Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KurtMisali
Ah Muzen Cab
Level 97
God Stats
4W - 4L
1,379 SR
Queue Stats
23W - 18L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
Shoto-Todoroki25
Gilgamesh
Level 46
God Stats
9W - 8L
1,555 SR
Queue Stats
88W - 92L
1,557 Elo+
Solo
Ares
Ares
XxThe_ExpertoxX
Ares
Level 29
God Stats
4W - 1L
1,801 SR
Queue Stats
64W - 30L
1,782 Elo+
Party 3
Team Averages
Level 62
1,547 SR
1,580 Elo+

VS

Team Averages
Level 53
1,482 SR
1,540 Elo+
Morgan Le Fay
Morgan Le Fay
Antonuys
Morgan Le Fay
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
412W - 442L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
HanneTheManDK
Baron Samedi
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
16W - 30L
1,526 Elo+
Solo
Heimdallr
Heimdallr
Micky069
Heimdallr
Level 13
God Stats
1W - 6L
1,173 SR
Queue Stats
18W - 29L
1,489 Elo+
Solo
Bacchus
Bacchus
Nitandrey
Bacchus
Level 40
God Stats
5W - 3L
1,500 SR
Queue Stats
166W - 190L
1,648 Elo+
Party 2
Medusa
Medusa
Nitandrey2
Medusa
Level 89
God Stats
35W - 41L
1,739 SR
Queue Stats
188W - 211L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
10 / 0 / 12
12,605
900
17,521
14,970
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
 
Ra
17
3 / 2 / 8
10,331
738
7,793
10,110
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
KurtMisali
Ah Muzen Cab
18
0 / 4 / 15
10,698
764
11,533
13,748
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
17
3 / 5 / 15
10,442
746
9,434
17,665
12,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 1 / 12
12,517
894
11,021
16,534
22,511
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Antonuys
Morgan Le Fay
18
4 / 1 / 2
10,748
768
15,541
8,481
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
HanneTheManDK
Baron Samedi
16
1 / 6 / 6
9,449
675
8,830
13,159
11,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Micky069
Heimdallr
17
4 / 5 / 4
10,472
748
15,098
12,516
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Nitandrey
Bacchus
15
0 / 7 / 8
9,036
645
8,081
17,493
19,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Nitandrey2
Medusa
17
3 / 6 / 6
10,424
745
13,936
14,385
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
25
Kills
12
12
Deaths
25
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
0
12
16
W
Ra
 
Ra
3
2
8
3.5
L
Morgan Le Fay
Antonuys
Morgan Le Fay
4
1
2
5
L
Baron Samedi
HanneTheManDK
Baron Samedi
1
6
6
0.67
W
Ah Muzen Cab
KurtMisali
Ah Muzen Cab
0
4
15
1.88
L
Heimdallr
Micky069
Heimdallr
4
5
4
1.2
L
Bacchus
Nitandrey
Bacchus
0
7
8
0.57
L
Medusa
Nitandrey2
Medusa
3
6
6
1
W
Gilgamesh
3
5
15
2.1
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,302
Damage
61,486
73,027
Taken
66,034
52,705
Mitigated
44,813
26,106
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,521
10,520
0
6,747
14,970
7,575
80
6,857
7,570
0
54,977
W
Ra
 
Ra
7,793
75
4,161
3,504
10,110
4,739
658
3,700
6,204
34,284
0
L
Morgan Le Fay
Antonuys
Morgan Le Fay
15,541
2,397
0
1,668
8,481
3,584
585
1,297
7,036
54,479
0
L
Baron Samedi
HanneTheManDK
Baron Samedi
8,830
187
1,788
2,612
13,159
11,624
0
3,365
9,492
21,993
0
W
Ah Muzen Cab
KurtMisali
Ah Muzen Cab
11,533
3,807
32
3,623
13,748
5,857
8,082
6,106
7,302
0
47,844
L
Heimdallr
Micky069
Heimdallr
15,098
5,253
0
1,860
12,516
5,072
24
5,065
7,120
0
38,018
L
Bacchus
Nitandrey
Bacchus
8,081
447
364
2,545
17,493
19,327
0
4,304
12,792
12,248
0
L
Medusa
Nitandrey2
Medusa
13,936
5,098
0
1,628
14,385
5,206
1,130
3,831
9,953
0
38,133
W
Gilgamesh
9,434
1,246
13
3,672
17,665
12,023
777
6,912
10,359
0
20,931
W
11,021
844
0
4,354
16,534
22,511
0
6,879
9,140
21,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,593
Gold Earned
50,129
296
Minions Killed
261
0
Camps Cleared
0
1,628,791
Distance Traveled
1,398,673
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,605
900
92
7
0
368,674
3
W
Ra
10,331
738
80
6
0
323,818
1
L
Morgan Le Fay
10,748
768
81
6
0
307,105
0
L
Baron Samedi
9,449
675
37
3
0
258,547
0
W
Ah Muzen Cab
10,698
764
82
6
0
285,447
0
L
Heimdallr
10,472
748
66
5
0
265,455
2
L
Bacchus
9,036
645
16
1
0
275,635
1
L
Medusa
10,424
745
61
4
0
291,931
3
W
Gilgamesh
10,442
746
26
2
0
329,059
1
W
Ares
12,517
894
16
1
0
321,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role