Player Matchup

Scylla
Scylla
BelovedAleckiel
Scylla
Level 58
God Stats
10W - 1L
1,641 SR
Queue Stats
112W - 31L
1,756 Elo+
Party 1
Da Ji
Da Ji
Medregattu
Da Ji
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 83L
1,541 Elo+
Party 1
Ares
Ares
N1n1Th3H4c03uR
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 87L
1,632 Elo+
Party 1
Team Averages
Level 43
1,547 SR
1,643 Elo+

VS

Team Averages
Level 84
1,612 SR
1,429 Elo+
Zeus
Zeus
AresvonGran
Zeus
Level 132
God Stats
2W - 2L
1,823 SR
Queue Stats
32W - 39L
1,459 Elo+
Solo
Osiris
Osiris
HugeTotem
Osiris
Level 26
God Stats
1W - 2L
1,512 SR
Queue Stats
20W - 28L
1,402 Elo+
Party 2
Sylvanus
Sylvanus
XxxDeadlyShotxxX
Sylvanus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 6
10,223
786
15,226
10,368
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
15
5 / 4 / 6
10,142
780
9,251
9,273
4,120
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 7
9,595
738
11,096
16,396
19,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
9,007
693
12,942
10,807
4,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
HugeTotem
Osiris
13
6 / 4 / 7
9,408
724
9,661
15,857
10,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 7
9,718
748
6,295
17,386
13,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
12
Kills
13
13
Deaths
12
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
5
6
6
1.33
L
Osiris
HugeTotem
Osiris
6
4
7
2.38
W
Da Ji
5
4
6
2
W
2
3
7
1.83
L
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,573
Damage
28,898
36,037
Taken
44,050
27,411
Mitigated
28,378
2,994
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,942
1,917
0
2,155
10,807
4,319
263
4,269
6,390
39,376
0
W
15,226
1,116
0
1,707
10,368
4,260
486
5,361
5,007
38,235
0
L
Osiris
HugeTotem
Osiris
9,661
4,630
0
1,572
15,857
10,865
462
8,080
7,466
0
27,381
W
Da Ji
9,251
2,494
0
375
9,273
4,120
180
5,258
4,015
0
23,708
W
11,096
1,011
0
912
16,396
19,031
88
8,991
7,405
17,943
0
L
6,295
1,656
1,972
6,282
17,386
13,194
265
13,328
3,578
13,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,960
Gold Earned
28,133
99
Minions Killed
111
4
Camps Cleared
6
668,320
Distance Traveled
613,168
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,007
693
62
5
4
189,260
2
W
Scylla
10,223
786
53
4
2
213,214
3
L
Osiris
9,408
724
32
2
2
230,994
0
W
Da Ji
10,142
780
37
3
1
219,943
0
W
Ares
9,595
738
9
1
1
235,163
3
L
Sylvanus
9,718
748
17
1
0
192,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role