Player Matchup

Izanami
Izanami
Aizar666
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 81L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
CaynarCactus-
Baron Samedi
Level 49
God Stats
13W - 7L
1,264 SR
Queue Stats
338W - 309L
1,300 Elo+
Solo
Thor
Thor
CykoGhost
Thor
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 99L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
Jungle__Diff
Sun Wukong
Level 66
God Stats
14W - 10L
1,686 SR
Queue Stats
85W - 86L
1,432 Elo+
Solo
Artio
Artio
tristhegrey
Artio
Level 39
God Stats
8W - 8L
1,493 SR
Queue Stats
56W - 57L
1,463 Elo+
Party 1
Team Averages
Level 60
1,489 SR
1,398 Elo+

VS

Team Averages
Level 68
1,384 SR
1,400 Elo+
Set
Set
KidsInATrnchCoat
Set
Level 110
God Stats
2W - 2L
1,468 SR
Queue Stats
525W - 548L
1,430 Elo+
Solo
Ra
Ra
Mega_GamerBr13
Ra
Level 66
God Stats
3W - 6L
1,500 SR
Queue Stats
295W - 415L
1,288 Elo+
Party 2
Chaac
Chaac
ShenOkami
Chaac
Level 66
God Stats
5W - 9L
1,226 SR
Queue Stats
108W - 104L
1,452 Elo+
Solo
Atlas
Atlas
aleatory_guy4567
Atlas
Level 48
God Stats
9W - 12L
1,396 SR
Queue Stats
293W - 389L
1,404 Elo+
Party 2
Izanami
Izanami
klajverr
Izanami
Level 48
God Stats
1W - 2L
1,331 SR
Queue Stats
24W - 40L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aizar666
Izanami
11
8 / 1 / 1
6,496
650
7,229
4,605
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
CaynarCactus-
Baron Samedi
9
0 / 2 / 2
5,352
535
3,268
4,982
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
8
1 / 1 / 3
5,184
518
2,143
5,033
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Jungle__Diff
Sun Wukong
10
6 / 0 / 0
6,554
655
5,659
8,361
3,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 0 / 4
5,441
544
2,097
5,828
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,436
544
2,940
5,933
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 1
5,440
544
2,884
3,020
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ShenOkami
Chaac
8
0 / 6 / 1
4,579
458
3,070
8,024
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 3 / 2
4,673
467
3,243
8,400
2,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
klajverr
Izanami
7
0 / 5 / 0
4,323
432
1,555
5,148
929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
17
Kills
4
4
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aizar666
Izanami
8
1
1
8.5
W
Baron Samedi
CaynarCactus-
Baron Samedi
0
2
2
0.5
W
Thor
1
1
3
2.5
W
Sun Wukong
Jungle__Diff
Sun Wukong
6
0
0
6
L
2
2
1
1.25
L
2
1
1
2.5
L
Chaac
ShenOkami
Chaac
0
6
1
0.08
L
0
3
2
0.33
L
Izanami
klajverr
Izanami
0
5
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
13,692
28,809
Taken
30,525
10,915
Mitigated
10,080
9,940
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aizar666
Izanami
7,229
3,174
100
753
4,605
1,684
650
846
3,728
0
38,043
W
Baron Samedi
CaynarCactus-
Baron Samedi
3,268
208
0
1,155
4,982
1,729
0
2,078
2,720
26,698
0
W
Thor
2,143
752
0
2,384
5,033
1,442
0
776
4,210
0
21,907
W
Sun Wukong
Jungle__Diff
Sun Wukong
5,659
1,354
0
3,592
8,361
3,595
0
1,113
6,962
456
31,469
L
2,940
1,500
0
776
5,933
1,605
0
845
4,990
0
18,671
L
2,884
123
54
422
3,020
888
215
1,265
1,559
25,241
0
L
Chaac
ShenOkami
Chaac
3,070
1,059
183
2,044
8,024
4,029
53
392
7,626
0
19,644
L
3,243
1,107
806
1,748
8,400
2,629
0
1,956
6,386
9,103
0
L
Izanami
klajverr
Izanami
1,555
1,074
0
551
5,148
929
0
549
4,599
0
20,716
W
2,097
396
107
1,849
5,828
2,465
174
1,051
4,777
12,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
24,451
263
Minions Killed
193
0
Camps Cleared
0
951,686
Distance Traveled
924,008
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,496
650
58
6
0
174,596
2
W
Baron Samedi
5,352
535
52
5
0
175,113
1
W
Thor
5,184
518
56
6
0
199,327
0
W
Sun Wukong
6,554
655
72
7
0
190,178
2
L
Set
5,436
544
31
3
0
196,749
1
L
Ra
5,440
544
71
7
0
184,917
4
L
Chaac
4,579
458
37
4
0
184,995
0
L
Atlas
4,673
467
14
1
0
185,013
0
L
Izanami
4,323
432
40
4
0
172,334
0
W
Artio
5,441
544
25
3
0
212,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role