Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BustinThem97
Horus
Level 65
God Stats
5W - 6L
1,397 SR
Queue Stats
32W - 51L
1,367 Elo+
Solo
Vamana
Vamana
DeadliftHell34
Vamana
Level 58
God Stats
2W - 1L
1,492 SR
Queue Stats
150W - 180L
1,258 Elo+
Party 1
Agni
Agni
Kevinrocks07
Agni
Level 85
God Stats
10W - 8L
1,718 SR
Queue Stats
30W - 17L
1,218 Elo+
Party 1
Zeus
Zeus
donni_bravo
Zeus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 137L
1,225 Elo+
Party 1
Team Averages
Level 63
1,522 SR
1,313 Elo+

VS

Team Averages
Level 44
1,323 SR
1,354 Elo+
Heimdallr
Heimdallr
BelligerentBard
Heimdallr
Level 42
God Stats
2W - 10L
1,177 SR
Queue Stats
30W - 54L
1,340 Elo+
Solo
Xing Tian
Xing Tian
LostClover5949
Xing Tian
Level 45
God Stats
0W - 1L
1,155 SR
Queue Stats
149W - 174L
1,379 Elo+
Solo
Kali
Kali
LuckyTrex5073
Kali
Level 18
God Stats
15W - 24L
1,399 SR
Queue Stats
67W - 87L
1,340 Elo+
Party 2
Ravana
Ravana
Superdave3141
Ravana
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 120L
1,314 Elo+
Party 2
Eset
Eset
ruftin_vi
Eset
Level 45
God Stats
33W - 29L
1,385 SR
Queue Stats
254W - 257L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 1 / 1
8,832
631
8,049
8,306
6,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 2 / 6
7,612
544
4,637
14,785
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 6
7,516
537
4,752
8,654
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 0 / 3
9,528
681
7,202
4,764
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 2
7,395
528
10,958
5,992
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BelligerentBard
Heimdallr
12
3 / 3 / 2
7,157
511
7,626
9,508
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
LostClover5949
Xing Tian
10
1 / 4 / 2
6,103
436
4,121
12,916
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 5 / 2
6,850
489
3,819
11,067
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 1
7,070
505
4,176
9,280
4,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
11
0 / 7 / 0
6,802
486
3,593
7,904
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
23
Kills
6
7
Deaths
23
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
1
6.5
L
Heimdallr
BelligerentBard
Heimdallr
3
3
2
1.33
W
2
2
6
2.5
W
3
2
6
3
W
8
0
3
9.5
L
Xing Tian
LostClover5949
Xing Tian
1
4
2
0.5
L
1
5
2
0.4
L
1
4
1
0.38
W
4
2
2
2.5
L
Eset
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,598
Damage
23,335
42,501
Taken
50,675
23,170
Mitigated
23,037
15,300
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,049
3,236
0
1,405
8,306
6,303
210
421
7,515
4,787
43,584
L
Heimdallr
BelligerentBard
Heimdallr
7,626
4,237
0
3,208
9,508
2,876
0
3,882
5,626
0
48,942
W
4,637
2,270
1,845
5,813
14,785
10,359
121
1,695
13,090
2,895
13,265
W
4,752
2,127
0
3,270
8,654
3,132
26
572
7,959
0
38,068
W
7,202
643
0
1,907
4,764
1,639
0
2,276
2,246
60,347
0
L
Xing Tian
LostClover5949
Xing Tian
4,121
399
288
1,431
12,916
8,564
62
6,395
6,521
14,536
0
L
3,819
2,439
0
1,248
11,067
3,624
0
2,786
8,191
0
36,270
L
4,176
1,462
0
1,661
9,280
4,707
318
586
8,676
0
35,600
W
10,958
2,511
295
765
5,992
1,737
546
2,426
3,566
48,285
0
L
Eset
3,593
225
133
1,021
7,904
3,266
375
4,854
2,702
36,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,883
Gold Earned
33,982
389
Minions Killed
335
0
Camps Cleared
0
1,528,694
Distance Traveled
1,290,218
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,832
631
102
7
0
320,365
0
L
Heimdallr
7,157
511
86
6
0
222,687
2
W
Horus
7,612
544
27
2
0
325,062
3
W
Vamana
7,516
537
59
4
0
330,362
0
W
Agni
9,528
681
125
9
0
295,558
1
L
Xing Tian
6,103
436
16
1
0
287,096
0
L
Kali
6,850
489
63
5
0
272,399
7
L
Ravana
7,070
505
79
6
0
262,050
4
W
Zeus
7,395
528
76
5
0
257,347
0
L
Eset
6,802
486
91
7
0
245,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role