Player Matchup

Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum I
RIPFredo
Scylla
Platinum I
Level 155
God Stats
7W - 6L
1,616 SR
Queue Stats
233W - 212L
1,957 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
kreees
Gilgamesh
Platinum I
Level 86
God Stats
6W - 6L
1,437 SR
Queue Stats
96W - 79L
1,942 MMR
Party 1
Osiris
Osiris
Platinum II
polskiberet
Osiris
Platinum II
Level 159
God Stats
11W - 8L
1,500 SR
Queue Stats
600W - 589L
1,915 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,510 SR
1,763 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,711 SR
1,842 MMR
Amaterasu
Amaterasu
Platinum IV
 
Amaterasu
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Deim0ss
Hou Yi
Platinum III
Level 109
God Stats
11W - 5L
1,791 SR
Queue Stats
41W - 31L
1,920 MMR
Solo
Janus
Janus
Platinum IV
Mike27R
Janus
Platinum IV
Level 158
God Stats
14W - 13L
1,680 SR
Queue Stats
447W - 433L
1,889 MMR
Party 3
Athena
Athena
Gold II
ParlamentCaratel
Athena
Gold II
Level 126
God Stats
2W - 1L
1,827 SR
Queue Stats
68W - 51L
1,962 MMR
Solo
Loki
Loki
Platinum II
Thomasflop
Loki
Platinum II
Level 153
God Stats
28W - 24L
1,755 SR
Queue Stats
436W - 423L
1,939 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
1 / 0 / 5
3,913
783
1,842
3,444
1,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
 
Apollo
6
4 / 1 / 1
3,850
770
2,933
3,788
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
RIPFredo
Scylla
6
2 / 0 / 1
3,924
785
1,383
1,051
200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
kreees
Gilgamesh
6
3 / 0 / 2
4,032
806
2,187
3,253
924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
6
0 / 2 / 0
3,444
689
3,516
4,643
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
FenrirErlang ShenSolCamazotz

VS

Bans
BastetThothAgniCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
1 / 2 / 1
3,223
645
2,375
4,701
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Deim0ss
Hou Yi
3
0 / 2 / 0
2,740
548
2,102
2,579
343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
Mike27R
Janus
6
0 / 1 / 0
3,387
677
684
1,932
439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 3 / 0
3,498
700
1,447
5,011
1,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 2 / 0
3,239
648
1,365
3,138
743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
3
3
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
5
3.5
W
Apollo
 
Apollo
4
1
1
4.5
L
Amaterasu
 
Amaterasu
1
2
1
0.75
L
Hou Yi
Deim0ss
Hou Yi
0
2
0
0
L
Janus
Mike27R
Janus
0
1
0
0
L
1
3
0
0.33
W
Scylla
RIPFredo
Scylla
2
0
1
2.5
L
1
2
0
0.5
W
Gilgamesh
kreees
Gilgamesh
3
0
2
4
W
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,861
Damage
7,973
16,179
Taken
17,361
4,695
Mitigated
5,091
7,253
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,842
1,049
0
1,215
3,444
1,200
0
400
3,044
6,241
0
W
Apollo
 
Apollo
2,933
2,131
0
1,990
3,788
767
38
1,047
2,741
0
18,644
L
Amaterasu
 
Amaterasu
2,375
1,344
0
2,151
4,701
2,079
0
0
4,701
0
10,306
L
Hou Yi
Deim0ss
Hou Yi
2,102
1,551
0
906
2,579
343
0
821
1,758
0
8,178
L
Janus
Mike27R
Janus
684
126
0
500
1,932
439
0
747
1,123
13,382
0
L
1,447
737
0
810
5,011
1,487
0
815
4,196
6,541
0
W
Scylla
RIPFredo
Scylla
1,383
392
0
250
1,051
200
0
0
1,051
15,133
0
L
1,365
283
0
1,448
3,138
743
0
746
2,358
0
10,229
W
Gilgamesh
kreees
Gilgamesh
2,187
579
0
1,490
3,253
924
0
596
2,569
0
10,957
W
Osiris
3,516
1,899
0
2,308
4,643
1,604
0
0
4,643
0
17,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,163
Gold Earned
16,087
142
Minions Killed
108
0
Camps Cleared
0
515,264
Distance Traveled
485,766
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,913
783
9
2
0
111,169
2
W
Apollo
3,850
770
35
7
0
97,878
0
L
Amaterasu
3,223
645
17
3
0
110,360
2
L
Hou Yi
2,740
548
12
2
0
66,669
0
L
Janus
3,387
677
37
7
0
99,471
1
L
Athena
3,498
700
15
3
0
101,571
1
W
Scylla
3,924
785
37
7
0
87,721
1
L
Loki
3,239
648
27
5
0
107,695
1
W
Gilgamesh
4,032
806
25
5
0
111,226
1
W
Osiris
3,444
689
36
7
0
107,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role