Player Matchup

Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
IEM dedd
Hou Yi
Level 48
God Stats
19W - 38L
1,580 SR
Queue Stats
270W - 314L
1,321 Elo+
Solo
Cthulhu
Cthulhu
IlFinesssedlI
Cthulhu
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 19L
1,312 Elo+
Solo
Fenrir
Fenrir
LeviticusMarcus
Fenrir
Level 82
God Stats
76W - 80L
1,426 SR
Queue Stats
262W - 296L
1,376 Elo+
Solo
Artio
Artio
dantethe_1
Artio
Level 60
God Stats
10W - 7L
1,437 SR
Queue Stats
187W - 190L
1,364 Elo+
Solo
Team Averages
Level 68
1,488 SR
1,375 Elo+

VS

Team Averages
Level 53
1,504 SR
1,368 Elo+
Discordia
Discordia
IconicCosmos19
Discordia
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 67L
1,478 Elo+
Solo
Ymir
Ymir
IzMxty-
Ymir
Level 29
God Stats
3W - 5L
1,549 SR
Queue Stats
8W - 13L
1,337 Elo+
Party 1
Cupid
Cupid
Ryze_WyXyYT
Cupid
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 89L
1,387 Elo+
Party 1
Thanatos
Thanatos
jorgecrak543
Thanatos
Level 68
God Stats
6W - 6L
1,500 SR
Queue Stats
52W - 67L
1,278 Elo+
Party 1
Achilles
Achilles
ronaldocalzon
Achilles
Level 14
God Stats
11W - 11L
1,472 SR
Queue Stats
54W - 60L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
11 / 6 / 9
11,829
591
20,165
20,303
9,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
IEM dedd
Hou Yi
15
3 / 5 / 5
8,977
449
11,222
17,343
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
16
3 / 3 / 8
10,170
509
11,007
15,258
13,818
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 2 / 4
11,549
577
6,675
17,079
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
13
2 / 2 / 12
9,366
468
5,648
22,311
25,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IconicCosmos19
Discordia
15
1 / 5 / 6
8,891
445
14,201
11,344
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
IzMxty-
Ymir
12
1 / 5 / 6
8,407
420
9,728
20,193
19,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 5 / 1
9,080
454
11,586
13,312
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
jorgecrak543
Thanatos
16
8 / 7 / 2
10,169
508
9,189
15,795
6,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
ronaldocalzon
Achilles
15
4 / 2 / 2
9,511
476
10,221
16,004
14,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
24
Kills
18
18
Deaths
24
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
6
9
2.58
W
Hou Yi
IEM dedd
Hou Yi
3
5
5
1.1
L
Discordia
IconicCosmos19
Discordia
1
5
6
0.8
W
Cthulhu
3
3
8
2.33
L
Ymir
IzMxty-
Ymir
1
5
6
0.8
W
5
2
4
3.5
L
4
5
1
0.9
W
Artio
2
2
12
4
L
Thanatos
jorgecrak543
Thanatos
8
7
2
1.29
L
Achilles
ronaldocalzon
Achilles
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,717
Damage
54,925
92,294
Taken
76,648
62,512
Mitigated
49,333
39,929
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
20,165
1,207
5,560
8,060
20,303
9,515
2,709
8,788
10,837
83,662
0
W
Hou Yi
IEM dedd
Hou Yi
11,222
5,684
0
5,454
17,343
5,557
1,247
2,887
14,331
0
56,511
L
Discordia
IconicCosmos19
Discordia
14,201
887
0
3,028
11,344
3,680
447
5,096
5,962
53,144
0
W
Cthulhu
11,007
901
343
4,350
15,258
13,818
286
2,193
11,738
47,440
0
L
Ymir
IzMxty-
Ymir
9,728
1,675
0
2,602
20,193
19,681
144
8,033
11,959
29,038
0
W
6,675
3,175
96
10,650
17,079
8,107
1,703
2,631
14,214
0
69,331
L
11,586
5,369
27
3,347
13,312
4,924
2,490
6,648
6,570
0
51,726
W
Artio
5,648
1,032
572
4,844
22,311
25,515
469
6,350
15,669
18,159
0
L
Thanatos
jorgecrak543
Thanatos
9,189
2,190
0
8,758
15,795
6,135
360
8,340
7,302
0
62,527
L
Achilles
ronaldocalzon
Achilles
10,221
2,305
0
3,859
16,004
14,913
719
7,871
8,035
0
43,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,891
Gold Earned
46,058
436
Minions Killed
381
0
Camps Cleared
0
1,915,111
Distance Traveled
1,726,677
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,829
591
125
6
0
389,497
4
W
Hou Yi
8,977
449
78
4
0
346,119
3
L
Discordia
8,891
445
81
4
0
335,522
4
W
Cthulhu
10,170
509
89
4
0
400,077
2
L
Ymir
8,407
420
30
2
0
343,312
2
W
Fenrir
11,549
577
127
6
0
395,332
0
L
Cupid
9,080
454
91
5
0
316,510
2
W
Artio
9,366
468
17
1
0
384,086
5
L
Thanatos
10,169
508
86
4
0
397,466
0
L
Achilles
9,511
476
93
5
0
333,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role