Player Matchup

Arachne
Arachne
Silver I
DG_CASALLA
Arachne
Silver I
Level 69
God Stats
3W - 1L
1,729 SR
Queue Stats
8W - 8L
1,456 MMR
Solo
Medusa
Medusa
Bronze III
Devin_B98
Medusa
Bronze III
Level 86
God Stats
8W - 6L
1,500 SR
Queue Stats
26W - 22L
1,456 MMR
Party 1
Janus
Janus
Silver I
dandingo1738
Janus
Silver I
Level 108
God Stats
2W - 1L
1,491 SR
Queue Stats
158W - 157L
1,463 MMR
Solo
King Arthur
King Arthur
Silver II
devinfrisco
King Arthur
Silver II
Level 103
God Stats
14W - 16L
1,499 SR
Queue Stats
64W - 72L
1,462 MMR
Solo
Atlas
Atlas
Bronze III
fmypuss
Atlas
Bronze III
Level 48
God Stats
2W - 1L
1,306 SR
Queue Stats
26W - 22L
1,456 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,505 SR
1,459 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,536 SR
1,460 MMR
Izanami
Izanami
Silver I
ExclusiveCSR
Izanami
Silver I
Level 144
God Stats
85W - 66L
1,574 SR
Queue Stats
401W - 421L
1,455 MMR
Solo
Ganesha
Ganesha
Bronze IV
Rynosirouss
Ganesha
Bronze IV
Level 84
God Stats
2W - 4L
1,743 SR
Queue Stats
48W - 63L
1,454 MMR
Solo
Chaac
Chaac
Gold III
V0rTeXPlayZ1
Chaac
Gold III
Level 118
God Stats
32W - 16L
1,754 SR
Queue Stats
201W - 203L
1,558 MMR
Party 2
Susano
Susano
Gold IV
X_Splexity
Susano
Gold IV
Level 64
God Stats
46W - 54L
1,321 SR
Queue Stats
506W - 519L
1,375 MMR
Party 2
Anubis
Anubis
Silver II
jeanfelipe22
Anubis
Silver II
Level 103
God Stats
0W - 1L
1,289 SR
Queue Stats
19W - 26L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DG_CASALLA
Arachne
20
3 / 2 / 7
12,692
577
8,658
19,570
8,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Devin_B98
Medusa
20
10 / 1 / 6
15,350
698
17,519
16,603
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
7 / 4 / 4
12,751
580
6,790
10,987
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
devinfrisco
King Arthur
18
7 / 3 / 6
12,799
582
14,132
20,063
16,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
fmypuss
Atlas
17
7 / 4 / 14
12,857
584
12,257
21,037
21,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
AchillesBastetCthulhuCliodhna

VS

Bans
ArtemisAwilixKaliMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ExclusiveCSR
Izanami
20
5 / 8 / 2
12,975
590
11,349
20,894
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
Rynosirouss
Ganesha
6
0 / 4 / 1
6,535
297
477
5,562
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 8 / 2
8,776
399
8,246
16,504
8,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
X_Splexity
Susano
17
3 / 7 / 4
10,697
486
8,844
17,291
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
17
6 / 8 / 2
10,783
490
13,096
17,084
6,755
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
34
Kills
14
14
Deaths
35
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
DG_CASALLA
Arachne
3
2
7
3.25
W
Medusa
Devin_B98
Medusa
10
1
6
13
L
Izanami
ExclusiveCSR
Izanami
5
8
2
0.75
L
Ganesha
Rynosirouss
Ganesha
0
4
1
0.13
L
0
8
2
0.13
L
Susano
X_Splexity
Susano
3
7
4
0.71
W
7
4
4
2.25
W
King Arthur
devinfrisco
King Arthur
7
3
6
3.33
W
Atlas
fmypuss
Atlas
7
4
14
3.5
L
Anubis
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,356
Damage
42,012
88,260
Taken
77,335
57,067
Mitigated
28,246
23,975
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DG_CASALLA
Arachne
8,658
6,968
0
7,103
19,570
8,234
65
1,476
18,094
0
95,791
W
Medusa
Devin_B98
Medusa
17,519
9,767
0
9,284
16,603
7,556
4,047
1,999
14,604
0
130,161
L
Izanami
ExclusiveCSR
Izanami
11,349
7,622
0
2,978
20,894
5,288
1,274
4,580
16,314
0
113,080
L
Ganesha
Rynosirouss
Ganesha
477
267
0
766
5,562
1,926
0
2,318
3,244
5,826
0
L
8,246
1,705
55
4,410
16,504
8,566
60
1,749
14,755
3,646
45,135
L
Susano
X_Splexity
Susano
8,844
1,665
0
1,211
17,291
5,711
0
4,224
13,067
0
72,243
W
6,790
132
0
1,568
10,987
3,657
1,421
4,579
6,408
84,528
0
W
King Arthur
devinfrisco
King Arthur
14,132
1,293
0
2,158
20,063
16,235
687
4,669
15,394
0
69,999
W
Atlas
fmypuss
Atlas
12,257
3,742
442
3,420
21,037
21,385
0
4,395
15,695
39,131
8,679
L
Anubis
13,096
526
0
5,055
17,084
6,755
44
5,154
11,930
57,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,449
Gold Earned
49,766
626
Minions Killed
482
0
Camps Cleared
0
2,168,833
Distance Traveled
1,595,834
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,692
577
130
6
0
471,591
2
W
Medusa
15,350
698
193
9
0
412,533
2
L
Izanami
12,975
590
188
9
0
372,558
1
L
Ganesha
6,535
297
4
0
0
131,343
1
L
Chaac
8,776
399
85
4
0
304,649
1
L
Susano
10,697
486
109
5
0
440,229
5
W
Janus
12,751
580
148
7
0
424,957
2
W
King Arthur
12,799
582
101
5
0
426,435
1
W
Atlas
12,857
584
54
2
0
433,317
0
L
Anubis
10,783
490
96
4
0
347,055
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role