Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SlimTevis
Olorun
Level 83
God Stats
6W - 11L
1,296 SR
Queue Stats
230W - 223L
1,400 Elo+
Solo
Mercury
Mercury
X_B3N_08_X
Mercury
Level 55
God Stats
4W - 0L
1,500 SR
Queue Stats
125W - 125L
1,458 Elo+
Solo
Scylla
Scylla
bounty_68110
Scylla
Level 85
God Stats
5W - 3L
1,512 SR
Queue Stats
45W - 52L
1,400 Elo+
Solo
Team Averages
Level 89
1,462 SR
1,452 Elo+

VS

Team Averages
Level 73
1,394 SR
1,366 Elo+
Cupid
Cupid
Bushasso
Cupid
Level 131
God Stats
21W - 16L
1,447 SR
Queue Stats
205W - 238L
1,375 Elo+
Party 1
Anubis
Anubis
VelJDM
Anubis
Level 66
God Stats
3W - 6L
1,162 SR
Queue Stats
82W - 59L
1,251 Elo+
Solo
Kali
Kali
omisws
Kali
Level 86
God Stats
36W - 38L
1,361 SR
Queue Stats
459W - 511L
1,323 Elo+
Solo
Ymir
Ymir
scannamen82
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
thebrain_7
Guan Yu
Level 66
God Stats
11W - 11L
1,499 SR
Queue Stats
253W - 278L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 0 / 0
8,743
625
6,091
5,135
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
13
2 / 3 / 5
7,785
556
5,920
7,921
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
SlimTevis
Olorun
13
1 / 3 / 1
7,588
542
3,957
11,476
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
X_B3N_08_X
Mercury
15
2 / 3 / 3
8,567
612
5,562
8,145
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
7 / 1 / 1
8,825
630
6,981
5,513
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bushasso
Cupid
11
4 / 4 / 0
6,596
471
4,910
6,543
1,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Anubis
VelJDM
Anubis
13
3 / 7 / 2
7,540
539
4,476
10,139
3,140
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
omisws
Kali
13
3 / 0 / 0
7,624
545
4,125
8,573
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 4
5,943
425
1,977
8,149
2,968
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
thebrain_7
Guan Yu
12
0 / 1 / 0
6,658
476
1,391
8,795
4,677
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
10
10
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
0
1
W
Neith
 
Neith
2
3
5
1.5
L
Cupid
Bushasso
Cupid
4
4
0
1
W
Olorun
SlimTevis
Olorun
1
3
1
0.5
L
Anubis
VelJDM
Anubis
3
7
2
0.57
W
Mercury
X_B3N_08_X
Mercury
2
3
3
1.17
W
Scylla
7
1
1
7.5
L
Kali
omisws
Kali
3
0
0
3
L
0
1
4
2
L
Guan Yu
thebrain_7
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,511
Damage
16,879
38,190
Taken
42,199
14,254
Mitigated
15,309
12,501
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,091
546
0
3,282
5,135
3,615
612
0
5,135
47,521
0
W
Neith
 
Neith
5,920
3,614
0
2,156
7,921
2,209
1,694
2,588
5,333
0
42,608
L
Cupid
Bushasso
Cupid
4,910
2,172
432
740
6,543
1,665
1,525
3,024
3,519
0
36,260
W
Olorun
SlimTevis
Olorun
3,957
1,563
219
5,768
11,476
4,863
1,596
840
10,636
44,219
8,744
L
Anubis
VelJDM
Anubis
4,476
153
0
1,287
10,139
3,140
244
4,571
5,568
38,510
0
W
Mercury
X_B3N_08_X
Mercury
5,562
1,025
59
180
8,145
2,287
164
1,730
6,415
0
61,603
W
Scylla
6,981
588
0
837
5,513
1,280
954
1,295
4,218
47,893
0
L
Kali
omisws
Kali
4,125
1,718
0
5,807
8,573
2,859
0
1,435
7,106
0
37,029
L
1,977
388
194
914
8,149
2,968
340
1,650
6,499
8,297
0
L
Guan Yu
thebrain_7
Guan Yu
1,391
177
0
2,716
8,795
4,677
0
5,371
2,888
0
36,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,508
Gold Earned
34,361
473
Minions Killed
320
0
Camps Cleared
0
1,347,091
Distance Traveled
1,274,311
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,743
625
118
8
0
271,559
3
W
Neith
7,785
556
75
5
0
239,186
0
L
Cupid
6,596
471
70
5
0
202,822
3
W
Olorun
7,588
542
76
5
0
222,132
0
L
Anubis
7,540
539
68
5
0
224,393
3
W
Mercury
8,567
612
120
9
0
327,237
0
W
Scylla
8,825
630
84
6
0
286,977
5
L
Kali
7,624
545
89
6
0
296,107
3
L
Ymir
5,943
425
13
1
0
252,801
2
L
Guan Yu
6,658
476
80
6
0
298,188
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role