Player Matchup

Cthulhu
Cthulhu
Charlespig56
Cthulhu
Level 64
God Stats
3W - 2L
1,255 SR
Queue Stats
156W - 157L
1,212 Elo+
Solo
Sol
Sol
Martin551_
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,353 Elo+
Solo
Eset
Eset
Xav-_-God
Eset
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,692 Elo+
Solo
Gilgamesh
Gilgamesh
alvarado847
Gilgamesh
Level 44
God Stats
11W - 13L
1,152 SR
Queue Stats
279W - 265L
1,348 Elo+
Solo
Arachne
Arachne
oatmilk24
Arachne
Level 60
God Stats
8W - 8L
1,547 SR
Queue Stats
260W - 309L
1,417 Elo+
Solo
Team Averages
Level 55
1,391 SR
1,404 Elo+

VS

Team Averages
Level 65
1,420 SR
1,363 Elo+
Nox
Nox
RK Renegax
Nox
Level 142
God Stats
12W - 13L
1,312 SR
Queue Stats
675W - 777L
1,432 Elo+
Solo
Neith
Neith
kerby213
Neith
Level 57
God Stats
4W - 8L
1,350 SR
Queue Stats
24W - 37L
1,356 Elo+
Solo
Osiris
Osiris
markus5yh
Osiris
Level 60
God Stats
4W - 15L
1,500 SR
Queue Stats
59W - 67L
1,424 Elo+
Party 1
Bakasura
Bakasura
micki_mars73
Bakasura
Level 44
God Stats
2W - 8L
1,585 SR
Queue Stats
12W - 24L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
noname_Zay
Cthulhu
Level 22
God Stats
2W - 13L
1,353 SR
Queue Stats
14W - 34L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Charlespig56
Cthulhu
15
1 / 5 / 14
9,569
416
10,764
29,350
21,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 7 / 0
7,138
310
563
7,941
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
16
3 / 6 / 10
10,569
460
15,674
16,487
11,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
alvarado847
Gilgamesh
19
9 / 5 / 7
11,990
521
18,183
21,926
18,498
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
oatmilk24
Arachne
18
9 / 5 / 5
11,367
494
13,817
19,830
7,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 6
11,041
480
12,098
15,649
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
kerby213
Neith
18
6 / 6 / 7
11,806
513
27,944
19,628
8,436
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
markus5yh
Osiris
18
3 / 4 / 5
11,500
500
10,134
19,475
23,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
micki_mars73
Bakasura
17
6 / 3 / 8
11,212
487
8,758
16,910
7,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
noname_Zay
Cthulhu
15
3 / 3 / 10
10,814
470
7,842
18,594
16,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
62
22
Kills
26
28
Deaths
22
36
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Charlespig56
Cthulhu
1
5
14
1.6
L
0
7
0
0
W
8
6
6
1.83
L
Eset
3
6
10
1.33
L
Gilgamesh
alvarado847
Gilgamesh
9
5
7
2.5
W
Neith
kerby213
Neith
6
6
7
1.58
W
Osiris
markus5yh
Osiris
3
4
5
1.38
W
Bakasura
micki_mars73
Bakasura
6
3
8
3.33
W
Cthulhu
noname_Zay
Cthulhu
3
3
10
2.67
L
Arachne
oatmilk24
Arachne
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,001
Damage
66,776
95,534
Taken
90,256
62,421
Mitigated
63,314
19,835
Healing
21,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Charlespig56
Cthulhu
10,764
1,062
608
8,976
29,350
21,352
504
6,224
22,813
37,883
0
L
563
276
0
1,082
7,941
3,079
57
2,209
5,578
11,118
3,315
W
12,098
1,031
173
2,729
15,649
6,628
2,182
7,140
8,075
46,256
0
L
Eset
15,674
1,805
617
2,439
16,487
11,537
616
5,390
10,817
58,117
0
L
Gilgamesh
alvarado847
Gilgamesh
18,183
3,707
0
2,838
21,926
18,498
552
2,960
18,681
11,391
58,276
W
Neith
kerby213
Neith
27,944
15,677
599
8,001
19,628
8,436
2,515
8,962
10,414
0
96,469
W
Osiris
markus5yh
Osiris
10,134
2,310
756
776
19,475
23,525
924
2,860
16,536
13,175
46,076
W
Bakasura
micki_mars73
Bakasura
8,758
7,543
495
4,034
16,910
7,779
1,726
5,534
11,161
0
42,949
W
Cthulhu
noname_Zay
Cthulhu
7,842
1,082
996
3,197
18,594
16,946
589
4,330
14,134
33,842
0
L
Arachne
oatmilk24
Arachne
13,817
9,421
0
3,275
19,830
7,955
668
4,975
14,676
0
73,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,633
Gold Earned
56,373
401
Minions Killed
468
0
Camps Cleared
0
1,827,026
Distance Traveled
1,897,643
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,569
416
43
2
0
377,687
1
L
Sol
7,138
310
25
1
0
181,180
1
W
Nox
11,041
480
84
4
0
364,159
0
L
Eset
10,569
460
107
5
0
378,737
1
L
Gilgamesh
11,990
521
116
5
0
443,233
3
W
Neith
11,806
513
140
6
0
344,093
5
W
Osiris
11,500
500
101
4
0
389,989
3
W
Bakasura
11,212
487
102
4
0
399,612
2
W
Cthulhu
10,814
470
41
2
0
399,790
2
L
Arachne
11,367
494
110
5
0
446,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role