
Level 41
God Stats
1W - 3L
1,299 SR
Queue Stats
20W - 17L
1,469 Elo+
Solo
Nox
Nox
DannySG_608
Nox
Level 66
God Stats
4W - 4L
1,701 SR
Queue Stats
160W - 152L
1,510 Elo+
Party 1
Susano
Susano
RichardOC5
Susano
Level 147
God Stats
16W - 8L
1,812 SR
Queue Stats
430W - 426L
1,487 Elo+
Party 1
Izanami
Izanami
erik_gringo6366
Izanami
Level 27
God Stats
2W - 0L
1,716 SR
Queue Stats
31W - 23L
1,534 Elo+
Party 1
Persephone
Persephone
jaybreslin
Persephone
Level 36
God Stats
18W - 31L
1,117 SR
Queue Stats
255W - 299L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lindraden
Ah Muzen Cab
17
0 / 0 / 3
11,104
1,009
4,708
3,207
1,129
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
2 / 7 / 5
12,437
1,131
11,691
15,259
5,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Stivent0110
Achilles
17
2 / 3 / 4
11,930
1,085
11,377
15,771
19,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Yun-Yun15
Thanatos
18
7 / 12 / 3
13,015
1,183
14,292
20,419
7,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 5 / 7
11,663
1,060
9,180
12,647
8,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

147

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
0 / 0 / 19
11,788
1,072
6,399
12,233
9,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
7 / 1 / 12
13,365
1,215
8,996
9,648
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
RichardOC5
Susano
19
13 / 4 / 9
14,220
1,293
19,427
11,586
4,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 2 / 9
12,584
1,144
14,751
9,817
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
jaybreslin
Persephone
18
1 / 3 / 14
12,055
1,096
12,928
11,162
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
11
Kills
27
27
Deaths
10
22
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
0
19
9.5
W
7
1
12
13
L
Ah Muzen Cab
Lindraden
Ah Muzen Cab
0
0
3
1.5
L
2
7
5
0.64
W
Susano
RichardOC5
Susano
13
4
9
4.38
L
Achilles
Stivent0110
Achilles
2
3
4
1.33
L
Thanatos
Yun-Yun15
Thanatos
7
12
3
0.71
L
0
5
7
0.7
W
6
2
9
5.25
W
Persephone
jaybreslin
Persephone
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,248
Damage
62,501
67,303
Taken
54,446
43,015
Mitigated
24,456
15,543
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,399
1,999
53
2,717
12,233
9,675
0
5,561
6,567
0
19,039
W
8,996
278
559
846
9,648
3,495
0
4,798
4,622
19,090
0
L
Ah Muzen Cab
Lindraden
Ah Muzen Cab
4,708
1,949
0
1,538
3,207
1,129
0
1,805
1,402
0
30,170
L
11,691
2,031
3,089
3,748
15,259
5,761
0
5,551
9,708
48,114
0
W
Susano
RichardOC5
Susano
19,427
2,591
61
746
11,586
4,766
0
3,019
8,338
0
28,828
L
Achilles
Stivent0110
Achilles
11,377
2,571
0
1,635
15,771
19,744
0
3,805
11,966
594
21,895
L
Thanatos
Yun-Yun15
Thanatos
14,292
2,272
0
5,290
20,419
7,405
0
5,667
14,752
0
20,764
L
9,180
685
0
243
12,647
8,976
0
5,096
7,551
25,809
0
W
14,751
8,657
0
2,764
9,817
3,121
0
3,714
5,969
0
36,564
W
Persephone
jaybreslin
Persephone
12,928
1,631
0
1,269
11,162
3,399
0
3,779
7,244
37,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,149
Gold Earned
64,012
205
Minions Killed
217
9
Camps Cleared
7
1,075,458
Distance Traveled
994,112
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,788
1,072
32
3
1
225,598
0
W
Nox
13,365
1,215
30
3
4
215,442
0
L
Ah Muzen Cab
11,104
1,009
43
4
2
202,966
0
L
Hel
12,437
1,131
94
9
0
189,005
0
W
Susano
14,220
1,293
31
3
0
208,825
0
L
Achilles
11,930
1,085
21
2
4
239,650
3
L
Thanatos
13,015
1,183
16
1
2
231,263
0
L
Agni
11,663
1,060
31
3
1
212,574
3
W
Izanami
12,584
1,144
57
5
1
162,465
0
W
Persephone
12,055
1,096
67
6
1
181,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role