Player Matchup

Neith
Neith
Fortunatee
Neith
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 72L
1,488 Elo+
Solo
Atlas
Atlas
Lolonciofox
Atlas
Level 66
God Stats
9W - 5L
1,454 SR
Queue Stats
166W - 179L
1,368 Elo+
Party 2
Freya
Freya
WessThorfinn
Freya
Level 47
God Stats
4W - 9L
1,444 SR
Queue Stats
170W - 194L
1,338 Elo+
Solo
Zeus
Zeus
jlgm2006
Zeus
Level 48
God Stats
4W - 3L
1,523 SR
Queue Stats
135W - 163L
1,366 Elo+
Party 2
Ne Zha
Ne Zha
ro2017ps
Ne Zha
Level 54
God Stats
6W - 5L
1,269 SR
Queue Stats
217W - 247L
1,384 Elo+
Party 2
Team Averages
Level 55
1,438 SR
1,389 Elo+

VS

Team Averages
Level 62
1,445 SR
1,342 Elo+
Danzaburou
Danzaburou
DemonKid1880
Danzaburou
Level 20
God Stats
1W - 5L
1,067 SR
Queue Stats
2W - 8L
1,125 Elo+
Party 1
Ra
Ra
GandalfDGaay
Ra
Level 97
God Stats
5W - 16L
1,403 SR
Queue Stats
198W - 214L
1,410 Elo+
Party 1
Artio
Artio
Rynix115
Artio
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 116L
1,290 Elo+
Party 1
Gilgamesh
Gilgamesh
SPSovapuchu
Gilgamesh
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 99L
1,512 Elo+
Solo
Set
Set
Warpiggy115
Set
Level 52
God Stats
1W - 1L
1,754 SR
Queue Stats
16W - 24L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 1 / 9
7,949
568
5,715
6,557
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 3 / 7
9,427
673
9,777
12,772
14,859
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 2 / 7
8,312
594
6,811
9,254
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
12
6 / 1 / 7
8,100
579
8,358
5,995
3,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
ro2017ps
Ne Zha
14
7 / 3 / 9
8,829
631
7,964
11,602
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonKid1880
Danzaburou
11
2 / 6 / 1
7,040
503
3,477
9,652
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 5 / 3
7,406
529
7,756
11,807
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Rynix115
Artio
10
1 / 4 / 2
6,449
461
3,544
10,362
3,606
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
SPSovapuchu
Gilgamesh
12
3 / 7 / 1
7,857
561
5,150
11,716
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 6 / 1
6,565
469
4,635
10,086
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
28
Kills
10
10
Deaths
28
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DemonKid1880
Danzaburou
2
6
1
0.42
W
Neith
3
1
9
7.5
L
3
5
3
0.9
W
10
3
7
4.5
L
Artio
Rynix115
Artio
1
4
2
0.5
L
Gilgamesh
SPSovapuchu
Gilgamesh
3
7
1
0.5
L
1
6
1
0.25
W
2
2
7
2.75
W
Zeus
6
1
7
9.5
W
Ne Zha
ro2017ps
Ne Zha
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,625
Damage
24,562
46,180
Taken
53,623
27,983
Mitigated
19,140
15,359
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DemonKid1880
Danzaburou
3,477
1,214
0
898
9,652
2,279
0
3,908
5,684
0
20,551
W
Neith
5,715
1,923
0
2,483
6,557
1,924
854
1,660
4,865
0
34,768
L
7,756
352
225
2,323
11,807
4,018
439
5,789
5,984
37,343
0
W
9,777
2,286
0
2,475
12,772
14,859
595
1,339
11,045
48,297
1,103
L
Artio
Rynix115
Artio
3,544
175
641
3,161
10,362
3,606
0
4,456
5,683
21,672
0
L
Gilgamesh
SPSovapuchu
Gilgamesh
5,150
1,348
0
1,346
11,716
6,190
0
6,001
5,606
0
32,466
L
4,635
1,945
0
2,350
10,086
3,047
0
3,151
6,805
0
31,174
W
6,811
2,481
0
4,935
9,254
3,663
39
4,610
4,167
41,507
5,824
W
Zeus
8,358
1,298
249
1,104
5,995
3,895
210
1,390
4,516
30,372
0
W
Ne Zha
ro2017ps
Ne Zha
7,964
4,087
0
4,113
11,602
3,642
715
1,553
9,818
0
42,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,617
Gold Earned
35,317
357
Minions Killed
264
0
Camps Cleared
0
1,353,727
Distance Traveled
1,337,476
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,040
503
42
3
0
250,143
0
W
Neith
7,949
568
67
5
0
258,542
0
L
Ra
7,406
529
72
5
0
257,820
1
W
Atlas
9,427
673
89
6
0
278,003
0
L
Artio
6,449
461
31
2
0
261,820
2
L
Gilgamesh
7,857
561
58
4
0
260,545
1
L
Set
6,565
469
61
4
0
307,148
1
W
Freya
8,312
594
88
6
0
255,420
4
W
Zeus
8,100
579
35
3
0
264,934
4
W
Ne Zha
8,829
631
78
6
0
296,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role