Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ArkRys
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 147L
1,387 Elo+
Solo
He Bo
He Bo
ChakraCheetos
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,316 Elo+
Solo
Bacchus
Bacchus
Gooderjo
Bacchus
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
285W - 276L
1,508 Elo+
Solo
Pele
Pele
The Awesome l
Pele
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 131L
1,252 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,393 Elo+

VS

Team Averages
Level 143
1,434 SR
1,479 Elo+
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
D4rling Regim3
King Arthur
Level 143
God Stats
1W - 0L
1,410 SR
Queue Stats
22W - 28L
1,502 Elo+
Solo
Agni
Agni
KIDDANT561
Agni
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
204W - 195L
1,446 Elo+
Party 1
Odin
Odin
Okami989
Odin
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 131L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
RainbowStruddle
Ne Zha
Level 144
God Stats
1W - 3L
1,260 SR
Queue Stats
35W - 42L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 1 / 1
8,626
863
8,754
3,367
1,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
ArkRys
Sol
14
2 / 4 / 4
7,274
727
9,317
8,211
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 6 / 4
6,412
641
3,214
6,892
2,417
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Gooderjo
Bacchus
13
0 / 4 / 5
7,320
732
5,006
8,900
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 7 / 4
6,896
690
8,189
9,639
6,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
7 / 1 / 12
9,227
923
7,824
6,764
2,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
D4rling Regim3
King Arthur
14
5 / 3 / 8
8,559
856
4,763
10,108
9,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 1 / 11
8,945
895
8,134
4,980
1,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
15
2 / 1 / 14
8,278
828
6,086
16,351
12,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 1 / 15
8,655
866
5,902
10,634
4,755
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
7
Kills
22
22
Deaths
7
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
1
1
4.5
W
Poseidon
 
Poseidon
7
1
12
13
L
Sol
ArkRys
Sol
2
4
4
1
L
0
6
4
0.33
W
King Arthur
D4rling Regim3
King Arthur
5
3
8
3
L
Bacchus
Gooderjo
Bacchus
0
4
5
0.63
W
6
1
11
11.5
W
Odin
2
1
14
9
W
2
1
15
9.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,480
Damage
32,709
37,009
Taken
48,837
24,130
Mitigated
31,844
7,328
Healing
25,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,754
422
1,087
651
3,367
1,370
0
1,493
1,874
25,803
0
W
Poseidon
 
Poseidon
7,824
1,029
2,634
2,538
6,764
2,708
716
4,271
2,493
19,656
0
L
Sol
ArkRys
Sol
9,317
2,523
124
2,084
8,211
3,446
370
3,621
4,590
18,144
0
L
3,214
387
770
281
6,892
2,417
44
2,998
3,894
5,482
0
W
King Arthur
D4rling Regim3
King Arthur
4,763
418
2,794
3,049
10,108
9,829
105
5,283
4,825
0
13,223
L
Bacchus
Gooderjo
Bacchus
5,006
207
309
1,113
8,900
9,968
0
2,784
6,116
8,371
0
W
8,134
415
937
1,013
4,980
1,967
1,480
2,108
2,872
16,425
0
W
Odin
6,086
610
1,972
7,656
16,351
12,585
597
9,707
6,644
0
8,812
W
5,902
658
717
1,975
10,634
4,755
323
4,922
5,712
0
22,183
L
8,189
1,591
121
788
9,639
6,929
0
5,062
4,577
0
15,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,528
Gold Earned
43,664
93
Minions Killed
110
0
Camps Cleared
0
802,608
Distance Traveled
917,062
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,626
863
58
6
0
181,921
0
W
Poseidon
9,227
923
29
3
0
185,584
1
L
Sol
7,274
727
20
2
0
147,552
2
L
He Bo
6,412
641
4
0
0
157,622
1
W
King Arthur
8,559
856
23
2
0
176,509
0
L
Bacchus
7,320
732
3
0
0
131,014
1
W
Agni
8,945
895
27
3
0
180,107
0
W
Odin
8,278
828
4
0
0
181,826
0
W
Ne Zha
8,655
866
27
3
0
193,036
0
L
Pele
6,896
690
8
1
0
184,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role