Player Matchup

Kukulkan
Kukulkan
IEatApplesWitOmi
Kukulkan
Level 81
God Stats
7W - 8L
1,369 SR
Queue Stats
71W - 77L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
NAG Atlas
Sun Wukong
Level 118
God Stats
5W - 3L
1,732 SR
Queue Stats
34W - 28L
1,534 Elo+
Party 1
Awilix
Awilix
NAG Slimjim
Awilix
Level 100
God Stats
3W - 0L
1,724 SR
Queue Stats
17W - 16L
1,476 Elo+
Party 1
Anhur
Anhur
Sir Quacks6914
Anhur
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,494 Elo+
Party 1
Ares
Ares
TheSacredCow157
Ares
Level 124
God Stats
4W - 2L
1,859 SR
Queue Stats
28W - 25L
1,534 Elo+
Party 1
Team Averages
Level 104
1,637 SR
1,497 Elo+

VS

Team Averages
Level 94
1,469 SR
1,488 Elo+
Skadi
Skadi
Darkar_D_dragon
Skadi
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 133L
1,370 Elo+
Solo
Khepri
Khepri
LetDarkRise
Khepri
Level 99
God Stats
14W - 12L
1,600 SR
Queue Stats
534W - 493L
1,497 Elo+
Party 2
Hel
Hel
ReignBeauty
Hel
Level 155
God Stats
2W - 4L
1,288 SR
Queue Stats
417W - 382L
1,599 Elo+
Party 2
Tyr
Tyr
SuperShawn05
Tyr
Level 83
God Stats
1W - 4L
1,330 SR
Queue Stats
25W - 23L
1,524 Elo+
Solo
Nemesis
Nemesis
notaprivate
Nemesis
Level 66
God Stats
5W - 6L
1,628 SR
Queue Stats
91W - 96L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
6,824
682
4,870
3,838
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
NAG Atlas
Sun Wukong
12
2 / 0 / 4
6,529
653
4,113
5,598
2,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
11
12 / 1 / 3
7,111
711
8,126
5,175
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
5 / 1 / 2
5,928
593
3,465
3,447
928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
1 / 0 / 3
5,667
567
2,842
3,869
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 6 / 0
3,659
366
672
5,296
1,095
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
8
1 / 3 / 0
4,871
487
1,387
5,567
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 7 / 0
4,760
476
2,761
6,629
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 0
5,752
575
2,733
7,856
6,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
notaprivate
Nemesis
8
0 / 4 / 0
4,878
488
2,814
7,973
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
24
Kills
2
2
Deaths
24
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
4
0
5
6.5
L
Khepri
1
3
0
0.33
W
Sun Wukong
NAG Atlas
Sun Wukong
2
0
4
4
W
Awilix
12
1
3
13.5
L
0
7
0
0
W
5
1
2
6
L
1
4
0
0.25
W
1
0
3
2.5
L
Nemesis
notaprivate
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,416
Damage
10,367
21,927
Taken
33,321
8,611
Mitigated
13,501
6,596
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
672
272
0
55
5,296
1,095
84
2,014
3,282
0
4,633
W
4,870
771
0
0
3,838
1,233
0
1,647
1,973
38,672
0
L
Khepri
1,387
0
55
978
5,567
2,244
0
1,912
3,655
16,930
0
W
Sun Wukong
NAG Atlas
Sun Wukong
4,113
820
33
2,790
5,598
2,489
740
0
5,598
0
33,778
W
Awilix
8,126
3,062
0
1,653
5,175
1,502
216
627
4,464
0
21,004
L
2,761
117
142
1,227
6,629
1,889
0
2,394
4,235
19,798
0
W
3,465
1,665
26
1,140
3,447
928
676
780
2,627
0
23,309
L
2,733
341
0
2,297
7,856
6,104
0
510
7,346
0
27,222
W
2,842
32
0
954
3,869
2,459
366
752
3,117
19,469
0
L
Nemesis
notaprivate
Nemesis
2,814
1,064
0
1,365
7,973
2,169
0
882
7,091
0
24,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
23,920
250
Minions Killed
182
0
Camps Cleared
0
963,661
Distance Traveled
885,320
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,659
366
8
1
0
154,309
1
W
Kukulkan
6,824
682
71
7
0
197,245
1
L
Khepri
4,871
487
22
2
0
167,567
1
W
Sun Wukong
6,529
653
67
7
0
192,494
3
W
Awilix
7,111
711
38
4
0
219,813
0
L
Hel
4,760
476
43
4
0
176,248
4
W
Anhur
5,928
593
42
4
0
170,666
1
L
Tyr
5,752
575
62
6
0
178,614
0
W
Ares
5,667
567
32
3
0
183,443
0
L
Nemesis
4,878
488
47
5
0
208,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role