Player Matchup

Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Silver I
Deathline_RAY
Artio
Silver I
Level 146
God Stats
0W - 2L
1,324 SR
Queue Stats
58W - 47L
1,592 MMR
Solo
Osiris
Osiris
Silver II
GiveMeMMR
Osiris
Silver II
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,592 MMR
Solo
Chiron
Chiron
Gold V
JonezLP
Chiron
Gold V
Level 159
God Stats
4W - 5L
1,500 SR
Queue Stats
115W - 110L
1,547 MMR
Party 1
Set
Set
Gold II
itsAlejandro887
Set
Gold II
Level 111
God Stats
98W - 80L
1,672 SR
Queue Stats
236W - 228L
1,605 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,499 SR
1,567 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,619 SR
1,606 MMR
Mercury
Mercury
Silver I
FE4R Kyugon
Mercury
Silver I
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 42L
1,592 MMR
Party 3
Medusa
Medusa
Silver I
Galaxiz_Leaf
Medusa
Silver I
Level 125
God Stats
2W - 0L
1,808 SR
Queue Stats
11W - 12L
1,573 MMR
Solo
Jormungandr
Jormungandr
Silver I
KSLK17
Jormungandr
Silver I
Level 147
God Stats
7W - 2L
1,500 SR
Queue Stats
75W - 47L
1,637 MMR
Party 2
Scylla
Scylla
Silver I
PR Fearless
Scylla
Silver I
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 68L
1,592 MMR
Party 3
Bacchus
Bacchus
Silver I
pyp33672
Bacchus
Silver I
Level 127
God Stats
9W - 3L
1,787 SR
Queue Stats
58W - 30L
1,637 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 5 / 0
9,540
477
3,787
10,500
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 1
8,557
428
14,545
24,843
22,229
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Osiris
GiveMeMMR
Osiris
13
0 / 3 / 3
7,939
397
8,612
19,984
12,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
JonezLP
Chiron
16
2 / 3 / 0
9,970
499
2,045
9,292
2,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 3 / 1
9,478
474
4,712
14,481
7,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AthenaKhepriCliodhnaAtlas

VS

Bans
CharybdisBastetLokiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FE4R Kyugon
Mercury
18
3 / 0 / 5
10,903
545
9,042
13,536
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
18
6 / 2 / 3
12,028
601
14,194
13,124
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
KSLK17
Jormungandr
19
5 / 1 / 3
12,492
625
14,330
16,815
11,749
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
18
6 / 2 / 5
11,467
573
11,446
7,931
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
pyp33672
Bacchus
15
0 / 0 / 12
10,292
515
10,795
11,729
17,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
20
20
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
0
0.4
L
0
6
1
0.08
W
Mercury
FE4R Kyugon
Mercury
3
0
5
5.5
W
Medusa
6
2
3
3.75
L
Osiris
GiveMeMMR
Osiris
0
3
3
0.5
L
Chiron
JonezLP
Chiron
2
3
0
0.67
W
Jormungandr
KSLK17
Jormungandr
5
1
3
6.5
W
Scylla
6
2
5
4.25
L
1
3
1
0.5
W
Bacchus
pyp33672
Bacchus
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,701
Damage
59,807
79,100
Taken
63,135
49,409
Mitigated
42,515
18,887
Healing
28,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,787
0
0
1,235
10,500
4,094
0
6,017
4,315
69,147
0
L
14,545
2,019
0
8,016
24,843
22,229
0
15,408
9,355
60,173
0
W
Mercury
FE4R Kyugon
Mercury
9,042
4,994
0
7,016
13,536
5,253
825
1,410
12,126
0
94,280
W
Medusa
14,194
7,353
0
6,566
13,124
5,360
2,234
2,144
10,980
0
106,948
L
Osiris
GiveMeMMR
Osiris
8,612
3,984
155
6,376
19,984
12,815
0
7,351
12,435
0
44,019
L
Chiron
JonezLP
Chiron
2,045
1,011
113
2,212
9,292
2,641
0
442
8,850
0
57,963
W
Jormungandr
KSLK17
Jormungandr
14,330
6,248
0
7,147
16,815
11,749
238
11,940
4,875
92,738
0
W
Scylla
11,446
1,323
195
3,033
7,931
2,803
387
3,213
4,718
75,941
0
L
4,712
1,557
0
780
14,481
7,630
0
6,052
8,293
0
85,915
W
Bacchus
pyp33672
Bacchus
10,795
1,676
217
4,593
11,729
17,350
0
1,463
10,266
27,891
3,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,484
Gold Earned
57,182
598
Minions Killed
652
0
Camps Cleared
0
1,859,210
Distance Traveled
1,978,488
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,540
477
150
8
0
350,038
5
L
Artio
8,557
428
115
6
0
348,407
2
W
Mercury
10,903
545
145
7
0
471,312
3
W
Medusa
12,028
601
150
8
0
359,093
5
L
Osiris
7,939
397
68
3
0
359,482
3
L
Chiron
9,970
499
114
6
0
363,027
4
W
Jormungandr
12,492
625
169
8
0
332,320
7
W
Scylla
11,467
573
154
8
0
390,122
7
L
Set
9,478
474
151
8
0
438,256
0
W
Bacchus
10,292
515
34
2
0
425,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role