Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NAG Atlas
Sun Wukong
Level 118
God Stats
5W - 3L
1,882 SR
Queue Stats
34W - 28L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
NAG Slimjim
Danzaburou
Level 100
God Stats
3W - 3L
1,568 SR
Queue Stats
17W - 16L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
Sir Quacks6914
Gilgamesh
Level 99
God Stats
3W - 0L
1,524 SR
Queue Stats
16W - 15L
1,573 Elo+
Party 1
Agni
Agni
TheSacredCow157
Agni
Level 124
God Stats
1W - 1L
1,301 SR
Queue Stats
28W - 25L
1,581 Elo+
Party 1
Team Averages
Level 110
1,555 SR
1,552 Elo+

VS

Team Averages
Level 134
1,503 SR
1,482 Elo+
Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alphakingdre
Neith
Level 154
God Stats
6W - 7L
1,440 SR
Queue Stats
38W - 45L
1,415 Elo+
Solo
Zeus
Zeus
Natsfan06
Zeus
Level 104
God Stats
1W - 2L
1,517 SR
Queue Stats
21W - 22L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
SETBOOK
Sun Wukong
Level 160
God Stats
4W - 11L
1,559 SR
Queue Stats
875W - 895L
1,485 Elo+
Solo
Fafnir
Fafnir
nasty_nate533
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 133L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 0 / 6
6,765
615
4,878
7,858
5,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
NAG Atlas
Sun Wukong
12
2 / 2 / 0
6,843
622
7,086
9,649
3,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
NAG Slimjim
Danzaburou
11
5 / 0 / 4
6,868
624
6,923
7,020
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Sir Quacks6914
Gilgamesh
11
3 / 0 / 1
6,372
579
3,716
4,914
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 2 / 2
6,991
636
6,881
5,175
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 3 / 0
5,956
541
3,029
7,487
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 0
4,937
449
3,739
7,482
1,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
11
1 / 4 / 1
6,200
564
6,428
7,364
1,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
SETBOOK
Sun Wukong
11
1 / 2 / 1
6,562
597
6,584
10,617
4,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,484
499
2,422
9,453
6,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
4
4
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
6
5
L
Awilix
 
Awilix
2
3
0
0.67
L
0
6
0
0
W
Sun Wukong
NAG Atlas
Sun Wukong
2
2
0
1
W
Danzaburou
NAG Slimjim
Danzaburou
5
0
4
7
L
Zeus
1
4
1
0.38
L
Sun Wukong
SETBOOK
Sun Wukong
1
2
1
0.75
W
Gilgamesh
Sir Quacks6914
Gilgamesh
3
0
1
3.5
W
5
2
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,484
Damage
22,202
34,616
Taken
42,403
15,702
Mitigated
16,789
13,397
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,878
1,642
1,276
2,010
7,858
5,980
0
2,970
4,888
28,553
0
L
Awilix
 
Awilix
3,029
1,166
0
410
7,487
2,135
0
2,059
5,224
0
30,219
L
3,739
2,226
0
1,132
7,482
1,379
0
2,357
5,121
0
25,040
W
Sun Wukong
NAG Atlas
Sun Wukong
7,086
1,669
0
4,569
9,649
3,860
0
0
9,649
0
42,847
W
Danzaburou
NAG Slimjim
Danzaburou
6,923
4,158
0
2,843
7,020
2,111
0
2,994
4,026
0
34,619
L
Zeus
6,428
1,229
0
2,645
7,364
1,828
0
3,583
3,609
38,446
0
L
Sun Wukong
SETBOOK
Sun Wukong
6,584
745
0
4,565
10,617
4,824
0
423
10,184
0
40,394
W
Gilgamesh
Sir Quacks6914
Gilgamesh
3,716
1,029
0
2,087
4,914
2,157
0
167
4,747
0
38,390
W
6,881
159
0
612
5,175
1,594
157
2,719
2,456
36,195
0
L
2,422
664
995
2,412
9,453
6,623
0
2,901
6,506
12,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,839
Gold Earned
29,139
362
Minions Killed
293
0
Camps Cleared
0
1,122,612
Distance Traveled
1,080,391
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,765
615
43
4
0
211,644
4
L
Awilix
5,956
541
61
6
0
240,577
1
L
Neith
4,937
449
54
5
0
197,855
1
W
Sun Wukong
6,843
622
96
9
0
201,791
1
W
Danzaburou
6,868
624
71
6
0
205,761
1
L
Zeus
6,200
564
73
7
0
225,401
0
L
Sun Wukong
6,562
597
85
8
0
221,181
2
W
Gilgamesh
6,372
579
72
7
0
259,902
3
W
Agni
6,991
636
80
7
0
243,514
0
L
Fafnir
5,484
499
20
2
0
195,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role