Player Matchup

Ao Kuang
Ao Kuang
FlyinGorilla713
Ao Kuang
Level 45
God Stats
13W - 10L
1,626 SR
Queue Stats
42W - 67L
1,482 Elo+
Solo
Mulan
Mulan
Kantemir007
Mulan
Level 39
God Stats
0W - 2L
1,491 SR
Queue Stats
11W - 16L
1,773 Elo+
Solo
Eset
Eset
Samhawk35
Eset
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 56L
1,183 Elo+
Solo
Gilgamesh
Gilgamesh
avivnet04
Gilgamesh
Level 27
God Stats
6W - 9L
1,398 SR
Queue Stats
20W - 31L
1,280 Elo+
Solo
Artemis
Artemis
kaitxu2010
Artemis
Level 18
God Stats
11W - 22L
1,227 SR
Queue Stats
21W - 45L
1,248 Elo+
Solo
Team Averages
Level 29
1,448 SR
1,393 Elo+

VS

Team Averages
Level 55
1,573 SR
1,532 Elo+
Ra
Ra
Aurfall
Ra
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Ymir
Ymir
JewelThiefChief
Ymir
Level 125
God Stats
1W - 0L
1,631 SR
Queue Stats
7W - 4L
1,597 Elo+
Party 1
Izanami
Izanami
SuperNonni
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,286 Elo+
Solo
Cthulhu
Cthulhu
Unknwn QDog
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,677 Elo+
Party 1
Bacchus
Bacchus
o SoLRaC o
Bacchus
Level 83
God Stats
2W - 0L
1,736 SR
Queue Stats
10W - 5L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
7 / 6 / 1
11,456
764
16,833
21,222
9,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 9 / 4
9,825
655
8,973
20,125
18,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
14
1 / 11 / 1
9,022
601
2,425
11,596
3,949
Gilgamesh
avivnet04
Gilgamesh
19
4 / 9 / 2
11,354
757
8,362
19,886
10,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
kaitxu2010
Artemis
17
1 / 6 / 3
10,117
674
3,779
12,775
7,017
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 18
11,696
780
8,349
12,113
5,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 4 / 19
12,147
810
15,994
18,209
22,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
SuperNonni
Izanami
20
10 / 4 / 13
13,336
889
17,515
13,841
6,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Unknwn QDog
Cthulhu
20
11 / 1 / 16
13,068
871
18,916
16,274
17,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
o SoLRaC o
Bacchus
18
7 / 0 / 19
12,489
833
8,509
8,985
12,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
126
14
Kills
41
41
Deaths
15
11
Assists
85
Player
Kills
Deaths
Assists
KDA
W
5
6
18
2.33
L
Ao Kuang
7
6
1
1.25
W
8
4
19
4.38
L
1
9
4
0.33
L
Eset
1
11
1
0.14
W
Izanami
SuperNonni
Izanami
10
4
13
4.13
W
Cthulhu
Unknwn QDog
Cthulhu
11
1
16
19
L
Gilgamesh
avivnet04
Gilgamesh
4
9
2
0.56
L
Artemis
kaitxu2010
Artemis
1
6
3
0.42
W
Bacchus
o SoLRaC o
Bacchus
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,372
Damage
69,283
85,604
Taken
69,422
48,695
Mitigated
64,094
10,765
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,349
950
4,315
2,024
12,113
5,601
978
5,632
6,481
22,450
0
L
Ao Kuang
16,833
6,142
0
6,869
21,222
9,635
0
12,469
8,753
43,307
10,207
W
15,994
2,982
443
1,739
18,209
22,055
1,467
4,747
13,462
25,765
0
L
8,973
1,462
0
2,032
20,125
18,029
0
12,504
7,621
0
21,079
L
Eset
2,425
293
0
46
11,596
3,949
28
9,419
2,177
9,346
0
W
Izanami
SuperNonni
Izanami
17,515
10,891
526
3,306
13,841
6,763
6,356
2,242
11,599
0
57,024
W
Cthulhu
Unknwn QDog
Cthulhu
18,916
1,704
1,110
2,676
16,274
17,230
72
2,948
13,326
56,394
0
L
Gilgamesh
avivnet04
Gilgamesh
8,362
2,011
0
1,818
19,886
10,065
1,025
10,767
9,119
0
38,322
L
Artemis
kaitxu2010
Artemis
3,779
1,216
0
0
12,775
7,017
620
6,609
6,166
0
15,285
W
Bacchus
o SoLRaC o
Bacchus
8,509
1,437
502
1,045
8,985
12,445
39
1,747
7,238
24,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,774
Gold Earned
62,736
212
Minions Killed
248
0
Camps Cleared
0
1,141,610
Distance Traveled
1,442,834
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,696
780
32
2
0
282,641
0
L
Ao Kuang
11,456
764
79
5
0
278,780
0
W
Ymir
12,147
810
24
2
0
294,983
0
L
Mulan
9,825
655
33
2
0
242,598
0
L
Eset
9,022
601
13
1
0
152,820
3
W
Izanami
13,336
889
88
6
0
258,136
1
W
Cthulhu
13,068
871
85
6
0
310,977
2
L
Gilgamesh
11,354
757
54
4
0
243,359
0
L
Artemis
10,117
674
33
2
0
224,053
0
W
Bacchus
12,489
833
19
1
0
296,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role