Player Matchup

Cthulhu
Cthulhu
Gold IV
Juanka_Alerta070
Cthulhu
Gold IV
Level 107
God Stats
3W - 0L
1,667 SR
Queue Stats
74W - 76L
1,449 MMR
Solo
Ganesha
Ganesha
Gold V
MMAspartacus83
Ganesha
Gold V
Level 148
God Stats
31W - 25L
1,631 SR
Queue Stats
259W - 261L
1,432 MMR
Party 2
Janus
Janus
Gold III
MaaGiiiK_BaasTos
Janus
Gold III
Level 158
God Stats
11W - 15L
1,292 SR
Queue Stats
545W - 545L
1,437 MMR
Solo
Chiron
Chiron
Gold V
ecasillas75
Chiron
Gold V
Level 129
God Stats
10W - 3L
1,715 SR
Queue Stats
203W - 177L
1,422 MMR
Solo
Thanatos
Thanatos
Silver IV
justcad5150
Thanatos
Silver IV
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,405 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,561 SR
1,429 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,652 SR
1,430 MMR
Bacchus
Bacchus
Silver III
CatrixThorgalson
Bacchus
Silver III
Level 121
God Stats
62W - 64L
1,683 SR
Queue Stats
335W - 334L
1,415 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Creeper Zone800
Kukulkan
Bronze III
Level 63
God Stats
0W - 3L
1,805 SR
Queue Stats
2W - 5L
1,453 MMR
Party 1
Artio
Artio
Bronze III
TheBramleyMac69
Artio
Bronze III
Level 87
God Stats
5W - 2L
1,805 SR
Queue Stats
5W - 8L
1,455 MMR
Party 1
Apollo
Apollo
Gold V
TheOldMonkey22
Apollo
Gold V
Level 157
God Stats
8W - 13L
1,332 SR
Queue Stats
545W - 560L
1,415 MMR
Solo
Serqet
Serqet
Gold IV
pablopr66
Serqet
Gold IV
Level 104
God Stats
9W - 11L
1,637 SR
Queue Stats
456W - 469L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
11,601
552
15,754
16,413
15,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 20
10,948
521
8,062
22,069
24,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
10 / 2 / 4
12,800
610
16,307
14,530
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
19
10 / 4 / 4
12,847
612
17,015
18,392
8,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
justcad5150
Thanatos
18
8 / 10 / 5
12,245
583
11,153
19,673
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
BastetAchillesArachneLoki

VS

Bans
AtlasYemojaCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 8
10,898
519
9,562
22,087
26,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
11
1 / 12 / 6
8,325
396
6,410
14,683
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 7
10,852
517
11,972
22,488
23,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 10 / 6
10,796
514
17,432
19,372
6,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
pablopr66
Serqet
18
8 / 3 / 8
11,398
543
12,929
16,970
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
58
32
Kills
23
23
Deaths
32
40
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
3
8
3.33
L
Kukulkan
1
12
6
0.33
W
4
4
7
1.88
W
0
3
20
3.33
W
10
2
4
6
L
5
4
7
2.13
L
3
10
6
0.6
W
Chiron
10
4
4
3
W
Thanatos
justcad5150
Thanatos
8
10
5
1.05
L
Serqet
pablopr66
Serqet
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,291
Damage
58,305
91,077
Taken
95,600
60,962
Mitigated
66,048
37,922
Healing
26,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,562
2,225
3,083
4,862
22,087
26,879
0
10,685
11,227
27,106
0
L
Kukulkan
6,410
657
63
1,146
14,683
3,750
578
6,704
7,912
33,918
0
W
15,754
2,037
502
4,435
16,413
15,668
139
7,991
6,708
58,780
0
W
8,062
1,730
1,056
7,901
22,069
24,306
330
7,170
14,221
27,466
0
W
16,307
1,184
0
3,678
14,530
5,768
1,104
5,863
7,641
91,444
0
L
11,972
1,302
571
9,042
22,488
23,539
0
11,815
9,790
52,778
0
L
17,432
11,081
0
3,455
19,372
6,169
840
4,672
14,583
0
72,080
W
Chiron
17,015
4,781
1,024
7,867
18,392
8,119
7,441
3,411
14,874
0
115,710
W
Thanatos
justcad5150
Thanatos
11,153
3,210
0
11,459
19,673
7,101
334
4,029
14,339
0
66,938
L
Serqet
pablopr66
Serqet
12,929
2,075
0
4,452
16,970
5,711
0
5,070
11,789
0
81,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,441
Gold Earned
52,269
568
Minions Killed
400
0
Camps Cleared
0
2,044,678
Distance Traveled
1,904,409
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,898
519
18
1
0
399,651
8
L
Kukulkan
8,325
396
55
3
0
299,990
2
W
Cthulhu
11,601
552
118
6
0
401,321
1
W
Ganesha
10,948
521
14
1
0
393,590
5
W
Janus
12,800
610
165
8
0
461,630
0
L
Artio
10,852
517
88
4
0
413,052
1
L
Apollo
10,796
514
113
5
0
337,003
2
W
Chiron
12,847
612
174
8
0
399,998
0
W
Thanatos
12,245
583
97
5
0
388,139
4
L
Serqet
11,398
543
126
6
0
454,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role