Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Silver IV
DemonOvHelheim
Sol
Silver IV
Level 160
God Stats
6W - 2L
1,701 SR
Queue Stats
135W - 136L
1,414 MMR
Party 3
Baron Samedi
Baron Samedi
Gold IV
GerardHoling69
Baron Samedi
Gold IV
Level 106
God Stats
9W - 3L
1,953 SR
Queue Stats
112W - 112L
1,428 MMR
Solo
Horus
Horus
Gold IV
Walid_Wood23
Horus
Gold IV
Level 88
God Stats
3W - 3L
1,685 SR
Queue Stats
77W - 75L
1,430 MMR
Solo
Charybdis
Charybdis
Gold III
xX_Jack2002_Xx
Charybdis
Gold III
Level 108
God Stats
5W - 1L
1,804 SR
Queue Stats
226W - 229L
1,428 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,729 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,594 SR
1,461 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold IV
A_nother_DIFF
Agni
Gold IV
Level 149
God Stats
11W - 9L
1,794 SR
Queue Stats
321W - 327L
1,465 MMR
Solo
Hachiman
Hachiman
Gold II
AmDExecutioneR
Hachiman
Gold II
Level 125
God Stats
7W - 9L
1,655 SR
Queue Stats
34W - 40L
1,485 MMR
Party 2
Chaac
Chaac
Gold V
DAVID7150
Chaac
Gold V
Level 146
God Stats
16W - 15L
1,522 SR
Queue Stats
65W - 59L
1,427 MMR
Party 1
Fafnir
Fafnir
Gold V
alberto_mf
Fafnir
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 66L
1,427 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
9 / 7 / 5
12,492
595
16,264
18,766
9,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
7 / 1 / 11
12,802
610
15,835
14,867
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
GerardHoling69
Baron Samedi
17
2 / 5 / 21
11,914
567
11,761
22,590
27,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
4 / 1 / 6
12,294
585
13,344
19,403
20,055
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
xX_Jack2002_Xx
Charybdis
20
7 / 3 / 10
13,748
655
22,337
16,483
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
KumbhakarnaBastetGilgamesh

VS

Bans
GebPersephoneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
8 / 7 / 3
10,776
513
8,475
20,152
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 7 / 3
10,766
513
13,706
14,858
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
15
5 / 8 / 4
9,745
464
13,613
20,927
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
DAVID7150
Chaac
15
3 / 5 / 3
9,918
472
13,673
22,300
24,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
alberto_mf
Fafnir
13
0 / 2 / 10
9,518
453
9,591
22,505
28,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
29
Kills
17
17
Deaths
29
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
7
5
1.64
L
Loki
 
Loki
8
7
3
1.36
L
1
7
3
0.36
L
Hachiman
5
8
4
0.88
L
Chaac
DAVID7150
Chaac
3
5
3
0.9
W
7
1
11
12.5
W
Baron Samedi
GerardHoling69
Baron Samedi
2
5
21
2.5
W
4
1
6
7
L
Fafnir
alberto_mf
Fafnir
0
2
10
2.5
W
Charybdis
xX_Jack2002_Xx
Charybdis
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,541
Damage
59,058
92,109
Taken
100,742
66,739
Mitigated
68,349
37,813
Healing
28,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
16,264
6,952
0
312
18,766
9,137
0
5,388
12,777
0
76,902
L
Loki
 
Loki
8,475
1,926
0
5,111
20,152
5,895
0
5,121
15,031
0
63,260
L
13,706
480
0
1,924
14,858
3,942
0
2,263
12,595
89,040
0
L
Hachiman
13,613
6,660
0
3,976
20,927
5,448
0
3,855
17,072
0
62,810
L
Chaac
DAVID7150
Chaac
13,673
1,053
0
5,569
22,300
24,613
0
5,413
16,887
10,709
46,246
W
15,835
8,018
0
8,342
14,867
5,098
6,625
6,986
7,436
100,143
0
W
Baron Samedi
GerardHoling69
Baron Samedi
11,761
977
2,448
7,935
22,590
27,263
261
7,333
14,752
37,386
0
W
13,344
4,943
2,965
7,548
19,403
20,055
265
4,119
14,449
0
66,017
L
Fafnir
alberto_mf
Fafnir
9,591
2,513
3,568
7,945
22,505
28,451
0
10,944
11,561
30,588
0
W
Charybdis
xX_Jack2002_Xx
Charybdis
22,337
9,242
0
8,263
16,483
5,186
4,792
3,564
12,851
0
125,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,250
Gold Earned
50,723
574
Minions Killed
533
0
Camps Cleared
0
1,991,595
Distance Traveled
1,826,333
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,492
595
94
4
0
406,410
2
L
Loki
10,776
513
107
5
0
401,995
2
L
Agni
10,766
513
176
8
0
331,848
3
L
Hachiman
9,745
464
101
5
0
336,071
2
L
Chaac
9,918
472
112
5
0
379,092
3
W
Sol
12,802
610
136
6
0
413,696
7
W
Baron Samedi
11,914
567
30
1
0
377,956
6
W
Horus
12,294
585
117
6
0
407,829
4
L
Fafnir
9,518
453
37
2
0
377,327
4
W
Charybdis
13,748
655
197
9
0
385,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role