Player Matchup

Athena
Athena
Batousai1
Athena
Level 131
God Stats
4W - 10L
1,808 SR
Queue Stats
208W - 231L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
Crazy-pump2
Guan Yu
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
342W - 321L
1,452 Elo+
Solo
Hachiman
Hachiman
KiaChan
Hachiman
Level 145
God Stats
6W - 5L
1,500 SR
Queue Stats
225W - 258L
1,435 Elo+
Party 2
Hel
Hel
lemendolii
Hel
Level 95
God Stats
22W - 22L
1,500 SR
Queue Stats
229W - 268L
1,351 Elo+
Solo
Camazotz
Camazotz
morcilla_Casera
Camazotz
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 86L
1,321 Elo+
Solo
Team Averages
Level 112
1,562 SR
1,399 Elo+

VS

Team Averages
Level 106
1,512 SR
1,777 Elo+
Anhur
Anhur
 
Anhur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Aweönaö
Rama
Level 30
God Stats
2W - 0L
1,270 SR
Queue Stats
103W - 62L
1,945 Elo+
Party 1
Cliodhna
Cliodhna
Imperius11X
Cliodhna
Level 157
God Stats
13W - 1L
1,775 SR
Queue Stats
88W - 39L
2,061 Elo+
Party 1
Kukulkan
Kukulkan
Nahuelen
Kukulkan
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 13L
1,775 Elo+
Party 1
Geb
Geb
WiltonA2
Geb
Level 62
God Stats
6W - 2L
1,515 SR
Queue Stats
24W - 25L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Batousai1
Athena
10
2 / 2 / 7
7,022
502
4,258
12,013
11,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Guan Yu
Crazy-pump2
Guan Yu
11
0 / 4 / 3
6,558
468
4,341
10,789
11,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
KiaChan
Hachiman
11
5 / 4 / 2
7,187
513
6,253
8,961
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 1
7,366
526
3,414
6,653
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
13
4 / 2 / 3
7,608
543
5,503
9,790
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 2 / 1
8,074
577
3,311
8,878
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
13
5 / 4 / 2
8,519
609
7,649
11,601
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Imperius11X
Cliodhna
15
3 / 3 / 2
9,307
665
8,788
9,864
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Nahuelen
Kukulkan
13
4 / 2 / 0
8,119
580
4,617
7,378
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 6
7,450
532
4,248
6,453
4,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
13
Kills
15
15
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
1
0.75
W
Rama
5
4
2
1.5
L
Athena
Batousai1
Athena
2
2
7
2.75
L
Guan Yu
Crazy-pump2
Guan Yu
0
4
3
0.38
W
Cliodhna
Imperius11X
Cliodhna
3
3
2
1.33
L
Hachiman
KiaChan
Hachiman
5
4
2
1.5
W
Kukulkan
Nahuelen
Kukulkan
4
2
0
2
W
2
2
6
2.5
L
2
3
1
0.83
L
Camazotz
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,769
Damage
28,613
48,206
Taken
44,174
30,909
Mitigated
18,288
17,055
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,311
1,899
0
1,644
8,878
2,218
0
1,553
7,243
0
51,353
W
Rama
7,649
5,762
0
4,202
11,601
2,935
298
1,035
10,566
0
56,848
L
Athena
Batousai1
Athena
4,258
1,626
415
1,988
12,013
11,028
197
3,212
8,765
14,652
0
L
Guan Yu
Crazy-pump2
Guan Yu
4,341
467
605
3,212
10,789
11,917
482
430
10,359
0
32,039
W
Cliodhna
Imperius11X
Cliodhna
8,788
2,693
0
2,389
9,864
6,176
0
1,557
8,283
0
60,868
L
Hachiman
KiaChan
Hachiman
6,253
4,092
0
1,849
8,961
2,609
1,070
1,389
7,572
0
40,822
W
Kukulkan
Nahuelen
Kukulkan
4,617
552
0
883
7,378
2,384
776
1,033
6,305
52,721
0
W
4,248
992
0
0
6,453
4,575
0
2,343
4,026
15,807
0
L
3,414
533
1,336
2,384
6,653
1,993
609
2,050
4,463
44,530
0
L
Camazotz
5,503
1,082
0
5,266
9,790
3,362
0
1,540
8,182
0
40,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,741
Gold Earned
41,469
334
Minions Killed
425
0
Camps Cleared
0
1,329,191
Distance Traveled
1,324,553
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,074
577
106
8
0
253,161
5
W
Rama
8,519
609
101
7
0
248,998
4
L
Athena
7,022
502
29
2
0
277,125
4
L
Guan Yu
6,558
468
70
5
0
264,095
3
W
Cliodhna
9,307
665
122
9
0
302,657
1
L
Hachiman
7,187
513
66
5
0
229,273
3
W
Kukulkan
8,119
580
84
6
0
248,752
3
W
Geb
7,450
532
12
1
0
270,985
3
L
Hel
7,366
526
98
7
0
264,690
1
L
Camazotz
7,608
543
71
5
0
294,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role