Player Matchup

Jormungandr
Jormungandr
ChuckDoy
Jormungandr
Level 128
God Stats
9W - 3L
1,907 SR
Queue Stats
92W - 97L
1,701 Elo+
Party 1
Hera
Hera
T1MBERDOODLE
Hera
Level 109
God Stats
2W - 2L
1,219 SR
Queue Stats
2W - 5L
1,281 Elo+
Party 1
Chiron
Chiron
xXT3ATIM3Xx
Chiron
Level 120
God Stats
1W - 0L
1,258 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 1
Team Averages
Level 119
1,461 SR
1,431 Elo+

VS

Team Averages
Level 78
1,537 SR
1,386 Elo+
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SANCHOVIA1780
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,321 Elo+
Solo
Zhong Kui
Zhong Kui
T_AlphaBlackWolf
Zhong Kui
Level 64
God Stats
2W - 2L
1,610 SR
Queue Stats
74W - 114L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChuckDoy
Jormungandr
13
1 / 2 / 12
8,139
814
10,461
9,690
8,537
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
7 / 2 / 4
8,586
859
7,610
5,481
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
13
6 / 2 / 7
8,653
865
12,785
9,446
2,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 3 / 3
7,419
742
6,966
10,277
3,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
12
2 / 4 / 4
7,441
744
6,530
14,524
7,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
11
2 / 7 / 1
7,213
721
4,716
10,518
7,411
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
6
6
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
3
3
1.17
W
Jormungandr
ChuckDoy
Jormungandr
1
2
12
3.5
L
Cthulhu
2
4
4
1
W
7
2
4
4.5
L
Zhong Kui
2
7
1
0.36
W
Chiron
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,856
Damage
18,212
24,617
Taken
35,319
13,059
Mitigated
18,591
8,889
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,966
653
0
2,159
10,277
3,742
0
4,913
5,364
0
20,084
W
Jormungandr
ChuckDoy
Jormungandr
10,461
2,433
555
845
9,690
8,537
90
4,151
5,318
22,351
0
L
Cthulhu
6,530
222
71
3,366
14,524
7,438
0
7,152
7,372
22,320
0
W
7,610
1,576
1,150
1,033
5,481
1,646
1,069
2,886
2,453
25,986
0
L
Zhong Kui
4,716
659
101
1,637
10,518
7,411
0
6,251
4,267
10,476
0
W
Chiron
12,785
4,595
1,186
4,120
9,446
2,876
180
4,036
5,252
0
30,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
22,073
118
Minions Killed
76
6
Camps Cleared
2
567,478
Distance Traveled
525,530
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,419
742
30
3
2
185,179
1
W
Jormungandr
8,139
814
24
2
1
194,983
2
L
Cthulhu
7,441
744
31
3
0
182,651
3
W
Hera
8,586
859
48
5
4
179,464
4
L
Zhong Kui
7,213
721
15
2
0
157,700
1
W
Chiron
8,653
865
46
5
1
193,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role