Player Matchup

Tsukuyomi
Tsukuyomi
Dale_DemonSlayer
Tsukuyomi
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 109L
1,498 Elo+
Party 1
Ra
Ra
ICanExcel
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,564 Elo+
Party 1
Charybdis
Charybdis
IThatGuy144
Charybdis
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 162L
1,404 Elo+
Solo
Bakasura
Bakasura
Master_Mysogyny
Bakasura
Level 111
God Stats
6W - 5L
1,500 SR
Queue Stats
183W - 174L
1,464 Elo+
Party 1
Bacchus
Bacchus
Mr_Krauss-
Bacchus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,500 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,486 Elo+

VS

Team Averages
Level 117
1,447 SR
1,488 Elo+
Nox
Nox
Century Aces
Nox
Level 117
God Stats
1W - 4L
1,285 SR
Queue Stats
471W - 389L
1,592 Elo+
Solo
Ares
Ares
DLBALLA
Ares
Level 146
God Stats
2W - 2L
1,320 SR
Queue Stats
136W - 142L
1,396 Elo+
Solo
Apollo
Apollo
Grëy
Apollo
Level 86
God Stats
1W - 4L
1,528 SR
Queue Stats
86W - 92L
1,578 Elo+
Solo
Loki
Loki
ShinobiYingYang
Loki
Level 138
God Stats
12W - 11L
1,791 SR
Queue Stats
342W - 351L
1,479 Elo+
Solo
Bellona
Bellona
XtheZamoraXttv
Bellona
Level 100
God Stats
0W - 2L
1,310 SR
Queue Stats
5W - 8L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
7 / 3 / 6
10,921
607
12,838
14,836
6,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 0 / 6
11,175
621
10,768
8,641
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
IThatGuy144
Charybdis
16
5 / 5 / 4
10,363
576
9,808
11,965
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
20
9 / 3 / 2
12,758
709
10,180
14,714
7,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
Mr_Krauss-
Bacchus
15
4 / 0 / 13
10,129
563
8,176
14,335
17,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,310
462
8,773
10,007
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
DLBALLA
Ares
13
2 / 5 / 2
8,538
474
8,451
17,478
15,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Grëy
Apollo
13
1 / 8 / 3
8,184
455
3,793
14,704
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 2
7,448
414
3,652
9,809
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 7 / 1
8,670
482
11,219
15,708
16,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
29
Kills
10
11
Deaths
29
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Ares
DLBALLA
Ares
2
5
2
0.6
W
Tsukuyomi
7
3
6
3.33
L
Apollo
Grëy
Apollo
1
8
3
0.31
W
4
0
6
7
W
Charybdis
IThatGuy144
Charybdis
5
5
4
1.4
W
Bakasura
9
3
2
3.33
W
Bacchus
Mr_Krauss-
Bacchus
4
0
13
10.5
L
1
5
2
0.4
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,770
Damage
35,888
64,491
Taken
67,706
38,766
Mitigated
43,410
25,177
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,773
472
0
1,966
10,007
3,764
0
3,216
6,633
49,675
0
L
Ares
DLBALLA
Ares
8,451
244
485
2,340
17,478
15,656
0
6,519
10,959
21,449
0
W
Tsukuyomi
12,838
4,463
0
6,581
14,836
6,357
138
3,656
11,180
0
72,275
L
Apollo
Grëy
Apollo
3,793
1,917
0
2,453
14,704
4,558
0
2,701
11,863
0
54,599
W
10,768
1,695
1,959
3,541
8,641
3,634
1,231
3,486
5,155
90,518
0
W
Charybdis
IThatGuy144
Charybdis
9,808
4,283
68
3,600
11,965
4,250
3,793
4,500
7,465
0
74,943
W
Bakasura
10,180
6,860
0
4,527
14,714
7,008
1,528
634
13,355
0
79,124
W
Bacchus
Mr_Krauss-
Bacchus
8,176
1,307
0
4,901
14,335
17,517
412
4,948
9,387
26,675
0
L
3,652
1,175
0
2,264
9,809
3,261
0
3,473
6,130
0
41,524
L
11,219
2,222
0
937
15,708
16,171
0
3,035
11,848
0
45,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,346
Gold Earned
41,150
653
Minions Killed
370
0
Camps Cleared
0
1,885,319
Distance Traveled
1,581,814
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,310
462
82
5
0
353,915
9
L
Ares
8,538
474
26
1
0
342,108
3
W
Tsukuyomi
10,921
607
112
6
0
396,609
0
L
Apollo
8,184
455
106
6
0
296,783
2
W
Ra
11,175
621
181
10
0
379,663
0
W
Charybdis
10,363
576
124
7
0
305,807
2
W
Bakasura
12,758
709
202
11
0
449,147
1
W
Bacchus
10,129
563
34
2
0
354,093
5
L
Loki
7,448
414
69
4
0
276,243
0
L
Bellona
8,670
482
87
5
0
312,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role