Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Aarion-
Mulan
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
183W - 179L
1,494 Elo+
Party 1
Janus
Janus
Excessive4300
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,306 Elo+
Solo
Mercury
Mercury
ZaEntertainment
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 2
Zeus
Zeus
coolmango86
Zeus
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 64L
1,621 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,524 Elo+

VS

Team Averages
Level 78
1,533 SR
1,718 Elo+
Zeus
Zeus
Enua
Zeus
Level 105
God Stats
8W - 5L
1,299 SR
Queue Stats
307W - 157L
1,713 Elo+
Party 3
Susano
Susano
FrenzyLord
Susano
Level 109
God Stats
4W - 2L
1,750 SR
Queue Stats
557W - 276L
1,734 Elo+
Party 3
Olorun
Olorun
Gotart69
Olorun
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
344W - 205L
1,656 Elo+
Party 3
Xbalanque
Xbalanque
ЛетающийМужик
Xbalanque
Level 28
God Stats
2W - 0L
1,733 SR
Queue Stats
106W - 45L
1,782 Elo+
Party 3
Chaac
Chaac
ЩАпукну
Chaac
Level 69
God Stats
3W - 2L
1,384 SR
Queue Stats
46W - 21L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 4 / 7
9,572
798
8,836
10,662
7,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
Aarion-
Mulan
14
3 / 6 / 5
8,347
696
5,649
13,623
10,487
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 7
8,317
693
5,787
8,742
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 7 / 9
7,990
666
2,299
9,025
3,185
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 5 / 6
8,821
735
8,690
8,251
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Enua
Zeus
18
9 / 2 / 11
10,988
916
20,311
6,553
2,996
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Susano
FrenzyLord
Susano
15
7 / 5 / 12
9,869
822
9,982
8,314
3,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Gotart69
Olorun
17
5 / 3 / 14
10,119
843
4,919
10,083
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 3 / 19
9,946
829
5,177
9,535
4,733
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 18
9,272
773
6,463
12,521
17,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
12
Kills
26
27
Deaths
14
34
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
4
7
2.13
L
Mulan
Aarion-
Mulan
3
6
5
0.92
W
Zeus
Enua
Zeus
9
2
11
7.25
L
1
5
7
0.9
W
Susano
FrenzyLord
Susano
7
5
12
2.6
W
Olorun
Gotart69
Olorun
5
3
14
4
L
0
7
9
0.64
L
3
5
6
1.2
W
3
3
19
4.17
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
46,852
50,303
Taken
47,006
26,846
Mitigated
33,971
11,283
Healing
18,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,836
339
2,421
3,324
10,662
7,366
0
5,849
4,813
21,206
0
L
Mulan
Aarion-
Mulan
5,649
132
254
751
13,623
10,487
0
6,664
6,959
0
9,324
W
Zeus
Enua
Zeus
20,311
737
1,766
1,453
6,553
2,996
1,251
5,204
1,349
45,442
0
L
5,787
0
203
1,841
8,742
2,787
0
4,896
3,846
12,702
0
W
Susano
FrenzyLord
Susano
9,982
1,377
375
752
8,314
3,678
303
3,687
4,627
0
15,623
W
Olorun
Gotart69
Olorun
4,919
2,196
2,207
2,163
10,083
4,759
1,729
5,241
4,842
17,329
0
L
2,299
796
503
507
9,025
3,185
0
3,023
6,002
0
9,387
L
8,690
112
694
785
8,251
3,021
0
4,798
3,453
29,267
0
W
5,177
2,546
1,005
1,773
9,535
4,733
3,278
5,000
4,535
0
21,436
W
6,463
507
2,005
5,229
12,521
17,805
827
4,181
8,340
0
11,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,047
Gold Earned
50,194
120
Minions Killed
136
0
Camps Cleared
0
1,086,081
Distance Traveled
1,196,381
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,572
798
32
3
0
227,875
1
L
Mulan
8,347
696
3
0
0
198,246
3
W
Zeus
10,988
916
42
4
0
242,573
1
L
Janus
8,317
693
21
2
0
218,555
0
W
Susano
9,869
822
12
1
0
241,993
5
W
Olorun
10,119
843
42
4
0
228,129
1
L
Mercury
7,990
666
17
1
0
240,435
0
L
Zeus
8,821
735
47
4
0
200,970
0
W
Xbalanque
9,946
829
33
3
0
223,856
2
W
Chaac
9,272
773
7
1
0
259,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role