Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Silver II
DG_CASALLA
Arachne
Silver II
Level 69
God Stats
3W - 1L
1,650 SR
Queue Stats
8W - 8L
1,410 MMR
Solo
Athena
Athena
Silver I
Doc_Derpenstein
Athena
Silver I
Level 148
God Stats
12W - 5L
1,766 SR
Queue Stats
70W - 79L
1,314 MMR
Party 1
Thoth
Thoth
Silver II
ateam741
Thoth
Silver II
Level 138
God Stats
3W - 2L
1,819 SR
Queue Stats
71W - 52L
1,402 MMR
Solo
Bellona
Bellona
Gold V
dfernal
Bellona
Gold V
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
191W - 172L
1,383 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,647 SR
1,402 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,540 SR
1,411 MMR
Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
GALERORDVALL
Fenrir
Bronze III
Level 69
God Stats
23W - 29L
1,684 SR
Queue Stats
192W - 207L
1,391 MMR
Solo
Osiris
Osiris
Gold V
MonGoLoko312
Osiris
Gold V
Level 69
God Stats
1W - 4L
1,750 SR
Queue Stats
358W - 368L
1,400 MMR
Party 2
Cerberus
Cerberus
Silver II
SnakePitLLC
Cerberus
Silver II
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,376 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
curliefries
Morgan Le Fay
Silver IV
Level 68
God Stats
0W - 3L
1,267 SR
Queue Stats
14W - 31L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 0 / 0
7,055
706
4,978
4,747
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
DG_CASALLA
Arachne
11
5 / 1 / 3
6,776
678
4,642
4,914
1,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 0 / 8
6,517
652
2,531
6,829
3,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
ateam741
Thoth
11
1 / 1 / 5
6,829
683
4,533
3,581
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
dfernal
Bellona
12
4 / 1 / 1
7,030
703
6,700
5,622
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
LokiCliodhnaAtlas

VS

Bans
VulcanIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 1 / 0
5,527
553
1,588
3,403
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
1 / 4 / 1
5,498
550
2,283
8,936
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
10
1 / 2 / 0
6,094
609
2,640
8,925
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
SnakePitLLC
Cerberus
7
0 / 5 / 1
4,700
470
1,522
9,885
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
curliefries
Morgan Le Fay
10
0 / 3 / 2
5,384
538
2,526
6,078
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
3
3
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
0
4
L
Chernobog
 
Chernobog
1
1
0
1
W
Arachne
DG_CASALLA
Arachne
5
1
3
6.5
W
1
0
8
5
L
Fenrir
1
4
1
0.38
L
Osiris
1
2
0
0.5
L
Cerberus
SnakePitLLC
Cerberus
0
5
1
0.1
W
Thoth
ateam741
Thoth
1
1
5
3.5
L
Morgan Le Fay
curliefries
Morgan Le Fay
0
3
2
0.33
W
Bellona
dfernal
Bellona
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,384
Damage
10,559
25,693
Taken
37,227
11,797
Mitigated
13,040
9,141
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,978
2,223
0
1,490
4,747
1,492
1,568
261
4,486
0
52,645
L
Chernobog
 
Chernobog
1,588
538
0
1,485
3,403
914
0
94
3,309
0
29,114
W
Arachne
DG_CASALLA
Arachne
4,642
4,113
0
1,524
4,914
1,411
24
611
4,231
0
25,223
W
2,531
1,030
1,302
2,340
6,829
3,215
0
1,134
5,651
13,574
0
L
Fenrir
2,283
633
0
2,385
8,936
2,669
0
1,676
7,260
0
32,954
L
Osiris
2,640
1,121
0
2,724
8,925
4,107
0
1,347
7,578
0
31,249
L
Cerberus
SnakePitLLC
Cerberus
1,522
201
34
2,238
9,885
3,621
0
2,495
7,390
12,163
0
W
Thoth
ateam741
Thoth
4,533
145
0
793
3,581
1,024
0
1,401
2,008
47,891
0
L
Morgan Le Fay
curliefries
Morgan Le Fay
2,526
205
0
830
6,078
1,729
180
2,217
3,861
27,780
0
W
Bellona
dfernal
Bellona
6,700
1,845
0
1,692
5,622
4,655
0
494
5,092
3,305
30,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,207
Gold Earned
27,203
341
Minions Killed
293
0
Camps Cleared
0
1,101,470
Distance Traveled
955,632
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,055
706
102
10
0
195,319
2
L
Chernobog
5,527
553
66
7
0
177,358
4
W
Arachne
6,776
678
56
6
0
250,994
4
W
Athena
6,517
652
23
2
0
219,956
1
L
Fenrir
5,498
550
66
7
0
219,887
1
L
Osiris
6,094
609
85
9
0
197,335
3
L
Cerberus
4,700
470
22
2
0
167,627
5
W
Thoth
6,829
683
89
9
0
200,832
3
L
Morgan Le Fay
5,384
538
54
5
0
193,425
11
W
Bellona
7,030
703
71
7
0
234,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role