Player Matchup

Medusa
Medusa
C_Monte912
Medusa
Level 69
God Stats
8W - 10L
1,541 SR
Queue Stats
46W - 44L
1,459 Elo+
Party 1
Thoth
Thoth
ElijahGerb
Thoth
Level 69
God Stats
7W - 5L
1,671 SR
Queue Stats
90W - 108L
1,452 Elo+
Solo
Geb
Geb
HEAT3D RHINO
Geb
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 36L
1,252 Elo+
Solo
Fenrir
Fenrir
YoungJoc_
Fenrir
Level 64
God Stats
5W - 10L
1,701 SR
Queue Stats
70W - 94L
1,474 Elo+
Party 1
Artemis
Artemis
usupersuxLUIZ
Artemis
Level 119
God Stats
3W - 8L
1,198 SR
Queue Stats
63W - 74L
1,290 Elo+
Solo
Team Averages
Level 75
1,522 SR
1,385 Elo+

VS

Team Averages
Level 126
1,520 SR
1,460 Elo+
Neith
Neith
EL INMORTAL0387
Neith
Level 155
God Stats
16W - 10L
1,599 SR
Queue Stats
71W - 89L
1,436 Elo+
Solo
Hercules
Hercules
MAMBaNUMBa5
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,423 Elo+
Solo
Serqet
Serqet
Pmart34
Serqet
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,413 Elo+
Solo
Cthulhu
Cthulhu
RekkrSkald
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,464 Elo+
Solo
Agni
Agni
SBGMist
Agni
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 269L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
C_Monte912
Medusa
15
1 / 4 / 19
10,284
490
16,049
14,044
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
19
10 / 1 / 11
12,784
609
15,360
9,209
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 18
11,888
566
7,808
18,916
22,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
YoungJoc_
Fenrir
19
9 / 4 / 13
12,978
618
12,342
20,210
9,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
20
15 / 2 / 7
14,039
669
32,701
14,334
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 2
10,530
501
12,387
17,956
7,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MAMBaNUMBa5
Hercules
15
0 / 8 / 3
9,113
434
6,453
24,319
18,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Pmart34
Serqet
17
3 / 12 / 1
10,709
510
4,320
25,909
8,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
RekkrSkald
Cthulhu
15
2 / 10 / 5
10,116
482
9,012
30,871
23,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
SBGMist
Agni
11
1 / 4 / 2
8,285
395
1,594
7,497
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
25
40
Kills
12
12
Deaths
41
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
C_Monte912
Medusa
1
4
19
2.63
L
6
7
2
1
W
Thoth
10
1
11
15.5
W
5
1
18
14
L
Hercules
MAMBaNUMBa5
Hercules
0
8
3
0.19
L
Serqet
Pmart34
Serqet
3
12
1
0.29
L
Cthulhu
RekkrSkald
Cthulhu
2
10
5
0.45
L
Agni
SBGMist
Agni
1
4
2
0.5
W
Fenrir
YoungJoc_
Fenrir
9
4
13
3.88
W
Artemis
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,260
Damage
33,766
76,713
Taken
106,552
49,635
Mitigated
59,091
25,851
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
C_Monte912
Medusa
16,049
5,947
0
4,088
14,044
6,148
1,717
4,157
9,887
0
54,385
L
12,387
7,153
0
4,769
17,956
7,235
0
5,038
12,918
0
65,254
W
Thoth
15,360
718
0
2,386
9,209
3,922
1,569
1,291
7,918
97,159
0
W
7,808
1,471
866
6,127
18,916
22,802
1,330
5,638
13,182
25,754
0
L
Hercules
MAMBaNUMBa5
Hercules
6,453
1,326
0
3,130
24,319
18,781
0
3,146
21,173
4,103
35,739
L
Serqet
Pmart34
Serqet
4,320
158
0
468
25,909
8,220
323
4,307
21,602
0
61,676
L
Cthulhu
RekkrSkald
Cthulhu
9,012
743
165
5,724
30,871
23,311
102
8,645
22,226
31,883
0
L
Agni
SBGMist
Agni
1,594
254
0
1,109
7,497
1,544
0
2,032
5,465
37,567
0
W
Fenrir
YoungJoc_
Fenrir
12,342
5,995
649
7,704
20,210
9,668
3,052
3,994
15,863
0
85,131
W
Artemis
32,701
17,804
0
4,031
14,334
7,095
7,462
699
13,213
0
97,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,973
Gold Earned
48,753
472
Minions Killed
429
0
Camps Cleared
0
1,877,840
Distance Traveled
1,532,296
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,284
490
77
4
0
328,300
5
L
Neith
10,530
501
113
5
0
292,246
0
W
Thoth
12,784
609
126
6
0
375,868
4
W
Geb
11,888
566
29
1
0
405,056
1
L
Hercules
9,113
434
81
4
0
324,652
0
L
Serqet
10,709
510
94
4
0
377,001
1
L
Cthulhu
10,116
482
46
2
0
342,647
0
L
Agni
8,285
395
95
5
0
195,750
4
W
Fenrir
12,978
618
107
5
0
419,350
4
W
Artemis
14,039
669
133
6
0
349,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role