Player Matchup

Arachne
Arachne
Platinum I
Bouv
Arachne
Platinum I
Level 159
God Stats
7W - 2L
1,679 SR
Queue Stats
87W - 65L
1,980 MMR
Party 1
Medusa
Medusa
Platinum V
DarkMantle
Medusa
Platinum V
Level 118
God Stats
4W - 5L
1,653 SR
Queue Stats
180W - 171L
1,737 MMR
Solo
Izanami
Izanami
Gold III
RaZr Scythe
Izanami
Gold III
Level 125
God Stats
3W - 1L
1,893 SR
Queue Stats
76W - 76L
1,764 MMR
Solo
Zeus
Zeus
Platinum IV
Toothybizarri
Zeus
Platinum IV
Level 155
God Stats
7W - 0L
1,760 SR
Queue Stats
79W - 62L
1,662 MMR
Party 1
Horus
Horus
Platinum V
Wolmy
Horus
Platinum V
Level 112
God Stats
24W - 21L
1,831 SR
Queue Stats
184W - 170L
1,759 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,763 SR
1,780 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,581 SR
1,734 MMR
Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Platinum IV
Artesiaa
Baba Yaga
Platinum IV
Level 82
God Stats
1W - 3L
1,495 SR
Queue Stats
55W - 48L
1,817 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
G0gsa
Tsukuyomi
Gold I
Level 127
God Stats
4W - 3L
1,910 SR
Queue Stats
264W - 228L
1,810 MMR
Party 2
Pele
Pele
Platinum V
TooÍcy
Pele
Platinum V
Level 136
God Stats
2W - 4L
1,500 SR
Queue Stats
336W - 318L
1,814 MMR
Solo
Geb
Geb
Gold III
rapiddog14
Geb
Gold III
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 95L
1,730 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bouv
Arachne
11
6 / 0 / 1
6,487
649
6,227
7,369
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
DarkMantle
Medusa
11
2 / 3 / 1
6,546
655
3,422
6,819
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
RaZr Scythe
Izanami
10
1 / 3 / 1
5,824
582
3,169
6,281
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 2
6,437
644
6,340
4,773
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Wolmy
Horus
10
4 / 1 / 6
6,679
668
5,339
8,831
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KaliCamazotz

VS

Bans
ThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 1 / 1
5,864
586
5,339
6,035
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Artesiaa
Baba Yaga
8
0 / 4 / 0
4,834
483
3,839
6,392
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
G0gsa
Tsukuyomi
12
3 / 4 / 0
6,323
632
6,340
7,886
3,898
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
TooÍcy
Pele
10
2 / 2 / 1
5,666
567
4,994
7,646
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 3
5,096
510
2,349
9,438
2,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
8
8
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
1
1
3.5
L
Baba Yaga
Artesiaa
Baba Yaga
0
4
0
0
W
Arachne
Bouv
Arachne
6
0
1
6.5
W
Medusa
DarkMantle
Medusa
2
3
1
0.83
L
Tsukuyomi
G0gsa
Tsukuyomi
3
4
0
0.75
W
Izanami
RaZr Scythe
Izanami
1
3
1
0.5
W
1
1
2
2
L
Pele
TooÍcy
Pele
2
2
1
1.25
W
Horus
Wolmy
Horus
4
1
6
7
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,497
Damage
22,861
34,073
Taken
37,397
13,861
Mitigated
12,561
12,445
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,339
2,661
0
2,928
6,035
1,245
0
0
6,035
0
35,739
L
Baba Yaga
Artesiaa
Baba Yaga
3,839
326
0
1,277
6,392
2,413
0
2,279
4,113
29,071
0
W
Arachne
Bouv
Arachne
6,227
3,804
0
3,796
7,369
3,384
0
1,086
6,035
0
34,248
W
Medusa
DarkMantle
Medusa
3,422
1,912
0
1,862
6,819
2,234
94
0
6,819
0
33,800
L
Tsukuyomi
G0gsa
Tsukuyomi
6,340
1,783
0
2,286
7,886
3,898
0
0
7,886
0
34,274
W
Izanami
RaZr Scythe
Izanami
3,169
2,585
0
2,005
6,281
1,726
0
440
5,841
0
44,375
W
6,340
909
0
500
4,773
2,660
0
1,914
2,797
44,855
0
L
Pele
TooÍcy
Pele
4,994
901
0
2,588
7,646
2,097
0
2,037
5,609
0
32,520
W
Horus
Wolmy
Horus
5,339
2,257
873
3,409
8,831
3,857
0
2,566
5,911
0
12,711
L
2,349
93
1,453
1,975
9,438
2,908
0
2,024
7,414
10,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
27,783
332
Minions Killed
290
0
Camps Cleared
0
1,026,878
Distance Traveled
966,628
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,864
586
76
8
0
179,157
4
L
Baba Yaga
4,834
483
55
6
0
164,485
3
W
Arachne
6,487
649
62
6
0
260,543
0
W
Medusa
6,546
655
70
7
0
185,633
2
L
Tsukuyomi
6,323
632
75
8
0
196,542
2
W
Izanami
5,824
582
92
9
0
175,905
5
W
Zeus
6,437
644
98
10
0
193,885
1
L
Pele
5,666
567
77
8
0
232,544
1
W
Horus
6,679
668
10
1
0
210,912
1
L
Geb
5,096
510
7
1
0
193,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role